Originally posted by BigRick70
IMO you can afford to stay on creative route running. Your TE barely looses speed on his cuts.
I would follow Mob-6's advice and pump speed a little bit... while you can't take advantage of your high agility with fakes or spins, you can use speed to outrun the defender to get that separation.
Maybe, not sure. My plan going into this build was to have speed at 2nd cap max and be used as a short/med yardage, 3rd down/GL option. At Lvl 32 I'll have 90+ agi which is ~30 more than the LB's and SS's covering me. Also, if I get Route Run to 10 or so then I'll have a nice bonus to speed (and agility obviously) to help get some separation. Thanks for the input though, appreciate it
IMO you can afford to stay on creative route running. Your TE barely looses speed on his cuts.
I would follow Mob-6's advice and pump speed a little bit... while you can't take advantage of your high agility with fakes or spins, you can use speed to outrun the defender to get that separation.
Maybe, not sure. My plan going into this build was to have speed at 2nd cap max and be used as a short/med yardage, 3rd down/GL option. At Lvl 32 I'll have 90+ agi which is ~30 more than the LB's and SS's covering me. Also, if I get Route Run to 10 or so then I'll have a nice bonus to speed (and agility obviously) to help get some separation. Thanks for the input though, appreciate it






























