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Forum > Position Talk > WR Club > Route Running / Improvisation Tactics
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sinjis
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Heh, just keep thinking high agility receivers are horrible. Better still, keep saying it. Suits me just fine.
 
Mob-6
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Originally posted by arcbee007

If there anything that I hate is when people like you have to question ever single detail in a situation which doesn't require it. So for harshmellow sake I took a pic of my build yesterday.

http://i103.photobucket.com/albums/m153/arcbee007/Proof.jpg


How do we know that is your screenshot and not someone else's screenshot of your build?
 
ChicagoTRS
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Originally posted by UnderDogs
Originally posted by Jack Del Rio

Anyone going to try this out? I think it'd finally give some value to those horrible high agility low speed WRs that are out there doing nothing up to this point.


Yeah low speed high agility receivers fucking suck. what is this guy thinking.
http://goallineblitz.com/game/player.pl?player_id=179463


What exactly does that prove...he scored 25 of his 36 TDs against gutted teams and the build is closed.
 
ChicagoTRS
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Originally posted by arcbee007
Originally posted by harshmellow

That guy's build is closed, how do we know you're not just making stuff up?


If there anything that I hate is when people like you have to question ever single detail in a situation which doesn't require it. So for harshmellow sake I took a pic of my build yesterday.

http://i103.photobucket.com/albums/m153/arcbee007/Proof.jpg

As you can see my previous post stated that High Agility players can become effective. My build doesn't reflect that. Yet it still doesn't say I don't believe that high agility (low speed) WR's with decently high SA's will make a impact.Also it not like new members will copy players are going to even copy this so that why I'm posting it. Also if anyone has questions about SA's you can look back at a few of my games because I remember there being a few plays involving a ton of SA's going off. Just forget the game, so your going to need to go looking.


What exactly does this screenshot prove? You do not really have high agility for your level...you have a ton of SAs and your player has mediocre stats at best. All his PR TDs came against gutted teams.

You state that you think that high agility players with a ton of SAs can make an impact. Maybe they can and maybe they can't but I have yet to see good proof of this and what is the point? I could show you many speed based receivers with no SAs that make a definite impact.

IMO adding SAs to a WR before at minimum level 32 (preferably lvl40)...will hurt the players longterm development. There is a place for SAs but agents should treat them more like vet skills...no need for them until you have the base build solid...they are enhancers not building blocks.
 
Mob-6
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Originally posted by ChicagoTRS
Originally posted by UnderDogs

Originally posted by Jack Del Rio


Anyone going to try this out? I think it'd finally give some value to those horrible high agility low speed WRs that are out there doing nothing up to this point.


Yeah low speed high agility receivers fucking suck. what is this guy thinking.
http://goallineblitz.com/game/player.pl?player_id=179463


What exactly does that prove...he scored 25 of his 36 TDs against gutted teams and the build is closed.


That build was open a few weeks ago. I had a big argument with the owner about the importance of carrying. The WR had low 70s or high 60 speed and seemed to have high attributes in everything else. Was very surprising to see the build was successful enough to net him 140 catches in the high level league he was in.
 
arcbee007
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Originally posted by ChicagoTRS
Originally posted by arcbee007

Originally posted by harshmellow


That guy's build is closed, how do we know you're not just making stuff up?


If there anything that I hate is when people like you have to question ever single detail in a situation which doesn't require it. So for harshmellow sake I took a pic of my build yesterday.

http://i103.photobucket.com/albums/m153/arcbee007/Proof.jpg

As you can see my previous post stated that High Agility players can become effective. My build doesn't reflect that. Yet it still doesn't say I don't believe that high agility (low speed) WR's with decently high SA's will make a impact.Also it not like new members will copy players are going to even copy this so that why I'm posting it. Also if anyone has questions about SA's you can look back at a few of my games because I remember there being a few plays involving a ton of SA's going off. Just forget the game, so your going to need to go looking.


What exactly does this screenshot prove? You do not really have high agility for your level...you have a ton of SAs and your player has mediocre stats at best. All his PR TDs came against gutted teams.

You state that you think that high agility players with a ton of SAs can make an impact. Maybe they can and maybe they can't but I have yet to see good proof of this and what is the point? I could show you many speed based receivers with no SAs that make a definite impact.

IMO adding SAs to a WR before at minimum level 32 (preferably lvl40)...will hurt the players longterm development. There is a place for SAs but agents should treat them more like vet skills...no need for them until you have the base build solid...they are enhancers not building blocks.



It truly hard to reply back to a statement like this. Or atleast I find so. Well I'm going to give a try CTRS.

Showing my build as you said was pointless and I agree, just at the moment I felt that it was needed to get my statement across. Which I did till you stood up and spoke your opinion. Which I thank u.

The point of High Agility is to be more agile of player on the field. Speed WR's are simply striaght line guys. I can understand that. Yet even if hasn't been proven that Agility WR's are effective, still doesn't prevent someone from attempting. Just picture a 80+ Agility WR's with a minimum of 65 Speed, with 10 in FS and QC and 7-8 in the rest of the Speedster SA's. WOuldn't you want to see what this kind of built could do? Even if in the end it may not be as effective.

CTRS I already knew my guy was medicore. If I had boosted in the first few season, then he would be above average on his best day.

Other then that I can't really say anything else seeing as I just be rambling on. So all I ask is that you watch my WR's mabye once or twice this season and see what happens with 80+ Agility (thanks to my second set of EQ ).
Last edited Dec 30, 2008 13:39:06
 
ChicagoTRS
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Nothing wrong with experimenting...

Instead of 80+ agility why not go for 100+ agility and see what it can really do?
Would take a bit longer to get the build perfect but by ~lvl40 you should have a balanced WR with extreme agility.

I just do not think 80 is enough...as CBs are going to have 60+ agility...want a bigger disparity...to prove out the build.
 
Mob-6
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Arcbee, I think the new setting for improvising routes play right into the hands of your build with the high HF and Juke. If I had your build (and I don't so obviously I won't be hurt if you don't like my suggestions), I would go for 100 improvised routes. Get your catching to softcap and start plugging agility as ChiTRS says, that'll increase the chance to fake and could make you a monster. The HF, Spin, Juke, agility, catching and speed are all you really need to add from here on out.

Chicago, are you in Chicago or just like the town name? If so what part?
 
arcbee007
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Originally posted by Mob-6
Arcbee, I think the new setting for improvising routes play right into the hands of your build with the high HF and Juke. If I had your build (and I don't so obviously I won't be hurt if you don't like my suggestions), I would go for 100 improvised routes. Get your catching to softcap and start plugging agility as ChiTRS says, that'll increase the chance to fake and could make you a monster. The HF, Spin, Juke, agility, catching and speed are all you really need to add from here on out.

Chicago, are you in Chicago or just like the town name? If so what part?


I'm actually going to try that. Just waiting for the funds for second set of EQ to do so.
 
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