Do these SA's only activate once a catch has been made or do they work while the route is being run? The reason I ask is that on another thread people were speculating that reason a CB got burned was because the WR had high quick cut and head fake. However, I was always under the impression that those abilities only activated once the pass was caught. Anyone have any insight?
knudlen
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juke as well. spin obviously only after the catch, but the other 4 speedsters help you both get more catches and more YAC. the possession ones do not.
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