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Forum > Position Talk > HB Club > 20 VA's to use for a elusive/scat back
GSU08
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I have 15 xp, and 20 VA's to put into my HB. My team passes a lot, and I catch a lot of passes. Reset since track start and quick is now useless.

where do you think I should go? I was thinking quick feet and scat back.

I also just boosted, so I have 15 xp to use.

Attributes
Physical Attributes
Strength: 51.11
Speed: 77.96
Agility: 71.59
Jumping: 32.45
Stamina: 40.69
Vision: 51.02
Confidence: 31.27

Football Skills
Blocking: 23.38
Catching: 39.9
Tackling: 8
Throwing: 16.58
Carrying: 43.05
Kicking: 9
Punting: 10

Special Abilities
Elusive Back Abilities
Quick Cut: 4
Head Fake: 5
First Step: 6
Juke: 5
Spin: 4

Power Back Abilities
Cover Up: 2
Lower the Shoulder: 0
Stiff Arm: 0
Power Through: 0
Dive for Yardage: 0
Last edited Apr 16, 2009 12:37:55
 
cptafw163
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quick feet and clutch. Clutch will help with ALL catches as well as running the ball.

This is the season for clutch!!
--Dan
 
Zeromus
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Scat Back VA looks very good too.

But, this is the season of clutch
 
cptafw163
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Originally posted by Zeromus
Scat Back VA looks very good too.

But, this is the season of clutch


Yes, scat back looks like fun, and so does YAC attack. but those are an "all your eggs in one basket" VA. Unless your OC has a specific plan for your player,. i would go with clutch.

I would also like to say this. As an OC i would prefer my players wait till te last scrimmage to reset their VAs. That way i can get a handle on the new sim changes...get an offensive system going, then I can make recommendations based on how i will use a player (WR/HB mostly) as to where they should put their VAs. Since we have 4 preseason games, thats a lot of data to work with. no one on my team will be boosting until all the scrims are set, or maybe before the last scrim.

--Dan
 
ninja turtles
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aaahh.....but we get an extra reset on day -3 so why not take advantage and test out some things now

Originally posted by cptafw163
Originally posted by Zeromus

Scat Back VA looks very good too.

But, this is the season of clutch


Yes, scat back looks like fun, and so does YAC attack. but those are an "all your eggs in one basket" VA. Unless your OC has a specific plan for your player,. i would go with clutch.

I would also like to say this. As an OC i would prefer my players wait till te last scrimmage to reset their VAs. That way i can get a handle on the new sim changes...get an offensive system going, then I can make recommendations based on how i will use a player (WR/HB mostly) as to where they should put their VAs. Since we have 4 preseason games, thats a lot of data to work with. no one on my team will be boosting until all the scrims are set, or maybe before the last scrim.

--Dan


 
cptafw163
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Just saw the -3 reset. I retract my former comment!!!

I am thinking that the Short yardage monster would be good for the OPs back because screen passes (or the HB flat from shotgun) would really help. Or slippery, his strength and spin seem to be really good.

Slippery & short yard monster would work really well if you caught a screen (10/10)
quick feet and slippery/SYM would be good as well (10/5/5)

--Dan
 
GSU08
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what about quick feet and slippery together?

bc with a 20 percent chance of head fake, juke, spin, etc working, combined with a 20 percent chance of breaking tackles should be fairly potent when combined right?
Last edited Apr 18, 2009 12:58:00
 
Zeromus
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Originally posted by GSU08
what about quick feet and slippery together?

bc with a 20 percent chance of head fake, juke, spin, etc working, combined with a 20 percent chance of breaking tackles should be fairly potent when combined right?


+1
 
Spike25
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Originally posted by GSU08
what about quick feet and slippery together?

bc with a 20 percent chance of head fake, juke, spin, etc working, combined with a 20 percent chance of breaking tackles should be fairly potent when combined right?


That's what I'm doing with my elusive back!
 


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