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Forum > Position Talk > HB Club > Running Settings for an Elusive Back
Silvertooth
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I built a guy as a true 'elusive' back rather than a speed back.

http://goallineblitz.com/game/player.pl?player_id=612111

To give you an idea of what i mean Juke, HF and First Step are all 10+, His VAs pump them too with Quick Feet and Clever Instincts, and he has a piece of AE with High fake chance too.

That being said he's still not slow with 95 speed and 75 Agility.

What i'm wondering is what running setting i should have him on because i'm not really sure where it should be.

Thanks for any advice, especially if you have evidence to back it up!
 
taurran
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I'd try super elusive and work your way back down. Most of my HB's are currently running in the 85-95 range after having good success on SE earlier this season.
 
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Originally posted by taurran
I'd try super elusive and work your way back down. Most of my HB's are currently running in the 85-95 range after having good success on SE earlier this season.



DMP never seemed to have much luch when I went above 75. Now that the season is over I set it at 88 to see what happens.



DMP
 
Silvertooth
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I'm wondering about the mechanics of it. Does the SE type end of the scale dictate how often he'll try and juke/hf etc, or does it dictate what happens around when they're firing..?

Like maybe a power setting would be better to directly hit the space opened when HF etc fires and the DB is frozen?
 


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