I know that most stats for a run-stuffing mlb should be at least the 61 cap like strength, speed, agility, vision, and tackling, but which stats should I get to the 67 or even 73 cap?
Underdawg08
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68 or 74 are the caps you want. not 67 or 73. just make sure you can go from 67-68 only spending 3 (which is easy to do) and go from 73-74 only spending 4 which is a little harder because it's 73.25.
HeresTo14
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Originally posted by khuang05
I know that most stats for a run-stuffing mlb should be at least the 61 cap like strength, speed, agility, vision, and tackling, but which stats should I get to the 67 or even 73 cap?
You will want to get strength, agility & tackling to 68+ in that order. Speed & Vision to 60 at a minimum. Depending on the system your DC runs, you may want to get speed to 68 (or leave it as is at 60 if you have fast supporting OLBs, DEs & SSs). This takes a long time to complete (approx. level 48), but it will pay off in dividends when you get to the S.A.s. Monster Hit will be really effective with 68 Strength and Tackling coupled with Power Tackler & Helmet Crash.
I know that most stats for a run-stuffing mlb should be at least the 61 cap like strength, speed, agility, vision, and tackling, but which stats should I get to the 67 or even 73 cap?
You will want to get strength, agility & tackling to 68+ in that order. Speed & Vision to 60 at a minimum. Depending on the system your DC runs, you may want to get speed to 68 (or leave it as is at 60 if you have fast supporting OLBs, DEs & SSs). This takes a long time to complete (approx. level 48), but it will pay off in dividends when you get to the S.A.s. Monster Hit will be really effective with 68 Strength and Tackling coupled with Power Tackler & Helmet Crash.
Darren McFadden
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I'd get agility to 68 for sure, and maybe speed, maybe vision. I wouldn't get anything to 74 for a LB, you just lose too much in the process. I'd take strength and tackling to 61 for a while before deciding to bring them to 68...it may not be entirely necessary.
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