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Forum > Position Talk > HB Club > Where to go with RB
PatsFan94
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So far he's done very well (even when you don't include gutted teams but anyway he's defiantly a duel threat that can catch the ball well but I have 3 questions for the following build. 1) What attribute should I start adding points on? 2) I can still reset my vet attributes what should I max out 3) What is the best SA? The attributes include EQ and VA's. The number in parenthesis is it's natural skill

Attributes
Physical Attributes
Strength: 42.2
Speed: 73.19 (60.19 naturally)
Agility: 70.46 (59.37 naturally)
Jumping: 19.59
Stamina: 38.59
Vision: 40.66
Confidence: 33.25

Football Skills
Blocking: 16.59
Catching: 37.07
Tackling: 11
Throwing: 15.59
Carrying: 34.08
Kicking: 10
Punting: 10

Special Abilities
Elusive Back Abilities
Quick Cut: 2
Head Fake: 2
First Step: 3
Juke: 1
Spin: 0

Power Back Abilities
Cover Up: 1
Lower the Shoulder: 1
Stiff Arm: 0
Power Through: 0
Dive for Yardage: 0

Veteran Abilities
Quick: 2 (+1.19)
Track Star: 2 (+1.2)
Slippery: 3 (+6% break tackle chance)

 
staggart
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I would invest in some quick cut equipment and reset your skills to all track star. you will get the most benefit out of them that way.
 
Zeromus
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Originally posted by staggart
I would invest in some quick cut equipment and reset your skills to all track star. you will get the most benefit out of them that way.


this, and get your speed and agility to 68 natural.
 


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