Here's what my plan is for his final season (have already boosted and allocated SPs):
With the two AEQ upgrades I don't have Bonus Tokens enough for yet, I plan on throwing the upgrades into Strength. Once I get enough tokens for those to be upgraded via training Light on Stamina or Confidence, I'll train Tackling on intense for the remainder of the season.
If I do decide to push him another season after this one, I'm planning on throwing next season's boost SPs into Tackling and maybe a few points into Wall.
Sound good? Any diversions or alternate routes you might suggest?
Attributes
Physical Attributes
Strength: 79.2 (+1)
Speed: 100.6 (+18)
Agility: 104.6 (+23)
Jumping: 37.13
Stamina: 51.93
Vision: 56.33
Confidence: 37.93
Football Skills
Blocking: 17.13
Catching: 9
Tackling: 59.6
Throwing: 8
Carrying: 8
Kicking: 8
Punting: 8
Special Abilities
Containment Abilities
Swat Ball: 0
Wall: 0
Strong Base: 0
Diving Tackle: 0
Monster Hit: 0
Pass Rusher Abilities
First Step: 9
Change Direction: 6
Shed Blocks: 11
Tunnel Vision: 7
Big Sack: 2
Additional Abilities
Aura of Intimidation: 2
Veteran Abilities
Jump the Snap: 15
Pass Rusher: 10
Technique Man: 15
With the two AEQ upgrades I don't have Bonus Tokens enough for yet, I plan on throwing the upgrades into Strength. Once I get enough tokens for those to be upgraded via training Light on Stamina or Confidence, I'll train Tackling on intense for the remainder of the season.
If I do decide to push him another season after this one, I'm planning on throwing next season's boost SPs into Tackling and maybe a few points into Wall.
Sound good? Any diversions or alternate routes you might suggest?
Attributes
Physical Attributes
Strength: 79.2 (+1)
Speed: 100.6 (+18)
Agility: 104.6 (+23)
Jumping: 37.13
Stamina: 51.93
Vision: 56.33
Confidence: 37.93
Football Skills
Blocking: 17.13
Catching: 9
Tackling: 59.6
Throwing: 8
Carrying: 8
Kicking: 8
Punting: 8
Special Abilities
Containment Abilities
Swat Ball: 0
Wall: 0
Strong Base: 0
Diving Tackle: 0
Monster Hit: 0
Pass Rusher Abilities
First Step: 9
Change Direction: 6
Shed Blocks: 11
Tunnel Vision: 7
Big Sack: 2
Additional Abilities
Aura of Intimidation: 2
Veteran Abilities
Jump the Snap: 15
Pass Rusher: 10
Technique Man: 15






























