Even with these, are fakers that effective? I haven't heard too many good things.
MileHighShoes
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Fakers when built well can be effective but only at higher levels as it takes so much.
I would
AGI to 77
SPD to 77
CAR to 68
Vis to 68
CAT to 68
JUM to softcap
STR to softcap
Juke to 9
HF to 7
QC to 9
FS to 8
EQ
Custom in AGI for +6
Everythign else in SPD
Fake chance 5%
EQ in Juke
Catch ball 5%
VA's
Quick Feet 15
Poss. Rec. 15
Underdog/Awe Inspiring 15
Clutch 15
Streaky 15
I tried building one in S10, but I made some noob errors, and if I wanted to redo it, I'd do it like this, he probably wouldn't be useful for the first 6 or 7 seasons but after that he'd start to shine and would hopefully be able to break a couple plays open... however since he starts with AGI and puts 6 EQ points into AGI he will never be AS fast as burner speed WR's, but he'll have enough speed to break open a few times.
I would
AGI to 77
SPD to 77
CAR to 68
Vis to 68
CAT to 68
JUM to softcap
STR to softcap
Juke to 9
HF to 7
QC to 9
FS to 8
EQ
Custom in AGI for +6
Everythign else in SPD
Fake chance 5%
EQ in Juke
Catch ball 5%
VA's
Quick Feet 15
Poss. Rec. 15
Underdog/Awe Inspiring 15
Clutch 15
Streaky 15
I tried building one in S10, but I made some noob errors, and if I wanted to redo it, I'd do it like this, he probably wouldn't be useful for the first 6 or 7 seasons but after that he'd start to shine and would hopefully be able to break a couple plays open... however since he starts with AGI and puts 6 EQ points into AGI he will never be AS fast as burner speed WR's, but he'll have enough speed to break open a few times.
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