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springfield2
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On a Pee Wee DT,

If I can get strength to 80 with equipment... will the Wall and Break Thru SA help at all?

just thinking of doing custom EQ , + the SAs - and end of year if I have a few points left over, putting a left over point in Wall and Break Thru

will it help at all?
 
cannoncocker
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Originally posted by monsterkill
from a sticky on the general forums, the thread about the blocking stun effect
http://goallineblitz.com/game/forum_thread.pl?thread_id=2662504
Originally posted by tpaterniti


Wall (DT/DE): This ability prevents a D-lineman from being pushed backwards on rushing plays and works best when the D-lineman has very high Strength. This ability adds a bonus to the D-lineman’s Strength. It is only active on rushing plays.
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Strong Base (DT/DE): This ability allows the D-lineman to use his Strength to push a blocker backwards and even totally out of his way. This ability works best with a D-lineman who has very high Strength (i.e. one who is much stronger than his opponent). From Bort: [It activates] only [when] pass blocking. It cuts the max push back vector the opponent gets when he wins rolls, and now it actually also protects against stuns.


Bort doesnt actually say anything in the post about strong base thats just the mods add in. most of that thread discusses the mechanics of rolls goin into blocking and breaking blocks. halfway through it starts to hit on break through, but stong base doesn't really get hit on till page 26 of that thread, and never really gets a Bort answer
 
monsterkill
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so you think tpaterniti was lying about getting the information from bort?



 
cannoncocker
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Its hard to tell, if you read through the thread in its entirety there are things that he was wrong on when op'd. He admitted to not being sure. Later Bort came on to clear up what actually goes down. I would like to see that here. Read the entire thread and you may understand the questions that have come up that haven't been addressed.
 
trichome1
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Ive got SB up to 8 before and saw zero change. Couldve been a lot of factors. Honestly we can hope for these SAs to make the difference in pass rushing but I think the natural stats plus Jump The Snap is the only realistic way DTs are getting good pressure. You gotta first get off line quick then actually have the stats to break a tackle of a good OLineman first roll. Otherwise youre getting hurries and thats it. Id go with Run SAs and work the stats needed for Pass Rushing, which will never pan out.
 
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Originally posted by trichome1
Ive got SB up to 8 before and saw zero change. Couldve been a lot of factors. Honestly we can hope for these SAs to make the difference in pass rushing but I think the natural stats plus Jump The Snap is the only realistic way DTs are getting good pressure. You gotta first get off line quick then actually have the stats to break a tackle of a good OLineman first roll. Otherwise youre getting hurries and thats it. Id go with Run SAs and work the stats needed for Pass Rushing, which will never pan out.


yeah, but I think that it's geared more towards a strong d-lineman creating sack opportunities for the rest of his team, but moving tackles out of the way.

Great for a 3-4 defense. That helps to free up the linebackers to make plays.

 
direfire
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I noticed when I got strong base to 10 on my DE he started pancaking people like crazy. He didn't hit the caps effectively so he's not a beast but he does have 10s in Strong Base, Wall, First Step, Change Direction, Shed Block, and 13 in Tunnel Vision. I think if I had hit the caps more effectively he could have a base strength of around 70-72 instead of the 64 that he has now and he would have a full set of equipment, and he would be a beast. I think SA's are key for a DE so it's needed to have 10 in SB,First Step,CD, Strong Base and TV.
 
Jack Del Rio
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I'm really surprised that these SAs actually do anything. Seriously.
 
BiggerBlue
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Originally posted by cannoncocker
Couldn't actually find the Bort post but here a mods post. starts at the bottom and continues for the rest of the post. You get a Bort said without Bort saying. Other than that you get people lost as to why its in the containment tree and when it works, and some of them are GLB Addicts. So if anyone has a better post to look at please share


So you think the mod who posted what Bort said pretty much lied, and you would accept nothing else but a direct post from Bort himself.

Ok, very nice.
 
cannoncocker
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Originally posted by BiggerBlue
So you think the mod who posted what Bort said pretty much lied, and you would accept nothing else but a direct post from Bort himself.

Ok, very nice.


Well considering that Bort is the only one that really knows what goes on, yes I would. Just because he's a mod doesn't mean his info is completely correct (he was humble enough to admit he doesn't know all the ins and outs) or the information isn't the same as it was when he posted. Not to mention the way it is inserted into his FAQ it reads like Bort was talking about how stun effect when pass blocking effects a triggered SB. Or maybe if tpaterniti would clarify that would work as well, either way there are people that find the inserted portion unclear.
 
BiggerBlue
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Originally posted by cannoncocker
Well considering that Bort is the only one that really knows what goes on, yes I would. Just because he's a mod doesn't mean his info is completely correct (he was humble enough to admit he doesn't know all the ins and outs) or the information isn't the same as it was when he posted. Not to mention the way it is inserted into his FAQ it reads like Bort was talking about how stun effect when pass blocking effects a triggered SB. Or maybe if tpaterniti would clarify that would work as well, either way there are people that find the inserted portion unclear.


He asked Bort, Bort told him, he posted it. It clearly states so in his post. I don't know why you can't accept that.
 
cannoncocker
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From Bort: [It activates] only [when] pass blocking. It cuts the max push back vector the opponent gets when he wins rolls, and now it actually also protects against stuns.

how exactly does this clearly state that strong base only activates when pass rushing, and that's still talking about the stun effect. its says BLOCKING not RUSHING.
 
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