lvl 12 QB scored 38 TDs last year
darncat
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you should train that vision next.
vision and agility are really the key to a scrambler.
its nice to get that speed up first, like you did, now you can focus on filling out your skillz.
vision and agility are really the key to a scrambler.
its nice to get that speed up first, like you did, now you can focus on filling out your skillz.
Rashida
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Speed > Agility > Vision > Carrying > Stamina.
It's not just about getting past the line of scrimmage. If you want to be able to use SAs and Quick Cut to be effective, make sure carrying is also an eventual focus. Much more than for Pocket Passers, you'll want to eventually have 58-61 Stamina down the road...
I'd suggest selling your Head Fake bonus SA and replacing with Juke. It's more effective.
It's not just about getting past the line of scrimmage. If you want to be able to use SAs and Quick Cut to be effective, make sure carrying is also an eventual focus. Much more than for Pocket Passers, you'll want to eventually have 58-61 Stamina down the road...
I'd suggest selling your Head Fake bonus SA and replacing with Juke. It's more effective.
Worker 3
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i havent looked at your build, and frankly im too lazy to (and ib4wrongforum/move), but i can give you advice.
cap order for a rushing QB should probably be: 61 agility -> *60 vision -> 89 speed -> 68 carrying -> 60+ strength -> 60 stamina -> as much confidence as you can get with the rest of your build without neglecting the SAs you want.
or, if you want to be able to at least complete simple short routes, put throwing to 48 cap right after agility. if you 60 capped agility (which will wind up at 95 for end build if you boost) and then take throwing to 48, throwing should wind up at 70 just from ALGs.
*vision is debatable, so you can push that back depending on how you feel about it, but i would work on it second (or third in the event you want some throwing) just because its a major.
as for what the user above me said about carrying... yes it will help fake SAs and spin fire, but it will not help QC fire because QC is an "always on" SA. you could have 6 carrying and QC would be just as good as if you have >9000 carrying.
cap order for a rushing QB should probably be: 61 agility -> *60 vision -> 89 speed -> 68 carrying -> 60+ strength -> 60 stamina -> as much confidence as you can get with the rest of your build without neglecting the SAs you want.
or, if you want to be able to at least complete simple short routes, put throwing to 48 cap right after agility. if you 60 capped agility (which will wind up at 95 for end build if you boost) and then take throwing to 48, throwing should wind up at 70 just from ALGs.
*vision is debatable, so you can push that back depending on how you feel about it, but i would work on it second (or third in the event you want some throwing) just because its a major.
as for what the user above me said about carrying... yes it will help fake SAs and spin fire, but it will not help QC fire because QC is an "always on" SA. you could have 6 carrying and QC would be just as good as if you have >9000 carrying.
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