already have an intercept chance piece
Worker 3
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Originally posted by Longhornfan1024
Yes. It helps him catch the ball.
^this, but if you already have INT % piece, i would skip on a catch ball piece since they do the same thing, but yet dont stack.
Yes. It helps him catch the ball.
^this, but if you already have INT % piece, i would skip on a catch ball piece since they do the same thing, but yet dont stack.
Jokerjoker
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Originally posted by Worker 3
^this, but if you already have INT % piece, i would skip on a catch ball piece since they do the same thing, but yet dont stack.
I have a piece with 5 speed 12% int
and I also got a piece with 3 agil + int % which is now upgraded to 3 agil 2 speed 6% catch ball
Are catch ball and int % exactly the same? cause If they are no different Ill drop the pure int piece and keep the catch ball piece that came with 3 agil
^this, but if you already have INT % piece, i would skip on a catch ball piece since they do the same thing, but yet dont stack.
I have a piece with 5 speed 12% int
and I also got a piece with 3 agil + int % which is now upgraded to 3 agil 2 speed 6% catch ball
Are catch ball and int % exactly the same? cause If they are no different Ill drop the pure int piece and keep the catch ball piece that came with 3 agil
Worker 3
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Originally posted by Jokerjoker
I have a piece with 5 speed 12% int
and I also got a piece with 3 agil + catch % which is now upgraded to 3 agil 2 speed 6% catch ball
Are catch ball and int % exactly the same? cause If they are no different Ill drop the pure int piece and keep the catch ball piece that came with 3 agil
yup, according to the bort, they are exactly the same. i doubt i can find the quote, but i know he has confirmed they are the same, and further that they do not stack. so yeah, i would drop the pure INT piece and go with catch ball piece, although if you could a find a 5% piece with an attribute(s) attached, that would be even better.
I have a piece with 5 speed 12% int
and I also got a piece with 3 agil + catch % which is now upgraded to 3 agil 2 speed 6% catch ball
Are catch ball and int % exactly the same? cause If they are no different Ill drop the pure int piece and keep the catch ball piece that came with 3 agil
yup, according to the bort, they are exactly the same. i doubt i can find the quote, but i know he has confirmed they are the same, and further that they do not stack. so yeah, i would drop the pure INT piece and go with catch ball piece, although if you could a find a 5% piece with an attribute(s) attached, that would be even better.
Worker 3
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Originally posted by jacked15
but they also arent limited by new rule re aeq right?
the sim takes one or the other. they both dont go into play. so having both is wasted AEQ... im like 80% sure of this. i know mat mcbriar probably knows for sure. i remember a thread in the FAQ forum about this. i'll try to dig it up. there was also some discussion on it when the AEQ stacking rule came out in the game changes forum, but im not sure if they ever got confirmed there by bort or catch.
but they also arent limited by new rule re aeq right?
the sim takes one or the other. they both dont go into play. so having both is wasted AEQ... im like 80% sure of this. i know mat mcbriar probably knows for sure. i remember a thread in the FAQ forum about this. i'll try to dig it up. there was also some discussion on it when the AEQ stacking rule came out in the game changes forum, but im not sure if they ever got confirmed there by bort or catch.
Worker 3
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http://goallineblitz.com/game/forum_thread.pl?thread_id=3873506
i found this link which actually goes against what i thought, so im not sure... it would be an excellent question for the next Q&A.
i found this link which actually goes against what i thought, so im not sure... it would be an excellent question for the next Q&A.
LostPeon
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They do not stack. The sim will take one or the other (probably whichever is higher, but that's just conjecture).
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