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kckings
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Maybe this should be under "rate my player", but I would rather get discussion about the specific VA's to compliment my attributes.

WR, 6'4", boosted to lvl 41 in a 38 cap league.
Speed is at 101, Agility 68, Jumping 54
I have AEQ for +17% Fake Chance and +8 Quick Cut.

I plan on leaving speed where it is and put all future SP's and EQ upgrade to agility.

For VA's:
- Quick Feet: Is 68 agility high enough to take advantage of this VA now?
- Possession Receiver:

I have 19 points and am thinking maximum in Quick Feet and the rest in Possession receiver. What do you think?
 
Bukowski
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To run on creative route running, I would want a bit more than 68 Agility.

I've had success with it, once my WRs got up to 76-77 Agility.

But, you could also use Quick Feet + Fake Chance % for running after the catch, if you wanted to raise up Head Fake.
 
AlexBlack6
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Originally posted by kckings
Maybe this should be under "rate my player", but I would rather get discussion about the specific VA's to compliment my attributes.

WR, 6'4", boosted to lvl 41 in a 38 cap league.
Speed is at 101, Agility 68, Jumping 54
I have AEQ for +17% Fake Chance and +8 Quick Cut.

I plan on leaving speed where it is and put all future SP's and EQ upgrade to agility.

For VA's:
- Quick Feet: Is 68 agility high enough to take advantage of this VA now?
- Possession Receiver:

I have 19 points and am thinking maximum in Quick Feet and the rest in Possession receiver. What do you think?


increasing your agility alone would not make quick feet work.
quick feet says "blah blah, 2% increase to the success rate of spin head fake and juke special abilities" meaning, you have to have the special abilities in order for quick feet to work effectively. only having 3 3 and 1 in those SA's really wont make much of a difference at all even if quick feet is maxed out.
 


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