My X Factor > Your X Factor (Lv. 66 WR)
Ht/Wt: 6'2", 193lbs
Attributes
Physical Attributes
Strength: 39
Speed: 132.46 (+45)
Agility: 80.46
Jumping: 55.19
Stamina: 52.19
Vision: 65.46
Confidence: 38.01
Football Skills
Blocking: 8
Catching: 68.46
Tackling: 8
Throwing: 8
Carrying: 73.74 (+3)
Kicking: 10
Punting: 8
Special Abilities
Possession Receiver Abilities
Route Running: 0
Sticky Hands: 0
Jumping Catch: 0
Diving Catch: 0
One Handed Catch: 0
Speedster Abilities
First Step: 8
Quick Cut: 4
Head Fake: 5
Spin: 1
Juke: 1
Additional Abilities
Catch Fake: 0
Veteran Abilities
Track Star: 15
Clever Instincts: 7
Quick Feet: 15
Streaky: 15
Speed +3.94
Spin chance +30%
Head Fake chance +30%
Juke chance +30%
Catch ball chance +31.5%
Known problems:
- VA's suck, because prior to this year he was a "fake WR" with Juke AEQ and 15 in Quick Feet. This is also the reason why his vision is so high. WR's, building a fake WR does not work. I had at one point 35% fake chance, 7 Juke, etc. and he was shit, too.
- Jumping is low. If I could switch anything on my dot, it'd be switching Jumping and
Vision.
- He's a 193 pound fatass.
- Low confidence/stamina, ldo.
From a pure SP aspect, he's fine. Was (as of now) the quickest WR to get to effective level 75 who didn't SSB. And he has, on his good days, 140ish speed.
But damn he sucks. Rarely does he surpass 35 on the speed script and when he does, he doesn't maintain that kind of speed for long (energy/morale).
I just refuse to believe that 13 pounds and about 15 SPs (confidence soft-capped, stamina to 55 or so) make that much of a difference between what should be a good WR and what is absolute trash. Trash meaning ~35% catching percentage, probably (haven't checked in a while but it's not good).
Advise me, WR experts. I'm likely retiring him next year but we're talking about the possibility of 20 SPs + whatever I can accumulate from bonus token conversions.
Is this build fixable? Is it already fixed? Is it too late?
Ht/Wt: 6'2", 193lbs
Attributes
Physical Attributes
Strength: 39
Speed: 132.46 (+45)
Agility: 80.46
Jumping: 55.19
Stamina: 52.19
Vision: 65.46
Confidence: 38.01
Football Skills
Blocking: 8
Catching: 68.46
Tackling: 8
Throwing: 8
Carrying: 73.74 (+3)
Kicking: 10
Punting: 8
Special Abilities
Possession Receiver Abilities
Route Running: 0
Sticky Hands: 0
Jumping Catch: 0
Diving Catch: 0
One Handed Catch: 0
Speedster Abilities
First Step: 8
Quick Cut: 4
Head Fake: 5
Spin: 1
Juke: 1
Additional Abilities
Catch Fake: 0
Veteran Abilities
Track Star: 15
Clever Instincts: 7
Quick Feet: 15
Streaky: 15
Speed +3.94
Spin chance +30%
Head Fake chance +30%
Juke chance +30%
Catch ball chance +31.5%
Known problems:
- VA's suck, because prior to this year he was a "fake WR" with Juke AEQ and 15 in Quick Feet. This is also the reason why his vision is so high. WR's, building a fake WR does not work. I had at one point 35% fake chance, 7 Juke, etc. and he was shit, too.
- Jumping is low. If I could switch anything on my dot, it'd be switching Jumping and
Vision.
- He's a 193 pound fatass.
- Low confidence/stamina, ldo.
From a pure SP aspect, he's fine. Was (as of now) the quickest WR to get to effective level 75 who didn't SSB. And he has, on his good days, 140ish speed.
But damn he sucks. Rarely does he surpass 35 on the speed script and when he does, he doesn't maintain that kind of speed for long (energy/morale).
I just refuse to believe that 13 pounds and about 15 SPs (confidence soft-capped, stamina to 55 or so) make that much of a difference between what should be a good WR and what is absolute trash. Trash meaning ~35% catching percentage, probably (haven't checked in a while but it's not good).
Advise me, WR experts. I'm likely retiring him next year but we're talking about the possibility of 20 SPs + whatever I can accumulate from bonus token conversions.
Is this build fixable? Is it already fixed? Is it too late?





























