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Forum > North American Pro League > USA Conference > AI Locking on to One Play?
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Galkuris
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Originally posted by Vegas_Bronco
I'll crunch our numbers later....but, our first down play was all strong I today....locked it in midway through the game and never went back.

Also, what happened to the passing game? Screen plays and wheel passes aren't worth a shit anymore - all those were solid in S7. We're still missing tackles, like most of you are missing opportunities to find a date, 18-20 times a day

Don't tell me that we exchanged a decent passing season 7 for a better ST game in season 8 (rant over).


The whole friggin passing game sucks now.
Last edited Mar 4, 2009 15:14:53
 
WiSeIVIaN
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This has been happening on occasion since the offensive AI was released tbh. For exampleI had a game a couple seasons back where 5WR short was set to be called 10% of the time on 3rd and short. It ended up being called like 10/10 plays or something like that. Over the coarse of a season I randomly remove/add plays from my playbook which glitch the AI in some attempt to have control, though it doesn't do much real good. There is also a new problem this season with HB's not going out for a designated route like half the time on one of the WR short plays out of singleback (dispite me having zero HB block settings), not to mention that there are a couple plays that have missing or incorrect routes in the playbook, and have had them since they were put in...

There are a few other things as well, but for the most part the AI is fucked. I'd post it in the bugs forum but I have zero faith the anything posted in bugs or suggestions is adequately even looked at by admins, so I don't waste my time.
 
Luzod
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I didn't notice anything 'out of normal' in our games tbh. I did notice that sometimes we see the same playing being called 3 times in a row and then suddenly it disappear for the rest of the game. Or sometimes our 10% output is called once a game, sometimes few plays ain't called at all. However, I didn't really notice it 'locking on to one play'. I do realize some plays are called more often (like 20% is called for 40% of the plays) but I do realize it may happen. I don't think there is anything 'favoring' one play.
 
Okole
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Originally posted by Tim Harper
Originally posted by The Duff Man

Has anyone else noticed the AI tends to lock on to one play?

I posted this question in the bugs forum, but since there is a good group of owners here who spends a lot of time watching their dots I wanted to ask here as well.

In our game today, I had a play set for 40%, with other plays combining for the remaining 60%. Out of 7 situations, the 40% play was called 6 times.

I realize statistically that this can happen, but I have noticed in many games that plays sometimes tend to get favored and called at a % much higher than would seem plausible. This is the most extreme case I have found.

I think it is around 1% chance for this to happen, so I am wondering if other owners have noticed this.


Your not crazy, it has been happening. HHW been seeing the same thing with their playcalling as well.


i thought HHW only ran one play!

(sucks that we've never been able to stop it....*kicksrock*)
 
Hukton Vioxx
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Originally posted by Vegas_Bronco
I'll crunch our numbers later....but, our first down play was all strong I today....locked it in midway through the game and never went back.

Also, what happened to the passing game? Screen plays and wheel passes aren't worth a shit anymore - all those were solid in S7. We're still missing tackles, like most of you are missing opportunities to find a date, 18-20 times a day

Don't tell me that we exchanged a decent passing season 7 for a better ST game in season 8 (rant over).


Defenses are paying more attention to covering HBs when they can afford to.

That is pretty weird about the strong I first down plays locking in like that...
 
da raiders
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i notice that it comes in spurts. suddenly we'll run the same play 6 out of 10 times, or it will call 3-6 pass plays in a row out of the blue.
 
lawdawg95
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The problem lies in the fact that if you have ONE play called for say 40% on 1st down and 3 other plays called for 20% each here's what happens by my understanding. . . .

EVERY 1st Down that one play has a 40% chance of being called. This doesn't mean that this play is going to get called only 40% of the 1st down plays, it means that each 1st Down play it has a 40% chance of being called and the others only a 20% chance each chance of happening. So just because your 40% play got called last 1st Down doesn't mean that it still doesn't have a 40% chance of being called on the next 1st Down.

And if one play is set for 40% and 3 at 20% obviously that one play is going to get called a lot more often, probably usually more than the 40% you wanted.
 
djgomez33
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Originally posted by Vegas_Bronco
I'll crunch our numbers later....but, our first down play was all strong I today....locked it in midway through the game and never went back.

Also, what happened to the passing game? Screen plays and wheel passes aren't worth a shit anymore - all those were solid in S7. We're still missing tackles, like most of you are missing opportunities to find a date, 18-20 times a day

Don't tell me that we exchanged a decent passing season 7 for a better ST game in season 8 (rant over).


I think the passing game is more realistic now. However, regarding screens and wheels, they need to work about as often as they do in real life. Right now against an evenly matched team a screen is at most a 2-3 yard gain. They need a little less predicability.
 
joemiken
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Originally posted by djgomez33
I think the passing game is more realistic now. However, regarding screens and wheels, they need to work about as often as they do in real life. Right now against an evenly matched team a screen is at most a 2-3 yard gain. They need a little less predicability.


I like the changes to the passing game this season. Bort could still tone down the WR streak routes a tad, but overall, it's not too bad.

Given that there's no real way to catch the defense by 'surprise', I'm happy w/ the screen plays being toned down. Until we get a sort of "living AI" that reacts to commonly run plays, this is probably for the best.
 
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Originally posted by djgomez33
Originally posted by Vegas_Bronco

I'll crunch our numbers later....but, our first down play was all strong I today....locked it in midway through the game and never went back.

Also, what happened to the passing game? Screen plays and wheel passes aren't worth a shit anymore - all those were solid in S7. We're still missing tackles, like most of you are missing opportunities to find a date, 18-20 times a day

Don't tell me that we exchanged a decent passing season 7 for a better ST game in season 8 (rant over).


I think the passing game is more realistic now. However, regarding screens and wheels, they need to work about as often as they do in real life. Right now against an evenly matched team a screen is at most a 2-3 yard gain. They need a little less predicability.


That's because the entire defense starts moving toward whatever player is being thrown to, before the QB even lets go of the ball. I've never seen an entire defense do that because not everyone is watching the QB at the same time and they also don't react that quickly because if they do, the QB will simply pump fake and throw another direction and burn them.
 
The Duff Man
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Originally posted by lawdawg95
The problem lies in the fact that if you have ONE play called for say 40% on 1st down and 3 other plays called for 20% each here's what happens by my understanding. . . .

EVERY 1st Down that one play has a 40% chance of being called. This doesn't mean that this play is going to get called only 40% of the 1st down plays, it means that each 1st Down play it has a 40% chance of being called and the others only a 20% chance each chance of happening. So just because your 40% play got called last 1st Down doesn't mean that it still doesn't have a 40% chance of being called on the next 1st Down.

And if one play is set for 40% and 3 at 20% obviously that one play is going to get called a lot more often, probably usually more than the 40% you wanted.


While I appreciate your post, your last statement is wrong.

Over the long haul, the play should be used 4/10 times. There will be some games where it gets used more, there will be some where it gets used less. It shouldn't "usually" be called more than 40% of the time. There should probably be a relatively even distribution of instances both above and below 40%. Of course, when you have a short 16 game sample, statistically it still has a good chance of being all over the map and not near 40%.

This is the first season I have started tracking what plays got called and I have noticed in back to back games that a play got called what seems like an inappropriate number of times.

A 40% chance play got called 6 of 7 times (less than 2% probability)
A 33% chance play got called 7 of 9 times (less than 1% probability)
 
datongw
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Originally posted by The Duff Man
Originally posted by lawdawg95

The problem lies in the fact that if you have ONE play called for say 40% on 1st down and 3 other plays called for 20% each here's what happens by my understanding. . . .

EVERY 1st Down that one play has a 40% chance of being called. This doesn't mean that this play is going to get called only 40% of the 1st down plays, it means that each 1st Down play it has a 40% chance of being called and the others only a 20% chance each chance of happening. So just because your 40% play got called last 1st Down doesn't mean that it still doesn't have a 40% chance of being called on the next 1st Down.

And if one play is set for 40% and 3 at 20% obviously that one play is going to get called a lot more often, probably usually more than the 40% you wanted.


While I appreciate your post, your last statement is wrong.

Over the long haul, the play should be used 4/10 times. There will be some games where it gets used more, there will be some where it gets used less. It shouldn't "usually" be called more than 40% of the time. There should probably be a relatively even distribution of instances both above and below 40%. Of course, when you have a short 16 game sample, statistically it still has a good chance of being all over the map and not near 40%.

This is the first season I have started tracking what plays got called and I have noticed in back to back games that a play got called what seems like an inappropriate number of times.

A 40% chance play got called 6 of 7 times (less than 2% probability)
A 33% chance play got called 7 of 9 times (less than 1% probability)


Less than 2% and 1%? You are a lucky man!!!
 
islander1
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Originally posted by datongw
Originally posted by The Duff Man

Originally posted by lawdawg95


The problem lies in the fact that if you have ONE play called for say 40% on 1st down and 3 other plays called for 20% each here's what happens by my understanding. . . .

EVERY 1st Down that one play has a 40% chance of being called. This doesn't mean that this play is going to get called only 40% of the 1st down plays, it means that each 1st Down play it has a 40% chance of being called and the others only a 20% chance each chance of happening. So just because your 40% play got called last 1st Down doesn't mean that it still doesn't have a 40% chance of being called on the next 1st Down.

And if one play is set for 40% and 3 at 20% obviously that one play is going to get called a lot more often, probably usually more than the 40% you wanted.


While I appreciate your post, your last statement is wrong.

Over the long haul, the play should be used 4/10 times. There will be some games where it gets used more, there will be some where it gets used less. It shouldn't "usually" be called more than 40% of the time. There should probably be a relatively even distribution of instances both above and below 40%. Of course, when you have a short 16 game sample, statistically it still has a good chance of being all over the map and not near 40%.

This is the first season I have started tracking what plays got called and I have noticed in back to back games that a play got called what seems like an inappropriate number of times.

A 40% chance play got called 6 of 7 times (less than 2% probability)
A 33% chance play got called 7 of 9 times (less than 1% probability)


Less than 2% and 1%? You are a lucky man!!!


seriously, go buy a lottery ticket tonight!
 
Luzod
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Originally posted by palmer_garnett_95
Originally posted by djgomez33

Originally posted by Vegas_Bronco


I'll crunch our numbers later....but, our first down play was all strong I today....locked it in midway through the game and never went back.

Also, what happened to the passing game? Screen plays and wheel passes aren't worth a shit anymore - all those were solid in S7. We're still missing tackles, like most of you are missing opportunities to find a date, 18-20 times a day

Don't tell me that we exchanged a decent passing season 7 for a better ST game in season 8 (rant over).


I think the passing game is more realistic now. However, regarding screens and wheels, they need to work about as often as they do in real life. Right now against an evenly matched team a screen is at most a 2-3 yard gain. They need a little less predicability.


That's because the entire defense starts moving toward whatever player is being thrown to, before the QB even lets go of the ball. I've never seen an entire defense do that because not everyone is watching the QB at the same time and they also don't react that quickly because if they do, the QB will simply pump fake and throw another direction and burn them.


+1 to that.
 
Luzod
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Originally posted by islander1
Originally posted by datongw

Originally posted by The Duff Man


Originally posted by lawdawg95



The problem lies in the fact that if you have ONE play called for say 40% on 1st down and 3 other plays called for 20% each here's what happens by my understanding. . . .

EVERY 1st Down that one play has a 40% chance of being called. This doesn't mean that this play is going to get called only 40% of the 1st down plays, it means that each 1st Down play it has a 40% chance of being called and the others only a 20% chance each chance of happening. So just because your 40% play got called last 1st Down doesn't mean that it still doesn't have a 40% chance of being called on the next 1st Down.

And if one play is set for 40% and 3 at 20% obviously that one play is going to get called a lot more often, probably usually more than the 40% you wanted.


While I appreciate your post, your last statement is wrong.

Over the long haul, the play should be used 4/10 times. There will be some games where it gets used more, there will be some where it gets used less. It shouldn't "usually" be called more than 40% of the time. There should probably be a relatively even distribution of instances both above and below 40%. Of course, when you have a short 16 game sample, statistically it still has a good chance of being all over the map and not near 40%.

This is the first season I have started tracking what plays got called and I have noticed in back to back games that a play got called what seems like an inappropriate number of times.

A 40% chance play got called 6 of 7 times (less than 2% probability)
A 33% chance play got called 7 of 9 times (less than 1% probability)


Less than 2% and 1%? You are a lucky man!!!


seriously, go buy a lottery ticket tonight!


I lol'd
 
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