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mikemike778
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Not seen it mentioned much.

Just rolled AE with +1 in it (nothing else) for my power back and just wanted to check its working properly and not broken or anything before I buy it.

Also got +2 agility and +1 QC plus a third piece with +1 Spin (all three pieces for a RB shock).

 
Dianwei32
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It's pretty good. It's working, but sometimes it can be hard to tell because there has been an addition to the PBP replays where the ballcarrier will move forward a half yard or so almost every play (falling forward I guess?), sometimes it can be difficult to distinguish this from Dive for Yards, but sometimes it is very easy (I had one play where the FS, SS, and a CB converged for a gang tackle, and my HB triggered Dive for Yards and leaped 3 yards downfield, ending the play 2 yards behind the defenders).

However, I would take the +2 Agility +1 QC, unless you are a Power HB with some pre-existing points in D4Y (3-4). If you are Combo/Elusive (or have no points in D4Y), then the Agility and QC will be vastly more useful.
Last edited Feb 3, 2009 17:24:28
 
tautology
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Originally posted by Dianwei32
It's pretty good. It's working, but sometimes it can be hard to tell because there has been an addition to the PBP replays where the ballcarrier will move forward a half yard or so almost every play (falling forward I guess?), sometimes it can be difficult to distinguish this from Dive for Yards, but sometimes it is very easy (I had one play where the FS, SS, and a CB converged for a gang tackle, and my HB triggered Dive for Yards and leaped 3 yards downfield, ending the play 2 yards behind the defenders).

However, I would take the +2 Agility +1 QC, unless you are a Power HB with some pre-existing points in D4Y (3-4). If you are Combo/Elusive (or have no points in D4Y), then the Agility and QC will be vastly more useful.


Seconded, both paragraphs are right on the money.
 
mikemike778
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Originally posted by Dianwei32
It's pretty good. It's working, but sometimes it can be hard to tell because there has been an addition to the PBP replays where the ballcarrier will move forward a half yard or so almost every play (falling forward I guess?), sometimes it can be difficult to distinguish this from Dive for Yards, but sometimes it is very easy (I had one play where the FS, SS, and a CB converged for a gang tackle, and my HB triggered Dive for Yards and leaped 3 yards downfield, ending the play 2 yards behind the defenders).

However, I would take the +2 Agility +1 QC, unless you are a Power HB with some pre-existing points in D4Y (3-4). If you are Combo/Elusive (or have no points in D4Y), then the Agility and QC will be vastly more useful.


Pure power back with no points in DFY (except from CE).

Went for the agility/QC option anyway and then rolled again (to even up TP between my players) and got a DFY and +1 agility combo next roll. What do you think now (the agility/QC only cost 25k so is ditchable)

 


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