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Forum > Suggestions > Pump fakes only apply to defenders in zone coverage.
crave681
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If youre in m2m pass coverage and you are one or two or three steps BEHIND your assignment,

why would it slow you down to see the QB pump the ball?

Quite the opposite actually, you are far more likely to try to speed up to catch the receiver...

Catch fakes are made for m2m , and thats great. Pump fakes? nonono

Suggestion: Pump fakes only apply to defenders in zone coverage.
 
InRomoWeTrust
Lead Mod
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Pump fakes are already significantly more likely when the defender is in zone as opposed to man. There's a built in penalty.

 
ProfessionalKop
Gangstalicious
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-1.

what if youre man to man and youre beside your assignment? you can still get faked out by a pump fake.
 
Bane
Baconologist
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I thought look off was for zone defenders and pump fake was for m2m

Either way, -1. I like this aspect of the sim as it is.
 
sehorn31
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Pump Fake sucks dog sicks. Our QB has 20 in it and it hasn't shown me shit but how it hardly ever works.
 
ProfessionalKop
Gangstalicious
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Originally posted by sehorn31
Pump Fake sucks dog sicks. Our QB has 20 in it and it hasn't shown me shit but how it hardly ever works.


why would you put 20 in a SA? you gain so little after 13.
 
sehorn31
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I wouldn't,lol. That's how he was when we got him,lol.
 
Skoll Wolfrun
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Originally posted by sehorn31
Pump Fake sucks dog sicks. Our QB has 20 in it and it hasn't shown me shit but how it hardly ever works.


is the QB Vision and Confidence high enough for it to fire? if memory serves, those were 2 factors that help it out.
 
Bane
Baconologist
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QB's on my team that have pump fake, fires all the time.
 
sehorn31
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Well I'm sure it depends on the Vision of the Secondary your Playing against and how much Avoid Fake % Chance they have but. here's his Attributes so you guys tell me?

Attributes
Physical Attributes
Strength: 87.93
Speed: 51.33
Agility: 55.59
Jumping: 8.67
Stamina: 68.92
Vision: 92.87
Confidence: 86.2

Football Skills
Blocking: 8.67
Catching: 8
Tackling: 9
Throwing: 161.2 (+58)
Carrying: 22.26
Kicking: 8
Punting: 8

Special Abilities
Pocket Passer Abilities
Pocket Presence: 11
Tight Spiral: 11
Pump Fake: 20
Turn the Shoulder: 1
Field General: 1

Scrambler Abilities
On The Run: 0
Dump Pass: 0
Quick Cut: 0
Stiff Arm: 0
Demoralize: 0

Additional Abilities
Look Off: 1

Veteran Abilities
Swagger: 15
Football Genius: 15
Clutch: 14
Hail Mary: 15
Quick Release: 15

Current Bonuses/Penalties
Vision: +6.97
Confidence: +6.47
Quick release chance: +75%
Pass distance: +17.5%
Pass quality: +16.5%
Edited by sehorn31 on May 17, 2012 20:25:36
Edited by sehorn31 on May 17, 2012 20:25:04
 
sehorn31
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I don't think the Build is in question here.
 
crave681
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Originally posted by sehorn31
I don't think the Build is in question here.


needs moar Demoralize.
 
Skoll Wolfrun
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Originally posted by sehorn31
I don't think the Build is in question here.


yeah, seems like it should fire more than a few times per game at the least.
 
regoob2
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-1
 
jkid2
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-1, if anything, tone down PF against zone and raise the effectiveness slightly against man, the balance is way too far toward man right now.
 


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