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BiggerBlue
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Originally posted by regoob2
Pass Rusher
Heavyweight


I have mixed reviews on those. Pass Rusher only activates on 3rd and 4th downs, and really effectively only on 3rd downs since teams rarely put off an offensive play on 4th down. I have a problem with VAs that only activates on less than 1/3 of plays in the game.

As for Heavyweight, if the DE already wins the breakblock battle, does it really matter if the DE pancakes the OL?

I rate them 5th and 6th. (After JTS, TechM, Bullrusher, Streaky)


 
Hagalaz
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Originally posted by BiggerBlue

As for Heavyweight, if the DE already wins the breakblock battle, does it really matter if the DE pancakes the OL?


In reality no, but here in GLB it does. It's the best way to ensure you don't allow the O-line to reengage a block.
 
Shrazkil
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Originally posted by Homage
Originally posted by Shrazkil

Thats fine, you obviously would also like much fewer trophies on your account then someone with similar leveled/flexxed players.


LAWL. Please tell me you value JTS/BR/HW/TM & PR less than Streaky. Because I will simply just laugh...

Also... if there's one thing I'm pretty damn good at in this game. It's building defensive linemen.
But don't just take my word for it.

I value either Powertackle , and bullrush or technique man, and onle because streaky is only truely peak at 15. JTS is crap as far as im concerned, nothing first step cannot fix, and HW is superflous IMHO , in even play it will be used infrequently, and not have that great of an effect. In blowouts sure its effective.

 
Homage
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HW is terrible for anyone who builds a DE without strength... which is 95% of the people in this game.
 
BiggerBlue
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Originally posted by Hagalaz
In reality no, but here in GLB it does. It's the best way to ensure you don't allow the O-line to reengage a block.


Most of the time, if your DE has spd and decent CD, then after a broken block the DE will spin away and track down the QB anyway.

Heavyweight is good for Bullrushers in my opinion (if they exist in GLB), but for speed/agility passrushers your DE should have no problem making separation after a broken block. At least my doesn't.
 
Deezy Frost
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Originally posted by Homage
HW is terrible for anyone who builds a DE without strength... which is 95% of the people in this game.


How much strength do the other 5% have?

 
Homage
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Originally posted by Deezy Frost
How much strength do the other 5% have?



90-130ish?
 
agentramper
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Homage,

I see that you put your money where your mouth is and you've built a damn good DE & DT (just the first two that I looked at). Question for both:

Pass rushing DE - what does an effective build at level 25 look like for a DE who's goal is sacks/hurries?

Run stuffing DT - What would an effective DT build look like for tackles/forced fumbles/hurries?

For DE's, I keep hearing now that an even mix of speed/agility followed up by an even mix between stamina/vision would make for a good DE. I don't believe that. Why wouldn't strength come into play right behind speed/agility?
 
regoob2
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Originally posted by agentramper
Homage,

I see that you put your money where your mouth is and you've built a damn good DE & DT (just the first two that I looked at). Question for both:

Pass rushing DE - what does an effective build at level 25 look like for a DE who's goal is sacks/hurries?

Run stuffing DT - What would an effective DT build look like for tackles/forced fumbles/hurries?

For DE's, I keep hearing now that an even mix of speed/agility followed up by an even mix between stamina/vision would make for a good DE. I don't believe that. Why wouldn't strength come into play right behind speed/agility?


It does come into play. Anyone who doesnt say that is because it's common sense and doesnt need to be said, or is a moron. Take agi to 81, spd to 81 then str to 81 for a DE. DT depends on the archtype. 81 your first two attributes.
 
BiggerBlue
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Originally posted by agentramper

For DE's, I keep hearing now that an even mix of speed/agility followed up by an even mix between stamina/vision would make for a good DE. I don't believe that. Why wouldn't strength come into play right behind speed/agility?


Because whoever says that are morons and doesn't know how to properly build a DE in GLB.

In the early stage of the game you can get away with low str (although not as much), but in higher levels you definitely want your str to be up to par and not lag too far behind your agi and spd.

I personally believe Bort has change the breakblock formula to include more str and it's not mostly on agi anymore. I see a significant difference to DEs when their str is up vs. their other attributes are up but str lags behind.
 
Homage
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Originally posted by agentramper
Homage,

I see that you put your money where your mouth is and you've built a damn good DE & DT (just the first two that I looked at). Question for both:

Pass rushing DE - what does an effective build at level 25 look like for a DE who's goal is sacks/hurries?

Run stuffing DT - What would an effective DT build look like for tackles/forced fumbles/hurries?

For DE's, I keep hearing now that an even mix of speed/agility followed up by an even mix between stamina/vision would make for a good DE. I don't believe that. Why wouldn't strength come into play right behind speed/agility?


At this point... I think a combination of strength/agility is more important than the speed itself. You'd probably want to end up with 90sih speed (at least in this current sim) and roughly 100+/100+ str/agi for a pass rusher.

At level 25, you'll barely be done with your second attribute at best. So you'll either be all agility/speed or strength/agility depending on the archetype.

Stamina, although its important has increased is something you shouldn't focus on until later. At this point in time... D-linemen do perfectly fine with lower stamina/confidence.

As for the DT... I'd say go all out in strength and bring it to 77 at least. Some may even say 81. I can't disagree with that thinking. Then I'd invest in agility/tackling. Speed will come way later.

If you have any other questions feel free to PM me.
 
Homage
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Originally posted by BiggerBlue
I personally believe Bort has change the breakblock formula to include more str and it's not mostly on agi anymore. I see a significant difference to DEs when their str is up vs. their other attributes are up but str lags behind.


He has and it's blatantly obvious. My lawlable low level run-stopping DE/DT's get sacks now. That wouldn't have happened a couple seasons ago.
 
SunshineMan89
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If I was building a DE right now, I would go all Strength . . . probably have around 135-140 strength and mid 80s speed/agility.

 
whatje
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Originally posted by SunshineMan89
If I was building a DE right now, I would go all Strength . . . probably have around 135-140 strength and mid 80s speed/agility.



they're pretty nice built like that imo, although i'd take a couple 100/115 guys to play RDE
 
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