slip second or third string in instead of making the opposition better.
Raid
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Originally posted by seayjoel
Look this guy is a product of cruise Control http://goallineblitz.com/game/player.pl?player_id=1039944&playoffs=0 it inflates stats for the opposition to
FU, Buzz makes his own stats... if he was in a 21 capped league he would do a shit ton better.

Look this guy is a product of cruise Control http://goallineblitz.com/game/player.pl?player_id=1039944&playoffs=0 it inflates stats for the opposition to
FU, Buzz makes his own stats... if he was in a 21 capped league he would do a shit ton better.

slydersneak
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you posted this , I knew cruise control would come back to bite someone in the ares
riginally posted by Bort
Originally posted by SCACE
Originally posted by Bort
Originally posted by SCACE
Originally posted by Bort
Originally posted by PatricktheDookie
It has been brought back because of this being brought in bort!
Bort, check out what Hud said. It could be up to the coordinator or owner to decide which players' endorsements should be active.
A team with several endorsements has a benefit of being able to tailor a gameplan that takes advantage of specific endorsements, so the original endorsements are not worthless.
I actually prefer the random method. It encourages endorsed players to spread the wealth more by going to different teams.
That is the best suggestion so far (max 3 pieces in use any game)
Yes, I think that solves the problem of too many endorsements on one team nicely. It would be very easy to add, too, before tomorrow's games start.
So...if we do that, let the current peeps keep their items, and then do a second run limited by team, that pretty much covers most bases, no?
I think so - I assume there will be some sort of limit (4 per team max?) imposed on the second run to spread the wealth? And for future endorsement runs, there may or may not be a limit?
I still think how Fame is calculated needs a big, long look.
Yes, the re-run would (as currently set) limit it to stop adding to a team's players if they have 2 or more already, including existing stuff.
I think stats and fame in general need a long look. It's hard when some people enjoy running up the score and others despise it. Just look at the "cruise control" debate.
riginally posted by Bort
Originally posted by SCACE
Originally posted by Bort
Originally posted by SCACE
Originally posted by Bort
Originally posted by PatricktheDookie
It has been brought back because of this being brought in bort!
Bort, check out what Hud said. It could be up to the coordinator or owner to decide which players' endorsements should be active.
A team with several endorsements has a benefit of being able to tailor a gameplan that takes advantage of specific endorsements, so the original endorsements are not worthless.
I actually prefer the random method. It encourages endorsed players to spread the wealth more by going to different teams.
That is the best suggestion so far (max 3 pieces in use any game)
Yes, I think that solves the problem of too many endorsements on one team nicely. It would be very easy to add, too, before tomorrow's games start.
So...if we do that, let the current peeps keep their items, and then do a second run limited by team, that pretty much covers most bases, no?
I think so - I assume there will be some sort of limit (4 per team max?) imposed on the second run to spread the wealth? And for future endorsement runs, there may or may not be a limit?
I still think how Fame is calculated needs a big, long look.
Yes, the re-run would (as currently set) limit it to stop adding to a team's players if they have 2 or more already, including existing stuff.
I think stats and fame in general need a long look. It's hard when some people enjoy running up the score and others despise it. Just look at the "cruise control" debate.
slydersneak
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So Bort does cruisecontrol affect fame? with so many teams going slow build how does that effect the higher levels that are playing against them for fame points?
slydersneak
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Bort what affect does cruise control have on the new MVP endorsement?
All these things I feel will be affected by cruise control!
can you post something, Like how have you considered cruise control for the lower level conferences
All these things I feel will be affected by cruise control!
can you post something, Like how have you considered cruise control for the lower level conferences
slydersneak
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Originally posted by slydersneak
Bort what affect does cruise control have on the new MVP endorsement?
All these things I feel will be affected by cruise control!
can you post something, Like how have you considered cruise control for the lower level conferences
Can you see yourself posting in this topic?bort!
you mighten find it a problem but it definitatly is as it seems to affect Fame, XP,Endorsements as a magor let alone place good teams below the line unable to compete on a fair growth rate of the opposition!
IE IF 2 teams with the same ranking face 1 team but spread thru the season . which team should score more?By your cruise control effect it hurts the l team that faces the oppenent last even though the level difference stays the same!
Bort what affect does cruise control have on the new MVP endorsement?
All these things I feel will be affected by cruise control!
can you post something, Like how have you considered cruise control for the lower level conferences
Can you see yourself posting in this topic?bort!
you mighten find it a problem but it definitatly is as it seems to affect Fame, XP,Endorsements as a magor let alone place good teams below the line unable to compete on a fair growth rate of the opposition!
IE IF 2 teams with the same ranking face 1 team but spread thru the season . which team should score more?By your cruise control effect it hurts the l team that faces the oppenent last even though the level difference stays the same!
slydersneak
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what effect does cruise control have on the MVP race ? and how is this controlled against an team thats gutted half way thru the season ?
MessorLord
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slip the second string in to give them reps on some exp. if teams can afford it a thrid string too.
Mofo
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Cruise control has just become a crutch for Bort/testers to fall back on and say thats why guys aren't producing
Edit : in blow out games at least
Edit : in blow out games at least
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