Which SS Skill Tree should I get for my custom equipment?
I’m leaning toward Coverage Abilities. Here’s my logic behind this.
Each of these SA’s are enhancements of various attributes.
Change Direction = Agility
Super Vision = Vision
Swat Ball = Jumping?
Sticky Hands = Catching
Closing Speed = Speed
Whereas the Hard Hitter Abilities are basically enhancements of the tackle attribute, and a little bit of the strength attribute with Big/Monster Hit.
So instead of using the CE to add to the Hard Hitter Tree, wouldn’t it be more cost effective to just put SP’s into tackle and get similar results as the SA’s of this tree?
And I’m presuming that a solidly built SS has Agility, Speed and Vision at least soft capped if not 2nd/3rd capped. While, catching & jumping are generally an afterthought and we wouldn’t want to spend our training or SP’s slowly leveling those attributes anyway. So we’d get more value out of putting points in the Coverage tree.
Thoughts?
I’m leaning toward Coverage Abilities. Here’s my logic behind this.
Each of these SA’s are enhancements of various attributes.
Change Direction = Agility
Super Vision = Vision
Swat Ball = Jumping?
Sticky Hands = Catching
Closing Speed = Speed
Whereas the Hard Hitter Abilities are basically enhancements of the tackle attribute, and a little bit of the strength attribute with Big/Monster Hit.
So instead of using the CE to add to the Hard Hitter Tree, wouldn’t it be more cost effective to just put SP’s into tackle and get similar results as the SA’s of this tree?
And I’m presuming that a solidly built SS has Agility, Speed and Vision at least soft capped if not 2nd/3rd capped. While, catching & jumping are generally an afterthought and we wouldn’t want to spend our training or SP’s slowly leveling those attributes anyway. So we’d get more value out of putting points in the Coverage tree.
Thoughts?
Last edited Feb 3, 2009 17:21:53






























