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Worker 3
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Originally posted by simmjer
When you say normal for attributes 2 & 3. are you saying just switch up between those two? And are you training each of these until you can 1st cap?


i train them until they hit 30... which is usually around the time that im able to bring them straight up to the cap.

so only do 1 at a time.
 
Sellars
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Do u use enhancements Worker or just train straight up with ur method?
 
Worker 3
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i use enhancements on the multi train. for example, my current lvl 25 CB will have trained like this for end build:

speed on intense
agility on normal
vision on normal
jumping on light
catching on light
strength (x5), stamina (x3), confidence (x3), and tackling (x3) on multi starting on day 200-400
strength on light (x5) for rest of career.

*the x5 or whatever refers to how much i enhanced it. so x5 would indicate i enhanced it 5 times, or to 5 stars... or +50%. whichever way makes the most sense for you.
Edited by Worker 3 on Nov 21, 2010 09:18:44
 
Sellars
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Thanks man, def different from multi early but after simming it this way is a winner.
 
Worker 3
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Originally posted by Sellars
Thanks man, def different from multi early but after simming it this way is a winner.


yeah, i know a lot of good builders really like the early mutli training... and its probably better in the long run, but i can never seem to make it work in the builder, and my method seems to work fairly well, so i like it
 
simmjer
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Originally posted by Worker 3
yeah, i know a lot of good builders really like the early mutli training... and its probably better in the long run, but i can never seem to make it work in the builder, and my method seems to work fairly well, so i like it


Thanks worker for your input. Great info!
 
Shrazkil
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Originally posted by Worker 3
Originally posted by Sellars

Thanks man, def different from multi early but after simming it this way is a winner.


yeah, i know a lot of good builders really like the early mutli training... and its probably better in the long run, but i can never seem to make it work in the builder, and my method seems to work fairly well, so i like it


I wouldnt say it works pretty well, it makes average players. Multi-training by day -1 or so is going to lead to the most effective players long run. The builders are all pretty crappy thus far, as none of them have good multi-train settings. Its not too difficult to plan out builds , all you have to do is figure out the math to what level you will be final capping an attribute, and follow out its declining alg's to end up with final figures.

For instance my CB that is lower level then yours by 1, has significantly more SP value , multi-train will exascerbate this as time goes on. The greatest benefit of quad train, is the intensely high % increases that are gained when an attribute is low. For instance, my newest SS is gaining 93% per quad train on strength/vision/tackling. If i started later on those attributes it would only be ablout 60%, because the ALG's would have raised them so much. Not to mention the massive BT increase over intense/normal blend.
 
Worker 3
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Originally posted by Shrazkil
I wouldnt say it works pretty well, it makes average players. Multi-training by day -1 or so is going to lead to the most effective players long run. The builders are all pretty crappy thus far, as none of them have good multi-train settings. Its not too difficult to plan out builds , all you have to do is figure out the math to what level you will be final capping an attribute, and follow out its declining alg's to end up with final figures.

For instance my CB that is lower level then yours by 1, has significantly more SP value , multi-train will exascerbate this as time goes on. The greatest benefit of quad train, is the intensely high % increases that are gained when an attribute is low. For instance, my newest SS is gaining 93% per quad train on strength/vision/tackling. If i started later on those attributes it would only be ablout 60%, because the ALG's would have raised them so much. Not to mention the massive BT increase over intense/normal blend.


well thats probably partially because i only 68 capped speed and agility... my guess is you took yours higher. im working for an INT CB, and so i had to sacrifice caps in attributes in order to get catching up. i'll admit it doesnt make for the best effective level, but it will get better and maybe match yours when i do start multi training; but even then, and it makes better than average players from what ive seen. ive run players through the builder with my method and compared them to builds that say, rage, makes (ve also tried his method, but i can never get it to work like he does it... i just have issues with mutli training something that you wont be training for a long time) and they wind up pretty dang close i go to the same caps he did. his will be a little better, but my method also allows for much more flexibility as if you get unlucky or very lucky with shopping , you can adjust your training accordingly and do less or more multi training as result.

tl;dr: i'll take the flexibility of my system over the very strict method that most top builders employ. i dont have money to trow away on a dot that winds up not hvaing enough BTs for AEQ, and saving up enough BTs for custom build all your AEQ really isnt the best investment.

i would gladly compare the projected end build of my dot (or one i run through to match your caps) as compared to yours. i guarantee that yours wont be too much better.
 
Sonic
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Only 68 speed and agility? Wow. Speed to either 77/81 and agility to 77 next! By the time I have started accruing VA's, I has Ball Hawk. And a significant level of vision too.
 
Longhornfan1024
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Originally posted by Sonic
Only 68 speed and agility? Wow. Speed to either 77/81 and agility to 77 next! By the time I have started accruing VA's, I has Ball Hawk. And a significant level of vision too.


This post doesn't make any sense.
 
Shrazkil
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Originally posted by Longhornfan1024
Originally posted by Sonic

Only 68 speed and agility? Wow. Speed to either 77/81 and agility to 77 next! By the time I have started accruing VA's, I has Ball Hawk. And a significant level of vision too.


This post doesn't make any sense.


See workers last post.
 
Worker 3
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Originally posted by Sonic
Only 68 speed and agility? Wow. Speed to either 77/81 and agility to 77 next! By the time I have started accruing VA's, I has Ball Hawk. And a significant level of vision too.


yes only 68/68... that will take you to 87/84, which will wind up being 134/95 w. EQ. should should be fast enough to keep up most dots (again keep in mind my dot is going to be trying for as many INTs as possible, and so i had to sacrifice some attributes for catching, jumping catch and more strength). pure man cover dots, i would agree should go higher... probably not to 81, but i can see 77 for speed and then 73 or 77 for agility, but going to extreme on your initial attributes will leave very little time for other attributes and SAs that you also need, or at the very least would be beneficial to your build... and probably more beneficial than an extra ~3 speed.
Edited by Worker 3 on Nov 30, 2010 08:35:44
 
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