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Forum > Goal Line Blitz > Rate my Player > Please rate my DT - Thanks!
barnettmeche
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Please give me some constructive criticism on my DT.
He is nearing the peak of his career and I'm looking to see what I did right and what I need to do differently.

Thanks all.

http://goallineblitz.com/game/player.pl?player_id=2527888

 
barnettmeche
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Any advice anyone?
 
We_Rule
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Good looking player so far man....... needs more AGI (like a LOT more) IMO.
 
Tim26
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Originally posted by We_Rule
Good looking player so far man.......


 
barnettmeche
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Anyone else think more AGI?
 
MissingNola
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Ok, I'm really not trying to be a jerk but trying to be helpful.

He's never going to be an elite, World League caliber dot and there's nothing you can do at this point to make him so. He does need more agility, but it will be too damn expensive to make that happen now. You might be able to get him to a decent Natty Pro or pretty good Regional Pro team where he'll probably do pretty well as a run stuffer, if you would enjoy that. If you want to keep him going, I'd take tackling up to 81 ASAP, then work up Speed some and take stamina and confidence to 60.

If you want to start one over, you need to concentrate on putting SP into one att at a time until you reach the cap that you want for that att. I'd do strength first and take it to at least 84, better 86, before you put even one SP anywhere else. Multi-train the top 4 atts for the first few seasons, at least. I'd do agility second and take it to 81 at minimum. Tackling third for a NT to 77 or 81. Speed is next most important, IMO, followed by vision, confidence, and stamina, in about that order. Some people like to try and train jumping to about 40 near the end of the build, helped by a few SP to get towering man (if he's at least 6'3"), but not all DCs agree with that. That is something you'd need to think about at player creation, though.
 
mandyross
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It just seems like a standard DT. I agree with the above that you didn't push the majors enough initially.

Speed and Tackling are very intermediate - they are higher than the minimum requirement but not high enough to have a great effect. I'd concentrate on one of those (85+ speed with first step, or 85+ tackling with power tackling settings).

If you can get agility up by training, then do it.
 
barnettmeche
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Originally posted by MissingNola
Ok, I'm really not trying to be a jerk but trying to be helpful.

He's never going to be an elite, World League caliber dot and there's nothing you can do at this point to make him so. He does need more agility, but it will be too damn expensive to make that happen now. You might be able to get him to a decent Natty Pro or pretty good Regional Pro team where he'll probably do pretty well as a run stuffer, if you would enjoy that. If you want to keep him going, I'd take tackling up to 81 ASAP, then work up Speed some and take stamina and confidence to 60.

If you want to start one over, you need to concentrate on putting SP into one att at a time until you reach the cap that you want for that att. I'd do strength first and take it to at least 84, better 86, before you put even one SP anywhere else. Multi-train the top 4 atts for the first few seasons, at least. I'd do agility second and take it to 81 at minimum. Tackling third for a NT to 77 or 81. Speed is next most important, IMO, followed by vision, confidence, and stamina, in about that order. Some people like to try and train jumping to about 40 near the end of the build, helped by a few SP to get towering man (if he's at least 6'3"), but not all DCs agree with that. That is something you'd need to think about at player creation, though.


This is exactly what I did. I took STR to 86, the AGI to 78, then TKL to 68 (I think). Then I took VIS to 68, then SPD to 68.
So I pretty much did exactly what you said above except I took VIS up before SPD. I even took them to the same caps. So how is this build that much different than what you are recommending? He has been on multi-train his whole career also.

There are a few small differences between what you recommend and what I did. I will look at that for next time.
Edited by barnettmeche on Jul 12, 2012 19:37:10
 
MissingNola
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Originally posted by barnettmeche
Originally posted by MissingNola

Ok, I'm really not trying to be a jerk but trying to be helpful.

He's never going to be an elite, World League caliber dot and there's nothing you can do at this point to make him so. He does need more agility, but it will be too damn expensive to make that happen now. You might be able to get him to a decent Natty Pro or pretty good Regional Pro team where he'll probably do pretty well as a run stuffer, if you would enjoy that. If you want to keep him going, I'd take tackling up to 81 ASAP, then work up Speed some and take stamina and confidence to 60.

If you want to start one over, you need to concentrate on putting SP into one att at a time until you reach the cap that you want for that att. I'd do strength first and take it to at least 84, better 86, before you put even one SP anywhere else. Multi-train the top 4 atts for the first few seasons, at least. I'd do agility second and take it to 81 at minimum. Tackling third for a NT to 77 or 81. Speed is next most important, IMO, followed by vision, confidence, and stamina, in about that order. Some people like to try and train jumping to about 40 near the end of the build, helped by a few SP to get towering man (if he's at least 6'3"), but not all DCs agree with that. That is something you'd need to think about at player creation, though.


This is exactly what I did. I took STR to 86, the AGI to 78, then TKL to 68 (I think). Then I took VIS to 68, then SPD to 68.
So I pretty much did exactly what you said above except I took VIS up before SPD. I even took them to the same caps. So how is this build that much different than what you are recommending? He has been on multi-train his whole career also.

There are a few small differences between what you recommend and what I did. I will look at that for next time.


Then it sounds like you got the process right, but other than strength, you didn't take the next few to high enough caps is all. I think that's what makes it look like a build where things were capped willy-nilly, even though that's not actually the case. Like I said, this isn't a horrible dot, but WL is likely not an option. I think he can be effective at the Pro level if you want to ride him out. I'll be fair and state that I've made that very same mistake myself with the majority of the dots I've created before the last couple of seasons!

 
barnettmeche
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Originally posted by MissingNola
Then it sounds like you got the process right, but other than strength, you didn't take the next few to high enough caps is all. I think that's what makes it look like a build where things were capped willy-nilly, even though that's not actually the case. Like I said, this isn't a horrible dot, but WL is likely not an option. I think he can be effective at the Pro level if you want to ride him out. I'll be fair and state that I've made that very same mistake myself with the majority of the dots I've created before the last couple of seasons!



Roger. Those small differences up front make all the difference I guess.
 
Primate
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Originally posted by barnettmeche
This is exactly what I did. I took STR to 86, the AGI to 78, then TKL to 68 (I think). Then I took VIS to 68, then SPD to 68.
So I pretty much did exactly what you said above except I took VIS up before SPD. I even took them to the same caps. So how is this build that much different than what you are recommending? He has been on multi-train his whole career also.

There are a few small differences between what you recommend and what I did. I will look at that for next time.


I probably would have taken ag straight to 84 instead of 78.

Play around with it on the virtual player builder and see what you can do by taking it to 84 now.

Play around with tackling, too. DT/NT's miss a ton of tackles, so you will need more than you have.

Also see how high you can get speed.

Just play around with it and see what you can make him look like at plateau.
 
boondocksaint
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IMO, min end build agility needs to be 90+

That said, it appears this dot will hit ~85... not terrible. It it were my dot, I'd prob give everything I had to tackling to end ~88ish and then hit him off w/ SA's.

With the right VA's, he could be a real solid component on a pro squad.
 
barnettmeche
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Thanks for the input all.

I think I'm going to do what boondocksaint said and push TKL to close out the build.
 
drewd21
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Originally posted by boondocksaint
IMO, min end build agility needs to be 90+



Preferably 95+ imo
 
We_Rule
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Originally posted by drewd21
Preferably 95+ imo


 


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