I usually keep my ideas and projects to myself, but in this instance I thought I would see if anyone else has any thoughts on this concept as I'm not completely sure if it could work.
Basically what I want to do is build an HB with 5 SAs at 9+ but still have good attributes and hopefully dominate.
What I want to do is kind of combine the builds of my 2 most succesful HBs. Their major components for great play seems to be speed, carrying and SAs. The elusive SAs for my Speed HB and the power SAs for my Fast Power HB. Their builds are open:
Speed HB: http://goallineblitz.com/game/player.pl?player_id=958250
Fast Power HB: http://goallineblitz.com/game/player.pl?player_id=839481
The SAs I want 9+ would be Quick Cut, Head Fake, Juke, Lower the Shoulder, & Power Through.
Anyway, my main question is how high do I need to take his attributes so that all the SAs will fire, but how low can I keep them so I have enough SP to go throughout his build?
The main attributes will be speed, agility, strength, carrying with stamina, vision and catching being minor albeit necessary attributes.
Excluding equipment, I'd preferably want 80+ speed but I think that might not leave enough SP for the rest of his build. Agility 70+. Strength would need to be at least 70 for the power SAs to fire. Carrying would also probably need to be 68+ for all SAs. Vision at least 50 for Elusive SAs.
Equipment will go into speed. Also, with 1 season of super slow building and since we can train during the off season I think he'll be able to constantly have 3 fully upgraded pieces of AEQ for SAs, break tackle chance or fake chance.
So, if you bothered to read all of this, thanks and what's your opinion? Could it work?
Basically what I want to do is build an HB with 5 SAs at 9+ but still have good attributes and hopefully dominate.
What I want to do is kind of combine the builds of my 2 most succesful HBs. Their major components for great play seems to be speed, carrying and SAs. The elusive SAs for my Speed HB and the power SAs for my Fast Power HB. Their builds are open:
Speed HB: http://goallineblitz.com/game/player.pl?player_id=958250
Fast Power HB: http://goallineblitz.com/game/player.pl?player_id=839481
The SAs I want 9+ would be Quick Cut, Head Fake, Juke, Lower the Shoulder, & Power Through.
Anyway, my main question is how high do I need to take his attributes so that all the SAs will fire, but how low can I keep them so I have enough SP to go throughout his build?
The main attributes will be speed, agility, strength, carrying with stamina, vision and catching being minor albeit necessary attributes.
Excluding equipment, I'd preferably want 80+ speed but I think that might not leave enough SP for the rest of his build. Agility 70+. Strength would need to be at least 70 for the power SAs to fire. Carrying would also probably need to be 68+ for all SAs. Vision at least 50 for Elusive SAs.
Equipment will go into speed. Also, with 1 season of super slow building and since we can train during the off season I think he'll be able to constantly have 3 fully upgraded pieces of AEQ for SAs, break tackle chance or fake chance.
So, if you bothered to read all of this, thanks and what's your opinion? Could it work?
Edited by Viscount on Jan 27, 2010 07:44:40






























