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Forum > Position Talk > K/P Club > Speed and Kicking, Jumping and Punting
Octowned
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I don't feel like digging this up again, but I can tell you how to find it.


Go to adding SP to your player, there is a link about "what does what" for the attributes. Somewhere within the first 5 pages, Bort talks about "even speed helps in kicking!"


Yes, I realize this was a year ago and the sim has changed. Yes I realize FG/kickoffs have been nerfed since then. But in programming this game to begin with, Bort specifically stated speed helps kicking, do you think he'd have flat out REMOVED that by now?


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Additionally, if you go to the GLB forum, then the ultimate sticky thread, then to "Bort Stalker" then do a control+F find on the word "jumping" in the first page, a quote from Bort about jumping helping a punter comes up.


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Bort has RECENTLY stated that Blocking helps in SHEDDING blocks, etc. He later stated it is a "very minor" part of the break block formula.



With this in mind, what is your view of speed and jumping? Have you ever entertained the idea of capping either? Do you think they're a part of it, but not worth the SP, even at level 45 and nothing left to do? Just trying to promote some legit discussion based on facts, not the "OMG TACKLING IS A MINOR FOR AN OT, IT MUST DO SOMETHING."
 
Octowned
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One thing I can say about jumping and a punter...

When I made my punter, I slowbuilt and went 68 punt/60 conf. I was odd, and decided to pair jumping, and actually got that to 30 before anything else. My build was essentially 80 punting, 60 confidence, 30 jumping, zero SAs, 12 vision, 12 strength. I have a 1st place and a 2nd place trophy for average punting yards in hand.

How much jumping actually helped the build round out, so early in a career, I dunno. Maybe I just had the highest punting in a 13 capped league.
 
toppshelff
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Good questions. Jumping and speed might be more valuable than strength, or maybe not. The nice thing is that jumping pairs with vision and speed pairs with agility for intense training.
I've not noticed that anything matters except punting, confidence, vision and agility.
 
ShinerBock
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Strength (edit: not Speed as I wrote originally) would seem positively correlated to punt distance, whereas speed and jumping seem like the have more to do with form or punting mechanics.

I'm at the point where improving any of my key stats costs either 3, 4 or 5. Both Speed and Jumping are at 33, and I've got 5pts to spend. I'm tempted to sink them into jumping, especially since I want to see an improvement to hang time. I'm willing to bring jumping to 48 with next seasons boost and report back here if anyone else is interested in improving their speed.


***edit to very first word.
Last edited Mar 9, 2009 09:22:05
 
Octowned
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I have a punter with 60 speed right now. Unfortunately he's doing exactly the same as my punter with 60 strength, 60 jumping, 60 agility, 60 vision, and 60 confidence... Really getting no results on this stuff
 
toppshelff
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Originally posted by Octowned
I have a punter with 60 speed right now. Unfortunately he's doing exactly the same as my punter with 60 strength, 60 jumping, 60 agility, 60 vision, and 60 confidence... Really getting no results on this stuff


Is that an official update?
 
Octowned
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Every one of my test punters is performing exactly the same. The punting test punter is doing significantly worse. Probably because he has only 70 punting, and everybody else has 50 anyways, so the minors at 60 are clearly doing better than an extra 20 punting without any supporting minors...

They all lose contracts on day 14-16 I believe, at which time I'll do an official analysis (plot every single punt, and look at anything 30+ yards to see why, as well as coffin corners etc.) and make it public.

Don't hold your breath, the project didn't turn out well. I could have handled it differently - save the SP, and play half a season at a "control" level of 50 punting and nothing else, then half the season at immediately pumping up to 60 in the minor, and not training/adding SP the rest of the season, to get a good balance. Oh well, somebody else can redo the project if they are so inclined
 
EagleOtto
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I gave up on my punter, they are nerfed into uselessness.
The difference between a bad and good built punter is negligible
 
Octowned
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I agree. My build:

Attributes
Physical Attributes
Strength: 52.4
Speed: 16.79
Agility: 23.79
Jumping: 30.79
Stamina: 17
Vision: 60.79
Confidence: 78.03

Football Skills
Blocking: 8
Catching: 9
Tackling: 9
Throwing: 14.79
Carrying: 8
Kicking: 8
Punting: 102.19

Special Abilities
Punting Abilities
Calm Nerves: 5
Hang Time: 6
Big Boot: 9

Veteran Abilities
Soccer Star: 6

Opponent build:
Physical Attributes
Strength: 64.89
Speed: 32.89
Agility: 37.89
Jumping: 26.89
Stamina: 23.75
Vision: 51.03
Confidence: 61

Football Skills
Blocking: 8
Catching: 10
Tackling: 8
Throwing: 14.89
Carrying: 9
Kicking: 8
Punting: 98

Special Abilities
Punting Abilities
Calm Nerves: 2
Hang Time: 2
Big Boot: 2


We've eached punted 20 times. I feel I should have him crushed... but he's beating me
 
ShinerBock
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Originally posted by Octowned
I have a punter with 60 speed right now. Unfortunately he's doing exactly the same as my punter with 60 strength, 60 jumping, 60 agility, 60 vision, and 60 confidence... Really getting no results on this stuff


When you say "getting no results" do you mean that the average punt distance is about the same? I think to evaluate punters we really need to be looking at stats that the game doesn't track for us. While my average is way down this season I am generally quite happy with the tweaks I've made this seasons, as I am getting fewer touchbacks (ok, that stat does effect average punt yards) and more coffin corners and fair catches. I subjectively try and rate each punt as good, fair or poor, and generally I'm satisfied.
 
kbbl
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Originally posted by ShinerBock
Originally posted by Octowned

I have a punter with 60 speed right now. Unfortunately he's doing exactly the same as my punter with 60 strength, 60 jumping, 60 agility, 60 vision, and 60 confidence... Really getting no results on this stuff


When you say "getting no results" do you mean that the average punt distance is about the same? I think to evaluate punters we really need to be looking at stats that the game doesn't track for us. While my average is way down this season I am generally quite happy with the tweaks I've made this seasons, as I am getting fewer touchbacks (ok, that stat does effect average punt yards) and more coffin corners and fair catches. I subjectively try and rate each punt as good, fair or poor, and generally I'm satisfied.


I really wonder how much is the luck of the roll. This season, I'm getting almost the opposite results. My guy had very few touchbacks last season, and can't seem to hit the corner this season (last season 12 TBs 42 out of bounds inside the 20, this season through 7games, 11 TBs and 12 OOB<20) Though he still up there in his league, average wise.
 
bunker3
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I've been training spd/agi for my kicker, although I haven't really noticed if it makes a difference. I added new AEQ for Calm Nerves, so I'm assuming my kicker is doing better this year due to that.
 


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