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Forum > Safety Club > Rate My Safety > Sean Taylors Build, what you guys think of him??
tj_jags28
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Sean Taylor (Lv. 28 FS)
Ht/Wt: 6'3", 204lbs


Attributes
Physical Attributes
Strength: 50.33
Speed: 85.2
Agility: 49.33
Jumping: 26.33
Stamina: 22.2
Vision: 37.2
Confidence: 14.33

Football Skills
Blocking: 14.33
Catching: 23.2
Tackling: 50.2
Throwing: 8
Carrying: 14.33
Kicking: 8
Punting: 9

Special Abilities
Coverage Abilities
First Step: 2
Change Direction: 2
Swat Ball: 2
Superior Vision: 2
Shutdown Coverage: 0

Hard Hitter Abilities
Wrap Up Tackle: 2
Diving Tackle: 2
Growl: 2
Big Hit: 2
Closing Speed: 0

Additional Abilities
Monster Hit: 2
Veteran Abilities
Power Tackler: 5


plan on getting Strength and Agility up to 60. working on gettting Vision up to 50 rite now.
Edited by tj_jags28 on Jun 2, 2009 23:33:11
 
tk_217
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I wish he was Season 9 Day 40 contract so i can have him

good build tho
 
tk_217
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and get jumping & vision up before strength

vision tbh should be pushing 3rd cap
Edited by tk_217 on Jun 3, 2009 00:16:28
 
JD_Stejskal
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U need to get his stamina up fast. 22 is not enough
 
mirko12
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For your level, you have way too low stamina and jumping, I can see you've put it in behind of speed (which is great for your level) and strenght (which is more required for Strong Safety). I would keep Strenght attribute similar to your level, 25-30 max.
 
Underdawg08
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Won't need jumping till later.
Edited by UnderDogs on Jun 3, 2009 03:01:32
 
DanNava
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what, no kevlar AEQ?


[too soon?]
 
MrTea
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needs moar agility
 
Claymore
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Originally posted by MrTea
needs moar agility


+
 
SunshineMan89
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Originally posted by JD_Stejskal
U need to get his stamina up fast. 22 is not enough


This should pretty much be the last thing on your mind . . . don't sweat stamina for at least five more levels.
 
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Originally posted by tj_jags28
Sean Taylor (Lv. 28 FS)
Ht/Wt: 6'3", 204lbs


Attributes
Physical Attributes
Strength: 50.33
Speed: 85.2
Agility: 49.33
Jumping: 26.33
Stamina: 22.2
Vision: 37.2
Confidence: 14.33

Football Skills
Blocking: 14.33
Catching: 23.2
Tackling: 50.2
Throwing: 8
Carrying: 14.33
Kicking: 8
Punting: 9

Special Abilities
Coverage Abilities
First Step: 2
Change Direction: 2
Swat Ball: 2
Superior Vision: 2
Shutdown Coverage: 0

Hard Hitter Abilities
Wrap Up Tackle: 2
Diving Tackle: 2
Growl: 2
Big Hit: 2
Closing Speed: 0

Additional Abilities
Monster Hit: 2
Veteran Abilities
Power Tackler: 5


plan on getting Strength and Agility up to 60. working on gettting Vision up to 50 rite now.


vision for your SP, Stamina/confidence for your train I'd say.

Strength is a marginal attribute for a FS, unless your team uses you to pass rush or Run stop. Most FS are going to be the "last man" to stop a WR on a deep pass. there are not going to be many WR at your level with strength that requires you to have 50, that's a SS type number.

I'd be looking to Jam my Speed, my vision, and my wrap up and closing speed SA's. 'course it all depends on how your team uses you...
 
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Originally posted by UnderDogs
Won't need jumping till later.


agreed. Jumping is great if you are going for ball hawk VA, but realistically, the FS is a more "conservative" pass cover guy, and would be well served by Long Arms instead.
 
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Originally posted by MrTea
needs moar agility


This cannot hurt. But with that said you dont want to go gonzo on Agility either...

Try to make a "best guess" of the agility in your opponent WR's, and get that, +10.

The idea of a FS is 1) Make sure you can GET to the play (Speed), 2) Make sure you can SEE the play developing (vision), 3) Make sure you can accelerate to the play (1st step/agility), 3) Make sure you can STOP the play (tackling/long arms).

So speed 1st, then vision, THEN agility...

Causing fumbles (strength), Interceptions (catching/ball hawk), and any other "glamour" stat is an after thought for a FS. Let the SS get power and the CB get the pick...just make sure your team doesn't give up a 25 yard gainer, or even worse, 6.
 


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