stephenott
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Xelstyle
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1) Stiff armed the LB
2) Juked the SS
3) First Step activated
4) Couple of Quick Cuts
I may be wrong though.
2) Juked the SS
3) First Step activated
4) Couple of Quick Cuts
I may be wrong though.

miniacalz
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in my opinion (of very limited experience)
1) high agility + quick cut versus low agility on the LB contributed to a bad tackle which leads to a stiff arm on the LB
SS just has low agility, and everything else is just regular running stuff (speed/agility/quick cut)
1) high agility + quick cut versus low agility on the LB contributed to a bad tackle which leads to a stiff arm on the LB
SS just has low agility, and everything else is just regular running stuff (speed/agility/quick cut)
Rod Smart
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Originally posted by freepawn
1)Bad defender
2)Bad defender
3)Bad defender
4)Bad defender
awesome
1)Bad defender
2)Bad defender
3)Bad defender
4)Bad defender
awesome
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