Originally posted by happylittletrees
So while this isn't real life, it is supposed to simulate real football. In real football the kicking team can recover on kick offs after the ball has traveled 10 yards. That is the solution. This entire forum gives -1's all the time to suggestions that "coddle" bad agents and the such. So here is a solution that does not do that, and also emulates the rules of the real game.
The bolded part really is the issue i think most people have trouble with when discussing these kinds of suggestions. This game cannot be an exact replica of real football. The best build dots would be giant throbbing legs with 8 foot arms able to move someone 45 miles an hour up and down the field all game long.
I do get that people want to improve special teams. So do I. But as i said the OP (which is the suggestion, not the 5 pages after it) is not the way to go.
Your solution of allowing the kicking team to recover the ball is the EXACT reason why it doesn't happen now. They do not want teams kicking the ball to be able to run really fast guys down field on bad returners, grab the ball and run in for TD's, or just plain recover the ball. Or down it on the 5 every time. You quoted me so i assume you read the 1st paragraph i posted.
Some things they could do-
1. Allow players to angle at the ball if they don't stop at the 30. (runs into the same problem where returners are hit near the goalline, not likely)
2.Force all players to stop. (hurts lower agility players, usually on kicking team so not likely)
3. Force all players on the kicking team to stop rather than allow some to continue past the 30. (possible, but again making one side stop forces agility to be more of a factor than speed)
4 Prevent players on the kicking team from moving beyond the BW players, or the distance from the kicker they would normally stand to block. (maybe)
5 Allow kicking team to down the ball and spot it at the 20 if inside the 20 yard line. (maybe)
But each of these starts creating other problems.
I'm not the entire forum. I -1 suggestions i feel are not going to work as proposed or just in general. This suggestion as is, just isn't going to work. ST's overall need a huge overhaul. This is not the way to do it. If there are better solutions that do not cause new problems buried within the post, the OP should add them to the first post, or someone should create a new suggestion with better solutions.
So while this isn't real life, it is supposed to simulate real football. In real football the kicking team can recover on kick offs after the ball has traveled 10 yards. That is the solution. This entire forum gives -1's all the time to suggestions that "coddle" bad agents and the such. So here is a solution that does not do that, and also emulates the rules of the real game.
The bolded part really is the issue i think most people have trouble with when discussing these kinds of suggestions. This game cannot be an exact replica of real football. The best build dots would be giant throbbing legs with 8 foot arms able to move someone 45 miles an hour up and down the field all game long.
I do get that people want to improve special teams. So do I. But as i said the OP (which is the suggestion, not the 5 pages after it) is not the way to go.
Your solution of allowing the kicking team to recover the ball is the EXACT reason why it doesn't happen now. They do not want teams kicking the ball to be able to run really fast guys down field on bad returners, grab the ball and run in for TD's, or just plain recover the ball. Or down it on the 5 every time. You quoted me so i assume you read the 1st paragraph i posted.
Some things they could do-
1. Allow players to angle at the ball if they don't stop at the 30. (runs into the same problem where returners are hit near the goalline, not likely)
2.Force all players to stop. (hurts lower agility players, usually on kicking team so not likely)
3. Force all players on the kicking team to stop rather than allow some to continue past the 30. (possible, but again making one side stop forces agility to be more of a factor than speed)
4 Prevent players on the kicking team from moving beyond the BW players, or the distance from the kicker they would normally stand to block. (maybe)
5 Allow kicking team to down the ball and spot it at the 20 if inside the 20 yard line. (maybe)
But each of these starts creating other problems.
I'm not the entire forum. I -1 suggestions i feel are not going to work as proposed or just in general. This suggestion as is, just isn't going to work. ST's overall need a huge overhaul. This is not the way to do it. If there are better solutions that do not cause new problems buried within the post, the OP should add them to the first post, or someone should create a new suggestion with better solutions.
Edited by alindyl on Feb 6, 2012 08:29:34






























