Originally posted by GreenDragon
Originally posted by permaink
Originally posted by GreenDragon
Attributes
Physical Attributes
Strength: 12.91
Speed: 38.05 (+8)
Agility: 29.96
Jumping: 27.96
Stamina: 25.05
Vision: 23.96
Confidence: 16
Football Skills
Blocking: 8.91
Catching: 41.96 (+6)
Tackling: 8
Throwing: 8
Carrying: 25
Kicking: 8
Punting: 8
Special Abilities
Possession Receiver Abilities
Route Running: 2
Sticky Hands: 2
Jumping Catch: 2
Diving Catch: 2
One Handed Catch: 2
Speedster Abilities
First Step: 0
Quick Cut: 0
Head Fake: 0
Spin: 0
Juke: 0
You have too many SP in your SA tree.
It is far too early in your build to spend SP on SA. The SA tree works to modify your base attributes, so those need to be sorted before you put SP in there. By the time your primary attributes (Speed, Agility and Catching) begin to cost 4 SP to raise by 1, AND your secondary attributes (Carrying, Vision, Jumping, and maybe Strength) begin to cost 2 SP to raise, THEN you caqn consider spending SP on an SA tree...
What you CAN do is this...
1) re-sort your EQ all into SPEED (or Agility)
EQ bonuses add to a base attribute number, so if you concentrate your EQ into your HIGHEST attribute, you get an effective "extra" SP benefit. That extra benefit comes because your highest attributes cost more to raise...so if all your EQ is in your highest attribute, and that costs 3 sp to raise, but you have some EQ bonuses in the 3 SP attribute, and the rest in a 2 SP attribute, you are LOSING 1 SP benefit for each bonus i the lower cap level attribute. see?
2) Work on 1 x attribute with SP at a time.
Each time you level up, you get a small "bonus" to certain needed attributes. The higher the cap level (the cost in SP to raise that attribute), the better the bonus. So you should try to work Speed up, then Agility up, then Catching, to the next "soft cap" number (click the wiki and search soft cap for an explaination of how they work.
...
You should remember that a possession WR differs from a Speed WR in how he goes about making his catches. The possession WR tends to catch more short passes, in close coverage, while the Speed WR tends to work more on vertical routes and "in space".
Because of these role definitions, the possession guy tends to need speed SLIGHTLY less than the Speed WR, and the possession type also tends to rely more on higher AGILITY to gain seperation from defenders.
The possession type also tends to have slightly higher Strength than the speed type, tends to need jumping more, tends to have SLIGHTLY higher catching than the speed WR, and has better Carrying. This is because he is closer to harder hitting defenders, like Safeties and LB, so he needs strength and carrying to avoid having the ball knocked loose. He also needs strength to get off "jams" at the LOS. Jumping is needed because again, he is catching closer to defenders, and may have to out leap them, and his catching tends to be higher because his catches are usually "harder" to make.
Hope that helps.
As far as my SA tree, i only put in 5 and bought the Custom equipment with the bonus to Possession WR tree. So I only actually put 5 in there.
You put 6 in the SA tree, as one hand catch costs 2 for the first SA pt.
that is 6 SP too many.