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Forum > Position Talk > CB Club > please lend some advicemy two cb's
pimppimp21
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Edited by pimppimp21 on Jun 17, 2009 00:30:07
 
Iron Maiden
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How many SPs have you saved up?
 
pimppimp21
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for the first one 121 and the second 147
 
Underdawg08
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what are you doing??!?!?!?!?
 
pimppimp21
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?
 
Worker 3
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were you planning on slow building? if so, you completely screwed it up. its not your fault though, a lot of people give wrong information when it comes to slow building. but you should never have any more SPs than like 25 saved up. once you can cap something, you do it, saving SPs like you did screws you out of a ton of natural gains. but basically, you want speed to 68, agility to 68, and vision to 68. if you still have left over SPs, jumping and catching to 48, if you still have more, look at either taking them to both to 60 or working strength up to 50 for jackhammer.
 
pimppimp21
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dont you get more natural gains out of not putting points into the attribute?
 
thashiek
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Originally posted by Worker 3
were you planning on slow building? if so, you completely screwed it up. its not your fault though, a lot of people give wrong information when it comes to slow building. but you should never have any more SPs than like 25 saved up. once you can cap something, you do it, saving SPs like you did screws you out of a ton of natural gains. but basically, you want speed to 68, agility to 68, and vision to 68. if you still have left over SPs, jumping and catching to 48, if you still have more, look at either taking them to both to 60 or working strength up to 50 for jackhammer.


just curious as to how saving SP, "screws you out of a ton of natural gains"

you want to maximize your training with slow building... how do you do that when you spend points and lower the percentage of training gains?
 
LostPeon
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Originally posted by pimppimp21
dont you get more natural gains out of not putting points into the attribute?


No. Not how you're doing it, anyway.

http://www.glbwiki.com/index.php?title=Slowbuilding
 
Iron Maiden
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Originally posted by thashiek
Originally posted by Worker 3

were you planning on slow building? if so, you completely screwed it up. its not your fault though, a lot of people give wrong information when it comes to slow building. but you should never have any more SPs than like 25 saved up. once you can cap something, you do it, saving SPs like you did screws you out of a ton of natural gains. but basically, you want speed to 68, agility to 68, and vision to 68. if you still have left over SPs, jumping and catching to 48, if you still have more, look at either taking them to both to 60 or working strength up to 50 for jackhammer.


just curious as to how saving SP, "screws you out of a ton of natural gains"

you want to maximize your training with slow building... how do you do that when you spend points and lower the percentage of training gains?


It's really two different kinds of slowbuilding technique you are talking about. Worker 3 was talking about the Cap efficient slowbuilding(which he explained) and you are talking about training efficient slowbuilding. Both are used by many but I personally prefer the first one.
Edited by Iron Maiden on Jun 17, 2009 00:30:58
 
Worker 3
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Originally posted by thashiek
Originally posted by Worker 3

were you planning on slow building? if so, you completely screwed it up. its not your fault though, a lot of people give wrong information when it comes to slow building. but you should never have any more SPs than like 25 saved up. once you can cap something, you do it, saving SPs like you did screws you out of a ton of natural gains. but basically, you want speed to 68, agility to 68, and vision to 68. if you still have left over SPs, jumping and catching to 48, if you still have more, look at either taking them to both to 60 or working strength up to 50 for jackhammer.


just curious as to how saving SP, "screws you out of a ton of natural gains"

you want to maximize your training with slow building... how do you do that when you spend points and lower the percentage of training gains?


i never said saving SPs was bad... but saving them like that is bad. you only need to save about 25 SPs or so max. Once your attribute + SPs = cap, you should cap it. why? because 1 lvl up of natural gains for an attribute at 68 > 1 lvl up of natural gains for an attribute at 60 > 1 lvl up of natural gains for an attribute at 48 > than 1 lvl up of natural gains at less than 48. it costs more SPs to raise an attribute when it hits a cap, so the purpose of slow building is to hit those caps asap and use natural gains to basically get free SPs in your primary attributes. So yes, you do take advantage of low attribute training, but if you dont attack those caps, you are losing out on a lot. most people think the "slow" in slow building mean you just hold onto the SPs, but thats wrong. the "slow" only refers to how when your player will be effective. unbalanced builds dont work. only once you get your primaries set, and you start working on secondaries will your player begin to excel.

just a little example. Most slow builds can have an attribute capped at lvl 2 or 3 if they have a good roll and rolled their player on day 31. for mediocrity's sake, lets say you get it capped at lvl 3. so at lvl 3 you have speed at 48 with no SPs left. you should be able to build something like this. lvl 3, no SPs, and lets say your at exact 48, lvl 4 with 5 SPs, and 48.3, lvl 5 with 10 SPs and 48.6, lvl 6 with 15 SPs and 48.9, lvl 7 with 20 SPs and 49.2, lvl 8 with 25 SPs and 49.5 but you can cap it so use 22 SPs and you hit 60.5, lvl 9 with 8 SPs and 60.8, lvl 10 with 13 SPs and 61.1, lvl 11 with 18 SPs and 61.4, lvl 12 with 23 SPs and 61.7 but you can cap it so you use 21 SPs and get to 68.7. now you leave speed sit and invest SPs in other attributes, and by the time you hit lvl 22 you should have speed at 71.7, and have earned 18.6 SPs just from natural gains.
 


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