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bhall43
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18 skill points, where to go?

Attributes
Physical Attributes
Strength: 102.1
Speed: 138.26 (+58)
Agility: 92.1
Jumping: 31.26
Stamina: 58.26
Vision: 72.1
Confidence: 50.26

Football Skills
Blocking: 8
Catching: 8
Tackling: 77.1
Throwing: 8
Carrying: 8
Kicking: 8
Punting: 8

Special Abilities
Hard Hitter Abilities
Snarl: 0
Aura of Intimidation: 0
Diving Tackle: 0
Monster Hit: 0
Defense General: 0

Pass Rusher Abilities
Trash Talk: 2
The Glare: 3
Shed Blocks: 11
Swat Ball: 1
Big Sack: 1

Additional Abilities
Head of Steam: 8
First Step: 10

Current Bonuses/Penalties
Make tackle chance: +22.5%
Break block chance: +12%
 
foshizzel17
my drizzt
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Do you use him as just a block buster, or do you have him in middle zones at all?
 
bhall43
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Originally posted by foshizzel17
Do you use him as just a block buster, or do you have him in middle zones at all?


From what I have seen Rob uses him in a couple different ways. He was mostly built to be an extra lineman based off one of Hcreek's defenses I seen a couple seasons back. I wanted to get Relentless Pursuit on him too but took too long to fully AEQ myself.
 
foshizzel17
my drizzt
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Originally posted by bhall43
Originally posted by foshizzel17

Do you use him as just a block buster, or do you have him in middle zones at all?


From what I have seen Rob uses him in a couple different ways. He was mostly built to be an extra lineman based off one of Hcreek's defenses I seen a couple seasons back. I wanted to get Relentless Pursuit on him too but took too long to fully AEQ myself.


yeah, im building a couple of these right now myself. Im building them just like a DT thou with 140str/100spd/100agi. Im gonna use him to play my shallow zones and blitz up the middle.

I might just go all Diving Tck with him, but i just have a love for that SA right now
 
Meatdawg
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easy, cap jumping
 
bhall43
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Originally posted by Meatdawg
easy, cap jumping


Does that really make sense tho? Even if they remove ball hawk?
 
Meatdawg
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Originally posted by bhall43
Does that really make sense tho? Even if they remove ball hawk?


I think the benefit to capped jumping far outweighs anything else you can do.

Improved diving tackles
Improved pass def

Wasn't even implying Ball Hawk but there is that too
 
bhall43
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hmm...i suppose thats true. Maybe ill sit on these and see what the new season brings.
 
foshizzel17
my drizzt
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Originally posted by Meatdawg
easy, cap jumping


not much noticable difference between 40 jmp and 48 thou.
 
bug03
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stamina
 
jdbolick
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Why double up on make tackle instead of break block if you're using him that way?
Edited by jdbolick on Dec 7, 2011 14:26:24
 
bhall43
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Originally posted by jdbolick
Why double up on make tackle instead of break block if you're using him that way?


I had bought make tackle first before really knowing how I was going to do this build up. I know. Totes fucked that train.
 
bug03
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Originally posted by bhall43
I had bought make tackle first before really knowing how I was going to do this build up. I know. Totes fucked that train.


I would switch some eq to strength anyhow
 


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