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Air18
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Here's my HB. I wanted to make him into a Combo-ish sort of back. He turned out really well in my opinion. Just wondering where you guys think I should go from here. I know my vision is low, but I personally don't think vision is as essential as everyone says it is. I'm missing 4 points of EQ, which I might add to speed. I don't know whether not I should bring agility to the 68 cap, or start pumping points into SA's (Power Through, Lower Shoulder, Quick Cut). The reason Power Through is at 6 is because of AE and CE; I only have 2 points in it.

Little Engine (Lv. 42 HB)


Physical Attributes

Strength: 92.96 (EQ)
Speed: 76.96 (EQ)
Agility: 60.96
Jumping: 16.59
Stamina: 45.59
Vision: 22.96
Confidence: 37.96

Football Skills

Blocking: 16.59
Catching: 16.59
Tackling: 8
Throwing: 16.59
Carrying: 68.96
Kicking: 8
Punting: 10


Elusive Back Abilities

Quick Cut: 0
Head Fake: 0
First Step: 0
Juke: 0
Spin: 0

Power Back Abilities

Cover Up: 2
Lower the Shoulder: 2
Stiff Arm: 2
Power Through: 6
Dive for Yardage: 1

Veteran Abilities
Bruiser: 15
Tenacious: 1

 
xman17
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really impressive
 
MeI
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Don't get too balanced with him. It will ruin your build as he gets older..
 
Air18
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Originally posted by F4vRe
Don't get too balanced with him. It will ruin your build as he gets older..


There's not much else to do. My Speed and Strength are at a natural 72 and 73 respectively. I don't think it's efficient at this point to start spending 1 levels worth of SP's for a 1 point increase when it can be used to 3rd cap Agility or 4th cap Carrying.
 
MeI
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Originally posted by Air18
Originally posted by F4vRe

Don't get too balanced with him. It will ruin your build as he gets older..


There's not much else to do. My Speed and Strength are at a natural 72 and 73 respectively. I don't think it's efficient at this point to start spending 1 levels worth of SP's for a 1 point increase when it can be used to 3rd cap Agility or 4th cap Carrying.


Yeah I agree there, but I wouldn't start dividing up your EQ too much. If you want to be a power back which looks to be your best bet keep adding it on strength.
 
Air18
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Originally posted by F4vRe
Originally posted by Air18

Originally posted by F4vRe


Don't get too balanced with him. It will ruin your build as he gets older..


There's not much else to do. My Speed and Strength are at a natural 72 and 73 respectively. I don't think it's efficient at this point to start spending 1 levels worth of SP's for a 1 point increase when it can be used to 3rd cap Agility or 4th cap Carrying.


Yeah I agree there, but I wouldn't start dividing up your EQ too much. If you want to be a power back which looks to be your best bet keep adding it on strength.


Fair. I might eventually move EQ points into Carrying though. Carrying > Strength in breaking tackles naturally. Strength just helps SA's fire off more often. Thus, if I get my Strength to a certain point where I start seeing dimishing returns on its ability to make SA's trigger, then carrying might be the more efficient attribute to invest points in.
 
mlbtrader23
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+1 Up and coming star
 
MeI
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Originally posted by Air18
Originally posted by F4vRe

Originally posted by Air18


Originally posted by F4vRe



Don't get too balanced with him. It will ruin your build as he gets older..


There's not much else to do. My Speed and Strength are at a natural 72 and 73 respectively. I don't think it's efficient at this point to start spending 1 levels worth of SP's for a 1 point increase when it can be used to 3rd cap Agility or 4th cap Carrying.


Yeah I agree there, but I wouldn't start dividing up your EQ too much. If you want to be a power back which looks to be your best bet keep adding it on strength.


Fair. I might eventually move EQ points into Carrying though. Carrying > Strength in breaking tackles naturally. Strength just helps SA's fire off more often. Thus, if I get my Strength to a certain point where I start seeing dimishing returns on its ability to make SA's trigger, then carrying might be the more efficient attribute to invest points in.


Yes I agree again. Anything that helps your guy be a power back is a positive. Speed is good, but if you had it at about 70 naturally that would be plenty. I would get some stiff arm sooner or later too. Maybe look for a AEQ piece when you get your PT one up there.
 
Air18
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Originally posted by F4vRe
Originally posted by Air18

Originally posted by F4vRe


Originally posted by Air18



Originally posted by F4vRe




Don't get too balanced with him. It will ruin your build as he gets older..


There's not much else to do. My Speed and Strength are at a natural 72 and 73 respectively. I don't think it's efficient at this point to start spending 1 levels worth of SP's for a 1 point increase when it can be used to 3rd cap Agility or 4th cap Carrying.


Yeah I agree there, but I wouldn't start dividing up your EQ too much. If you want to be a power back which looks to be your best bet keep adding it on strength.


Fair. I might eventually move EQ points into Carrying though. Carrying > Strength in breaking tackles naturally. Strength just helps SA's fire off more often. Thus, if I get my Strength to a certain point where I start seeing dimishing returns on its ability to make SA's trigger, then carrying might be the more efficient attribute to invest points in.


Yes I agree again. Anything that helps your guy be a power back is a positive. Speed is good, but if you had it at about 70 naturally that would be plenty. I would get some stiff arm sooner or later too. Maybe look for a AEQ piece when you get your PT one up there.


The only thing making me lean towards Speed is that my HB gets tackled a lot from behind, after he breaks clear of everyone. I don't think I could use AE to get Stiff Arm because I already have my AE in Power Through. It would take me far to long to upgrade a new piece of AE to make it worth while for me to invest in another piece. I also don't think I'm going to bring any SA's above a natural 8 or 9 (at the most).
Edited by Air18 on Jun 15, 2009 22:23:05
 


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