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Forum > Position Talk > LB Club > Level 1 LB Build (right way)?
psychoG
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I've been reading many guides,mainly
http://goallineblitz.com/game/forum_thread.pl?thread_id=6371

I'm trying to make my guy into a Coverage ROLB.
http://goallineblitz.com/game/player.pl?player_id=1340740

Strength: 10
Speed: 18
Agility: 19
Vision: 17
Tackling: 14
Catching: 11
Confiendce: 13

just some main attributes and secondary.
 
Underdawg08
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most guides you read on here are garbage. Also there really isn't any use for a coverage R.o.l.b. Coverage linebackers usually wind up playing better at L.O.L.B. and R.o.l.b's tend to build more favored towards blitzing. this might change over time, when the game evolves though.
Last edited Mar 12, 2009 03:31:23
 
Underdawg08
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http://www.scribd.com/doc/12971499/DLight03s-Elite-Pass-Coverage-LB-Guide this is a good one.
Last edited Mar 12, 2009 03:50:56
 
Homage
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Originally posted by UnderDogs
most guides you read on here are garbage. Also there really isn't any use for a coverage R.o.l.b. Coverage linebackers usually wind up playing better at L.O.L.B. and R.o.l.b's tend to build more favored towards blitzing. this might change over time, when the game evolves though.


luckily for him the starting stages of a ROLB and LOLB are pretty much exactly the same. However, I probably would've saved those SPs to take advantage of training and so that I can softcap particular attributes like speed and agility sooner. Not that you should retire, but you may want to consider starting from scratch considering you're only lvl 2.
 
psychoG
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Originally posted by misled
Originally posted by UnderDogs

most guides you read on here are garbage. Also there really isn't any use for a coverage R.o.l.b. Coverage linebackers usually wind up playing better at L.O.L.B. and R.o.l.b's tend to build more favored towards blitzing. this might change over time, when the game evolves though.


luckily for him the starting stages of a ROLB and LOLB are pretty much exactly the same. However, I probably would've saved those SPs to take advantage of training and so that I can softcap particular attributes like speed and agility sooner. Not that you should retire, but you may want to consider starting from scratch considering you're only lvl 2.


Is it still fixable for me since im only at level 2.
 
Homage
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well sure it's fixable... but you wasted a lot of valuable training that could have been used to softcap say agility or speed and train the rest after. It's not ruined, but it won't be anymore more than an average player. It takes decent planning etc to make a high quality player and blowing your original SP's right away kind of hinders that.

The best advice I can give you is to focus on one attribute at a time... (while intense training of course) but always keep your next move in mind. If you can keep your transition in mind you can make your build more streamlined and a lot more focused.
 
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Originally posted by misled
well sure it's fixable... but you wasted a lot of valuable training that could have been used to softcap say agility or speed and train the rest after. It's not ruined, but it won't be anymore more than an average player. It takes decent planning etc to make a high quality player and blowing your original SP's right away kind of hinders that.

The best advice I can give you is to focus on one attribute at a time... (while intense training of course) but always keep your next move in mind. If you can keep your transition in mind you can make your build more streamlined and a lot more focused.


It's good advice, but a bit unclear. When training on intense, you need to choose two attributes, so its best to focus on two attributes at one time, sometimes two key ones, sometimes one key one and its best pair. That's what misled means by keeping your next move in mind. Focusing on one attribute, and training intense can seem to be contradictory advice on the surface, even though its not. I'm agreeing with what misled has said, just trying to make it a bit clearer.

The best pair to start with is speed and agility, training both of them for a while, and possibly softcapping them at the same time.

Next most important is vision. The best stat paired with Vision is Agility. But if you've capped Agility already, you don't wanna be training Vision with Agility, it'd be more useful training Jumping up from 10 to 25 than to train Agility from 48 to 52.




Thus, the way I prefer to do it is to train Speed & Tackling together, and Agility and Vision together. Also spend some time on Speed and Stamina. This should let you softcap Speed first. Or you can do some Speed and Agility and Agility and Vision, and softcap Agility first.

Once you've softcapped Speed, you can still work on Tackling a bit with training Tackling and Strength together.
Once you've capped Agility, you can still train Vision together with some Jumping.
And later on, you can train Jumping and Strength together once both Vision and Tackling are capped.

Agility, Vision, Speed, Strength, Tackling, and Jumping are the first 6 attributes to softcap, and you should have some attributes at the second or third caps by the time you get all 6 up to the first cap (I made the mistake of not doing this with my first LBs, but I've not made it with the 3rd LB I've made).
 
Homage
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You're on the right track with your discussion, but I would argue that agility and vision are far more important to a MLB than speed. However, you could argue that a coverage LB or blitzing LB would want to focus on a build that may look similar to a CB or a DE, respectively.

I really didn't want to explain the details because I felt it was robbing him of the ability to learn on his own. I hate telling people how to build something. It's one thing to show them your build and have them figure it out for themselves... it's entirely different to tell them what to do and how. To top off my silly BS soap box thing.. I think it's better for the game to have people discover things by investigating them rather than following a blue print that may or may not even be right.
 
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I agree with you there on Agility and Vision. I always do agility first.

I'd suggest doing speed second, though, to make it easier to find a team. Owners and Coordinators almost always focus on speed too much, and vision not enough, when looking for players.

I tried to expand a bit on your idea of planning ahead, to show him what it meant. But I tried to mention a few different ways to do things - such as capping either speed or agility first. Capping something else first could also work. The order on which you decide to cap them depends on how you want your player to be built, and what the training combinations will allow. Look into the combinations, and find a way to train the attribute you want to cap first, while training one that you also want to cap before most others. Luckily, the 6 main attributes for linebackers all do have links with each other, usually with at least 2 others. The other 3 attributes a linebacker needs - Stamina, Confidence, and Catching, are the least important, although getting Stamina up to around 20 pretty early on is important, especially if you don't train up strength early on. Capping Stamina early on (or even any time before level 24) is a very bad idea, but leaving it around 10 for a while is also a very bad idea.
 
andrew7taylor
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In a perfect world, this would be the ideal order of training IMO:
Vision, Agility
Agility, Speed
Speed, Tackling
Tackling, Strength

Cap them, and you can choose to go a number of ways:
Strength, Jumping
Jumping, Catching
Stamina, Confidence.
 


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