+1 Hate the slider bar. There are times when you need to loft the ball and times to zip it in there. Your other attributes should decide this.
Forum > Suggestions > Its Time for Bullet/Lofty to go.
Newfan
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Originally posted by RiverRat2
+1
Thr/Vis/Str/Con should decide.
It takes Con to throw into tight spots or to throw long balls.
My $.02
+1
Thr/Vis/Str/Con should decide.
It takes Con to throw into tight spots or to throw long balls.
My $.02
Originally posted by Alky
When does someone of great importance chime in a very much approved suggestion thread?
Don't worry Alky... I'm here.
still +1
When does someone of great importance chime in a very much approved suggestion thread?
Don't worry Alky... I'm here.

still +1
Alky
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Originally posted by Theo Wizzago
Don't worry Alky... I'm here.
still +1
Well then this is all set then now aint it..
Don't worry Alky... I'm here.

still +1
Well then this is all set then now aint it..

dahman32
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Slider - Just a visual aid, and doesn't truly represent what is in the sim or gameplay


Originally posted by whodey08
+1 Hate the slider bar. There are times when you need to loft the ball and times to zip it in there. Your other attributes should decide this.
+1 Hate the slider bar. There are times when you need to loft the ball and times to zip it in there. Your other attributes should decide this.
We_Rule
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Originally posted by whodey08
+1 Hate the slider bar. There are times when you need to loft the ball and times to zip it in there. Your other attributes should decide this.
+1 Hate the slider bar. There are times when you need to loft the ball and times to zip it in there. Your other attributes should decide this.
Originally posted by Alky
Well then this is all set then now aint it..
Absolutely! I'll get congress right on it. With any luck they'll do something before I'm dead.
Well then this is all set then now aint it..

Absolutely! I'll get congress right on it. With any luck they'll do something before I'm dead.

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