Attributes
Physical Attributes
Strength: 10
Speed: 89.95 (71.95 base)
Agility: 52.95
Jumping: 15.95
Stamina: 18.95
Vision: 18.95
Confidence: 17.5
Football Skills
Blocking: 9
Catching: 27.95
Tackling: 9
Throwing: 8
Carrying: 17.5
Kicking: 8
Punting: 9
00000
00000
I'm unsure whether I want him to be a returner or a deep threat... I've got plenty of time to decide, as I'm not going to allocate SPs to catching for a while anyway.
Here's the plan for the short-run:
1. 4th cap speed
2. Hard-cap agility
3. 3rd cap agility
This is where the paths diverge...
If I decide to make what amounts to essentially an uber-returner, I'll do this:
1. 4th cap agility
2. Soft-cap vision
3. Hard-cap vision
4. Spend a few levels' worth of SPs going nuts with SAs (since this will be after lvl 25, of course)
5. Soft-cap carrying, if I haven't reached it through training by now
6. 3rd cap vision
7. Hard-cap carrying
8. Soft-cap strength
9. Pretty much just SAs from here on out unless I decide to maybe hard-cap strength. lol.
If I decide to go the deep-threat route, here's what I'll do:
1. Soft-cap catching
2. Either hard-cap catching or soft-cap vision
3. Whichever I don't do at #2
4. Soft-cap jumping
5. Soft-cap carrying
6. A few levels of SAs (since after lvl 25)
7. Should I hard-cap jumping or 3rd cap catching here?...or hard-cap vision?...or something else?
Please help me out here. Should I go straight deep threat, return man, a combination, or...? Also, please comment on my plans, etc.
Thanks!... oh, and please be respectful when answering! =)
Physical Attributes
Strength: 10
Speed: 89.95 (71.95 base)
Agility: 52.95
Jumping: 15.95
Stamina: 18.95
Vision: 18.95
Confidence: 17.5
Football Skills
Blocking: 9
Catching: 27.95
Tackling: 9
Throwing: 8
Carrying: 17.5
Kicking: 8
Punting: 9
00000
00000
I'm unsure whether I want him to be a returner or a deep threat... I've got plenty of time to decide, as I'm not going to allocate SPs to catching for a while anyway.
Here's the plan for the short-run:
1. 4th cap speed
2. Hard-cap agility
3. 3rd cap agility
This is where the paths diverge...
If I decide to make what amounts to essentially an uber-returner, I'll do this:
1. 4th cap agility
2. Soft-cap vision
3. Hard-cap vision
4. Spend a few levels' worth of SPs going nuts with SAs (since this will be after lvl 25, of course)
5. Soft-cap carrying, if I haven't reached it through training by now
6. 3rd cap vision
7. Hard-cap carrying
8. Soft-cap strength
9. Pretty much just SAs from here on out unless I decide to maybe hard-cap strength. lol.
If I decide to go the deep-threat route, here's what I'll do:
1. Soft-cap catching
2. Either hard-cap catching or soft-cap vision
3. Whichever I don't do at #2
4. Soft-cap jumping
5. Soft-cap carrying
6. A few levels of SAs (since after lvl 25)
7. Should I hard-cap jumping or 3rd cap catching here?...or hard-cap vision?...or something else?
Please help me out here. Should I go straight deep threat, return man, a combination, or...? Also, please comment on my plans, etc.
Thanks!... oh, and please be respectful when answering! =)






























