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Forum > D Line Club > Rate My D Lineman > Level 32 > Could this build achieve AA/Pro level standard?
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Lv. 32 DE (S9 D32 start)

Ht/Wt: 6'3", 257lbs

Attributes
Physical Attributes
Strength: 51
Speed: 86 (+4)
Agility: 98 (+21)
Jumping: 15.58
Stamina: 15.58
Vision: 29.58
Confidence: 27.58

Football Skills
Blocking: 22.58
Catching: 8
Tackling: 51
Throwing: 8
Carrying: 8
Kicking: 8
Punting: 8

Special Abilities
Containment Abilities
Swat Ball: 0
Wall: 0
Strong Base: 0
Diving Tackle: 0
Monster Hit: 0

Pass Rusher Abilities
First Step: 1
Change Direction: 1
Shed Blocks: 1
Tunnel Vision: 3 (Only 1 piece AEq yet, and I still need 9 more BT's to fully upgrade, so an additional +2 Spe or Agi to add)
Big Sack: 1

Veteran Abilities
Jump the Snap: 3
Technique Man: 5

The 'current' plan is as follows;

Int Train Vis/Con till Vis = 33+(94%)+ on next level up/boost Softcap Vis @ 48 (1st job to decrease pancakes and increase TV SA to work etc etc) And Rollover Speed to 83 and Agility to 78* (*there was a big debate whether it was worth using 5 SP's to go from 77.28 at next level to 78.28 then rollover to 79.28 BUT/ I think the arguement about getting Vis up in one hit worked out better... and won't hurt too much in the end game or will it).

Int Train Sta/Con till Con = 33+(94%) & get Str to 61+(95%) ASAP & Rollover Str to 62

Int Train Sta/Jmp till Sta where you want it (33'ish) get Vis to 61+(95%) & Rollover Vis to 62

Int Train Tkl or Sta/Jmp get Tkl to 61(95%+) & Rollover Tkl to 62 or Nix this and get Str to 68 before rolling over to 69

Int Train Blk/Agi or Spe/Agi or Str/Tkl or what not...like Vis/Con or Sta/Con? BUT Get Con to 48(95%) & Rollover Con to 49

Then Tkl to 61 or Str to 69/73....

What do you reckon to that? It's been recommended to keep the CEq in Agi (+6) and keep it at 85-90 and pump Speed to 108 to get to 110+ OR leave Speed as is, so 82 +1 rollover +2 with BT's 85 and Inc on level ups and 1 piece EQ and get Agi to 78 (+21 Eq) = 99 and keep pumping in the Eq at +3/ 8 levels which seems to be the weaker option... Once his attributes are where they are indicated I'd need to get First Step and Change Direction SA's up to 7+ each as well as working on Shed Block and Tunnel Vision later...

Recommended VA's are Heavyweight 15, Quick or Track Star 15, Clutch or Stonewall 15. The funny thing is, it was thought Technique Man wasn't worth it? 'They' say, a good LOT build would mean you'd need crazy high Agi to get the benefit... I think that it might be best to see what happens at season's end and look at the forums. As I'm way off that yet...

Maybe Bull rusher when the strength gets higher?

What do you think to this? Any comments welcome and don't be worried about upsetting me either

Thanks in advance.
 
regoob2
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Not reading all that but yeah. Take str to 74 or 78 cap. Then put equip wherever depending on what you want him to do.
 
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Thanks regoob2, much appreciated and sorry for th length of the post... It was a GLB nite last nite

Would you go to Str 74-78 before bringing Vis upto 48?
 


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