Bort's answer in this thread:
http://goallineblitz.com/game/forum_thread.pl?thread_id=1092304&page=last#8478602
Originally posted by Bort
Originally posted by jdupuy3
Originally posted by Sledge
Bort had wanted long passes to be at about a 50% completion rate. Last season it was way above that. Hence the increased incomplete's on long pass's.
If you go with a short passing game you will get many more completions, just like a real life west coast offense.
Good explanation. However, there are other ways to show that. Missing wide open WRs does not tend to happen at a 50% rate. If the passes REALLY ARE over or underthrown, reflect that somehow in the animation or in the play-by-play. Something like incomplete -overthrown or incomplete-underthrown would be spectacular. We need something to combat the 2D vagueness.
Hm, I will have to think about how to do that, cuz it's not a bad suggestion. Most of the time these incompletes that look "on the money" are actually hitting the ground or the WR's shoes, so too low to catch. Either the throw was bad, or the WR didn't have the vision or agility to make the comeback move in time.
http://goallineblitz.com/game/forum_thread.pl?thread_id=1092304&page=last#8478602
Originally posted by Bort
Originally posted by jdupuy3
Originally posted by Sledge
Bort had wanted long passes to be at about a 50% completion rate. Last season it was way above that. Hence the increased incomplete's on long pass's.
If you go with a short passing game you will get many more completions, just like a real life west coast offense.
Good explanation. However, there are other ways to show that. Missing wide open WRs does not tend to happen at a 50% rate. If the passes REALLY ARE over or underthrown, reflect that somehow in the animation or in the play-by-play. Something like incomplete -overthrown or incomplete-underthrown would be spectacular. We need something to combat the 2D vagueness.
Hm, I will have to think about how to do that, cuz it's not a bad suggestion. Most of the time these incompletes that look "on the money" are actually hitting the ground or the WR's shoes, so too low to catch. Either the throw was bad, or the WR didn't have the vision or agility to make the comeback move in time.






























