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Forum > Position Talk > CB Club > Jumping Catch Adv. Equips
Kwill-bot
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Rolled a +2 Jumping, +1 Jump Catch AE.

Think it's worth it for a CB?
Last edited Oct 3, 2008 06:45:08
 
cornerbackX24
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ffs double post
Last edited Oct 3, 2008 14:07:15
 
cornerbackX24
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Would be except for the fact that the Jump catch AE is part of one of the WR special ability trees...

A CB has no jump catch ability that he can boost
 
Kwill-bot
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Originally posted by cornerbackX24
Would be except for the fact that the Jump catch AE is part of one of the WR special ability trees...

A CB has no jump catch ability that he can boost


Bort has confirmed that Adv Equipment SA boosts work even when the position doesn't have them in their tree.
 
cornerbackX24
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Yes and? What do you think 1 single point in a certain skill does?

I said it before and now say it again: I my for my part would never drop one of my (regular) equipment parts (which give me +4 as lvl 24 equipment) for a single point plus a little something in any SA. Simply not worth it.
 
slyraje
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Originally posted by cornerbackX24
Yes and? What do you think 1 single point in a certain skill does?

I said it before and now say it again: I my for my part would never drop one of my (regular) equipment parts (which give me +4 as lvl 24 equipment) for a single point plus a little something in any SA. Simply not worth it.


You've got to consider that you can upgrade this advanced equipment, though. You don't have to equip it right away. I'm not sure how long it will take, but eventually that piece of advanced equipment will have what his regular equipment has plus the extra jumping and SA, which are also upgradeable.

I personally don't think the advanced equipment is as useful for higher level players. Maybe one or two pieces if they are really good. For players just getting started, advanced equipment would be awesome.
Last edited Oct 4, 2008 09:55:50
 
shepster
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honestly don't see benifit to special equ.
cost 8 tokens (for +1) which buy 2 permanent ability points
then a recent message states it got watered down? add everyother equ lvl 16/32
low lvl cannot afford most the $450 bought only deal i see starting out.

>>higher levels it may work haven't got there yet.
the +2 Jump not bad but i suppose jump not alot of exp pt put in so a good piece for a while i think by time 8 tokens are added up thats 2 permanent instead of +1
Last edited Oct 5, 2008 11:18:13
 


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