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Forum > Position Talk > LB Club > So many SP, so many ideas - so few really good ones...
sparky1502002
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Just like everyone else, I am lost in a flood of possibilities on what to do with all of these SP. Not only do I now have the SP to lay in, I've got BT to think about AND AEQ to possibly exchange. I'd rather get a coordinated plan for them but there is so much to consider. Anybody got some good ideas?

Talley Man (Lv. 70 LB), HH MLB/LOLB type
Ht/Wt: 6'3", 247lbs

Experience, Skill Points, and Cash

Skill Points: 53
Training Points: 10
Bonus Tokens: 93
Veteran Points: 0
Next Level: 0/1000

Attributes
Physical Attributes
Strength: 84.75 (+3)
Speed: 125.3 (+43)
Agility: 81.08 (+2)
Jumping: 35.97
Stamina: 48.29
Vision: 75.42
Confidence: 47.96

Football Skills
Blocking: 15.19
Catching: 15.19
Tackling: 76.75
Throwing: 8
Carrying: 8
Kicking: 8
Punting: 8

Special Abilities
Hard Hitter Abilities
Snarl: 2
Aura of Intimidation: 2
Diving Tackle: 3
Monster Hit: 3
Defense General: 4

Pass Rusher Abilities
Trash Talk: 0
The Glare: 0
Shed Blocks: 0
Swat Ball: 0
Big Sack: 0

Additional Abilities
Big Hit: 7

Veteran Abilities
Clutch: 12
Natural Leader: 10
Power Tackler: 12
Red Zone Freak: 12
Sure Tackler: 15
Third Down Stopper: 6

Current Bonuses/Penalties
Make tackle chance: +20%
Break block chance: +11%

I've got 2 pieces of AEQ eligible to swap.

Superior Red Visor
+9 speed, +3 strength, Make tackle chance +14% (eligible for exchange)

Superior Black Gloves
+2 agility, +7 speed, Break block chance +11%, Make tackle chance +12% (eligible for exchange)

Obviously, one of the MT% have to go...but for what? I think I can make up some of the MT% by upgrading his CEQ now or does that get penalized due to stacking as well?
Edited by sparky1502002 on Aug 21, 2011 12:18:39
 
Menamino
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you could try adding some more FF to his game. The gloves have both BB and MT? I didn't know that was still possible but if so def don't swap that.

You can swap the head piece for an equal FF piece or something like monster hit. Then put some SP into monster hit/big hit to get both to 10+.

CEQ is still subject to aeq % stacking limits but you can get it up to 12%, which if you make it the 2nd MT piece would be 6% as opposed to 7 from your current piece. Not a big deal.

If you go that route you might wanna take tkl a cap higher. I'd also 2nd cap sta.
 
sparky1502002
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Actually, the exchange is for characteristics of the equipment and not an actual piece swap...but my thinking was running about the same line as yours. Maybe go for FF% or BH +5, MH +5 or DGen +5 (or even Jackhammer). The rest of that piece would stay the same. The lost tackling % could be made up with flex on my CEQ and taking tackling up a cap (and is at 99% to get another point from training).

Thanks for the input...I am really afraid of overlooking something really good and really obvious.
 


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