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Forum > Position Talk > WR Club > Possession/Agility Receiver boosted
bossinthe831
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Thanks for the input guys
Last edited Nov 11, 2008 17:05:32
 
Mob-6
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Route Run at 8?

Did you do that before or after FS/QC?

What sort of effect have you noticed from RR? Just curious.


Back to your post, throw the EQ 3 points into speed and use your 15 sp in the possession tree aiming to get them all to level 6 (or plug route run to ten first).
 
TtD
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Or as an alternative to throw up there. You could just throw them into jumping or vision for a slight but noticeable improvement on shorter/medium passes. Jumping would probably be more noticeable on a possession build immediately than mob's 2nd suggestion, but similar idea overall.
 
Blamo
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Wow. That's a lot of agility. I'd put the equipment into agility so it's at 80, and see if spin/juke can maybe help you pick up a few extra yards after the catch?
 
Mob-6
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The problem with that though is he has no points in spin or juke right now. He's level 39. I would enhance what he has already got in SAs. Not start going in a completely different direction. At level 20 maybe, at 39 no.
 
bossinthe831
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Originally posted by Mob-6
Route Run at 8?

Did you do that before or after FS/QC?

What sort of effect have you noticed from RR? Just curious.


I did the route run first. Got it to 6 (without equip) last year before the season started. Then as the season went along I used my level ups towards first step, and when I got a +3 speed +1 quick cut advanced equipment, I threw some points in quick cut and saw a pretty good improvement. Then right before the playoffs I leveled and threw another point in route run to take it to 7 (without equip) and look how he did in the playoffs last year. 91 yards a game and 5 TD's on our way to a championship. I'm a strong believer in route run (from results) but I don't know if it's worth it or not to keep investing in at while it's already a high level. Any other questions?

Originally posted by Mob-6
Back to your post, throw the EQ 3 points into speed and use your 15 sp in the possession tree aiming to get them all to level 6 (or plug route run to ten first).


So you think speed is where I should put the equipment? A nice round 80 in agility would look nice as well... That's where I'm really torn. With my 13 SP's I don't know weather to max route run, maybe work some sticky hands, or even add some more to quick cut? So many options.

Originally posted by TtD
Or as an alternative to throw up there. You could just throw them into jumping or vision for a slight but noticeable improvement on shorter/medium passes. Jumping would probably be more noticeable on a possession build immediately than mob's 2nd suggestion, but similar idea overall.


I don't know about vision. Some people are high on it, others aren't. I think it helps you catch but I don't know if it's worth putting too many more SP's into it. Jumping was actually one of the idea I had, maybe soft-cap that, then again I would have to use all my SP's on that at one time and I don't like to throw all my eggs in one basket.
Last edited Nov 9, 2008 00:49:12
 
TtD
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Vision is very much a polishing stat. You get the raw build where you want it, and vision adds a little better performance around the edges. As far as jumping goes, i'd take it to at least soft cap before pushing the higher possession stats, simply because it's a main stat those SAs seem to work off.
 
bossinthe831
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Any final opinions before I edit out the build?
 
PackMan97
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Originally posted by bossinthe831
Level 39: I have 8 SP's left from boosting and am not sure with what to do with them. Plus 3 equip points and 5 more SP's from my next level up.

Strength: 27.11
Blocking: 15.23
Speed: 74.02
Tackling: 7
Agility: 77.51
Throwing: 7
Jumping: 38.49
Catching: 50.63
Stamina: 36.69
Carrying: 29.97
Vision: 38.81
Kicking: 10
Confidence: 37.65
Punting: 9
8-3-3-3-3 - custom
4-5(advanced equip)-2-0-0

Speed and agility are both at the 3:1 cap, I'm training jumping and strength currently with occasional carrying. I'm temped to add 4 SP's to sticky hands and get that to 5. I also wouldn't mind adding to quick cut and maybe maxing route run. Any advise/insight or help is appreciated.


More jumping and vision are easy answers. Both will help. However, you are a catching machine and don't have many problems with pass deflections.

With that kinda of agility, you could probably hit spin and head fake and see good results.

I'm thinking more speed may be worth it as well.

So many choices! Your build definitely makes me want to get my AGI and RR up! And my vision and stamina!
 
Iversen
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Stamina to cap imho .

Really helps you perform late in the game .
 
bossinthe831
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Well I threw a point in route run and sticky hands which left me 2 SP's left. I'm going to level in 2 games so I'll spend those 7 SP's most likely on jumping to softcap it with a few more training sessions as well. Then train stamina-confidence and vision-confidence until the end of the year when I can softcap those. Will probably split my equipment into 2 speed 1 agility with the level 40 upgrades.

Also, Packman, can you edit out my build? I don't want to leave it open to the public any more just in case
Last edited Nov 11, 2008 17:41:43
 


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