Originally posted by Dpride59
I just find it funny that certain running plays are unusable vs socal. No play should be 100% tfl, and that is the case, you're asking for a removal NAO, and by running completely oop'd plays it is going to expedite the process.
I always thought deep passing was over powered, but now that it has been fixed, you can't allow the D to get auto sacks anytime a te runs a route, otherwise its just a broken game. That's what we have ATM, and it has to get addressed. I couldn't care less if they nerf the movement on the DPC of the DLine and LBs. Still wouldn't fix the blocking AI. As long as we can determine the coverage assignments on defense I wouldn't have an issue. Got lots of sacks before the DPC and we'll get lots of sacks with whatever comes next season.
It will hurt the guys who manipulate the DLine to screw up the blocking and don't blitz more than it will me tbh. At least we try to send more blitzers than there are blockers. Those that use the 3 and 4 man pass rushes that make the OLine do stupid things aren't going to know what to do with themselves if that ever gets fixed.
and QQ
