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Forum > FAQ's, Player Guides and Newbie Help > What is the best way to make a WR?
OffsetGLB
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I'm new to GLB and i wanted to know what the best way to make a WR is.
Edited by OffsetGLB on Jul 30, 2012 23:46:12
Edited by OffsetGLB on Jul 30, 2012 23:45:20
 
ProfessionalKop
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best way is not to. start with something easier like DLine. WRs can be a little tricky for new guys. Id build a defensive dot and learn how to build if i were you.
 
OffsetGLB
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Originally posted by ProfessionalKop
best way is not to. start with something easier like DLine. WRs can be a little tricky for new guys. Id build a defensive dot and learn how to build if i were you.


NO
 
OffsetGLB
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Originally posted by OffsetGLB
NO


sry
 
dss02
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150+ Speed 86+ Catching and 10 Catch Fake with 2 Catch Ball pieces
 
PhillyFossil
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Following ProfessionalKop's response...

I'll back him on that. I'm relatively new here, though I'm about to reach my 1 year anniversary. I am only just feeling confident enough to tackle the WR builds. I began by focusing on offensive linemen, linebackers, and defensive ends. I've had success with all three pretty much since I first joined. Learning along the way has allowed me to see how different attributes and different positions interact. If you can first understand defense and the O-line, then you can better understand how offense works in general. O-line and D-line have some of the easiest builds to master. If you want to build a WR at some point, an LB (first choice) or CB is probably where you want to start....just to get a feel for how the system works. Even then, you will probably want to find a few experienced agents to help you along. This is why we have networks.

That said, I run a Casual team to help guys along. I also belong to a network. In fact, next season I will have players in ProfessionalKop's network on top of the network I belong to. I wouldn't be in this situation if it wasn't for people helping me along. To be honest, that and the humility it brings is why after just two seasons of running my own team I am building some strong loyalty from agents I have recruited.

Just sayin', GLB isn't just a game, it's a social network too. So, if you want to learn, listen to advice, and take advantage of the social aspects of the game too (aka, forums, be they team, GLB, or otherwise). You'll appreciate the game a lot more....even if you do not join a team network yourself.
Edited by PhillyFossil on Jul 31, 2012 01:23:48
 
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You guys if he wants to give it a shot give him the best advice you can. He's determined to tackle a hard task and is obviously really determined if he is posting here. And IMO a year isn't new, new to me is like less than 251 days since that's how long it takes to plateau and after that amount of time, I would hope you are familiar with the game. I don't want to be considered a newb for that long, because I have done so so so much reading and work to come to the point I am at now like in like the two hours since I joined. But since I am a newb for sure, if anyone has advice I'm listening.
 
dss02
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Originally posted by dss02
150+ Speed 86+ Catching and 10 Catch Fake with 2 Catch Ball pieces


Serious here, this is the easiest kind of WR to build successfully

If you want a possession WR you are gonna have to do some work cause 10 Catch Fake will not give you an automatic beast
 
_OSIRIS_
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I don't have much experience outside of peewee but it seems all positions have similar building concepts. I'm not sure how a WR would be much different than the others, especially early on. Use skill points and the soft caps to take speed to 83-86. Multi train speed, agility, vision, and catching. Enhance by one star, two max. Next take agility to the 80s through softacaps and train jumping, agility, vision, and catching. Then catching, then vision, jumping, and carrying. Eventually switch training to light and save BTs for AEQ which you should already be saving. There are several build forums and lots of other info availible in the forums. I'm a novice at regular builds so my advice is likely not the best and I've seen many different tweaks for end builds but the building process is generally pretty consistant.
 
OffsetGLB
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Originally posted by _OSIRIS_
I don't have much experience outside of peewee but it seems all positions have similar building concepts. I'm not sure how a WR would be much different than the others, especially early on. Use skill points and the soft caps to take speed to 83-86. Multi train speed, agility, vision, and catching. Enhance by one star, two max. Next take agility to the 80s through softacaps and train jumping, agility, vision, and catching. Then catching, then vision, jumping, and carrying. Eventually switch training to light and save BTs for AEQ which you should already be saving. There are several build forums and lots of other info availible in the forums. I'm a novice at regular builds so my advice is likely not the best and I've seen many different tweaks for end builds but the building process is generally pretty consistant.


thanks i think that will help me mosst
 
PhillyFossil
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My point is that everyone has a slightly different take on the best build method. WR is a bit tricky just because some builds offer more options than others. So, you want to gather advice, learn how things work, then adapt all that knowledge to what YOU want to do. I don't follow all the advice I was given. Then again, I was invited as part of a crop that Axis hoped would shake things up a bit by providing a new ideas from a fresh perspective. My G build right now is actually bucking conventional wisdom but holding his own against DLs 10 levels higher....and he's been doing it since his 2nd season. I gave one of my agents some advice before the season, he made some modifications, and his dot had a virtually identical stat line despite being 4 levels lower. So you obviously need to listen to others while testing your own beliefs as well. You aren't going to build the perfect dot on the first try (though I did come close with G....but retired all my dots after my 2nd season).

And when I say I've been here a year, that means real time....not game time. Like I said, I retired my first crop of dots (6 or 8?) after 2 seasons. That's because I joined a network who was starting a rookie team. Retirement allowed me to fund those new dots for 2+ seasons. So, I've been realistically learning for maybe 160 days in game....but I've also been learning ownership, Offensive AI, some Defensive AI, plus been involved in the Suggestions forum. I have 2 invites to coordinate, OC for one team, and OC and DC for another team, plus I have my own team to run. So, I'm probably tackling a lot more than the average user given how long I've been here. If I'm saying I'm only just feeling comfortable tackling a WR now....well, I'm betting I might be a little ahead of the curve....or maybe I'm stretched a bit thin. I might have been able to begin WR just before Season 29, but that's still....5 seasons since I joined? Checking the math, yeah that's about right. About 3 weeks from now I reach my 1 year anniversary, and I still know I have a lot to learn.
 
_OSIRIS_
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I think with WR you have to have an idea which kind you are after. Pure speed, fake, possession, ect. It is not as confusing once you figure that part out. I think most speed recievers start out similar so you have a couple seasons to learn the more complicated parts of the build. Your dot should be pretty bad on the field the first 2-3 seasons if you are doing it right. I would retire that dot and pick the speedster AT. Maybe shoot for the type build dss posted.
Edited by _OSIRIS_ on Jul 31, 2012 03:10:05
 


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