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Forum > Goal Line Blitz > Greasemonkey Scripts > PBP Script Issues of Notes
Gunner65
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Looks like GLB updates have affected the PBP replay script.

I am seeing ghost popups flashing off and on during replays ... anyone else seeing that?
 
pabst
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If you're talking about the rewrite script and the white boxes, it's because Bort put the name of the sound files to be played in the data field where the names of the special ability popups go, so the script is trying to load icons that don't exist.

And FWIW, the broken replays in Chrome have nothing to do with me since the script doesn't run there anyway.
 
Novus
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Originally posted by pabst
If you're talking about the rewrite script and the white boxes, it's because Bort put the name of the sound files to be played in the data field where the names of the special ability popups go, so the script is trying to load icons that don't exist.


Hmm... is that why the Rockitsauce Game Scout script has suddenly stopped working entirely?

(I know, you're not Rockitsauce, but you still know more about Greasemonkey scripting than I do. )
 
pabst
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Originally posted by Novus
Hmm... is that why the Rockitsauce Game Scout script has suddenly stopped working entirely?

(I know, you're not Rockitsauce, but you still know more about Greasemonkey scripting than I do. )


It's the eval on line 1096. It needs to be changed from 'initialize' to 'soundManager'
Edited by pabst on Apr 14, 2012 20:44:07
 
gRryNn
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Originally posted by pabst
Originally posted by Novus

Hmm... is that why the Rockitsauce Game Scout script has suddenly stopped working entirely?

(I know, you're not Rockitsauce, but you still know more about Greasemonkey scripting than I do. )


It's the eval on line 1096. It needs to be changed from 'initialize' to 'soundManager'


OH SHIZZIE pabst! That fixed it for me! You DA MAN !!! Donation coming @ ya bro
 
Gunner65
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Originally posted by pabst
If you're talking about the rewrite script and the white boxes, it's because Bort put the name of the sound files to be played in the data field where the names of the special ability popups go, so the script is trying to load icons that don't exist.

And FWIW, the broken replays in Chrome have nothing to do with me since the script doesn't run there anyway.


So is there something I can alter in the script to stop having those white boxes pop up?
 
Novus
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Originally posted by pabst
It's the eval on line 1096. It needs to be changed from 'initialize' to 'soundManager'


Has anyone ever told you you're a genius?

'Coz you're a genius.

Just wanted to make sure someone told you that.
 
gRryNn
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Originally posted by Gunner65
Originally posted by pabst

If you're talking about the rewrite script and the white boxes, it's because Bort put the name of the sound files to be played in the data field where the names of the special ability popups go, so the script is trying to load icons that don't exist.

And FWIW, the broken replays in Chrome have nothing to do with me since the script doesn't run there anyway.


So is there something I can alter in the script to stop having those white boxes pop up?


install the new replay rewrite
http://userscripts.org/scripts/show/31640
 
CDZYO
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http://i40.tinypic.com/2j1sy6r.png

(Don't neglect to fund pabst's Funyuns and Yoo Hoo habit.)
 
pabst
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Originally posted by CDZYO
http://i40.tinypic.com/2j1sy6r.png

(Don't neglect to fund pabst's Funyuns and Yoo Hoo habit.)


What's with the unhappy face? Have you found a play where it's still broken or are you just peeved because the versioning hasn't caught up yet?
 
CDZYO
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The versioning. It confuses my feeble mind.
 
pabst
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Originally posted by CDZYO
The versioning. It confuses my feeble mind.


<Dr. Nick>This man needs booze. Stat!</Dr. Nick>
 
Gunner65
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Originally posted by gRryNn
install the new replay rewrite
http://userscripts.org/scripts/show/31640


Thanks dude!

Originally posted by CDZYO
http://i40.tinypic.com/2j1sy6r.png

(Don't neglect to fund pabst's Funyuns and Yoo Hoo habit.)


Done! Enjoy the funyuns Pabst!
Edited by Gunner65 on Apr 15, 2012 07:54:33
 
AirMcMVP
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Originally posted by pabst
It's the eval on line 1096. It needs to be changed from 'initialize' to 'soundManager'


All the things I tried to get that script working today...never would have found that.
 


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