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Forum > Goal Line Blitz > Q&A Archives > Player Archetypes Discussion - Improvements to player development
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Guppy, Inc
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i just hope that we dont get everyone rushing off to make the same few types resulting in an overabundance of some and shortages in others. with all the new qb/hb types, i can see another mass rush to overcreate them
 
MC_Hammer
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pretty much guaranteed to happen Guppy
 
Whatsdafus
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Originally posted by MC_Hammer
All that really means is those that live on GLB will have an advantage for a while again until everyone else catches up.
Doesn't make the changes suck though.


No all it means is change the system some so the base casual glb player dumbs his 20 bucks in while the hardcore players who dump hundreds get pissed off and stop buying


 
kretchfoop
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They could have just done this correctly by making the size at player creation become a factor in auto-level gains by position and created a guide to establishing certain archetypes of players. I don't like them pigeon holing players with actual labels like that.

While this makes them code a little bit more, it makes size matter (every woman knows it does) and eliminates this garbage. The current size shit is stupid as it means nothing in the long term development of players.
 
IggyWH
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Originally posted by Guppy, Inc
i just hope that we dont get everyone rushing off to make the same few types resulting in an overabundance of some and shortages in others. with all the new qb/hb types, i can see another mass rush to overcreate them


TBH, I actually liked this. It's why my first 2, and 3 of my first 5 players were O-linemen. I've never had a problem finding them good homes.
 
Fumanchuchu
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Originally posted by Mr Sinister
I've seen players in the NFL move from DE to LB, I've seen LGs move to RG. It happens all the time. No the reason is you want the cash.

A skills player doesn't change his position as often, but it does happen, look at Kordell Stewert, or any other QB who moved to a TE, or WR when getting out of college.

The idea is to take people and make it so they have no choice in what their players do. You build it, and you are stuck with it, unless you decide to retire him and start over. Or in other words, buy more flex.

This is just a shallow attempt to get people to look at something fancy, and say wow, I need that, and they will buy more flex in the long run.... Nothing more.


If you think the new system is more restrictive than the old one, you are misunderstanding the new system. The build process remains exactly the same only we now have 4 times as many places to start from. AND we get to pick a extra SA to customize even more. You will have just as much ability to change course mid stream as you do now, (not a good idea now, wont be then either).

[edit]HOLY CRAP 83 PAGES! this quote was from 60 pages ago.
Edited by Fumanchuchu on Feb 9, 2010 00:51:51
 
BlakeDawg
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now taking bets on how soon itll take to make this thread to 100 pages.
 
ellavator
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Originally posted by Whatsdafus
No all it means is change the system some so the base casual glb player dumbs his 20 bucks in while the hardcore players who dump hundreds get pissed off and stop buying

Nah cuz they have everyone's feedback from the flex survey and so they know the obsessed ones will keep paying no matter what and the casual gamers will only pay if they do something new. So we do something new and everyone pays
 
IggyWH
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Originally posted by BlakeDawg
now taking bets on how soon itll take to make this thread to 100 pages.


You'll just Pete Rose it with your multi.
 
BlakeDawg
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Originally posted by IggyWH
You'll just Pete Rose it with your multi.


all proceeds go to haitii
 
Doug_Plank
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"One of the purposes of the archetypes in addition to giving more options for you to build a player is to simplify game planning. DC's will now be able to tag an offensive player by archetype. This will allow DC's to set up AI's ahead of time without a constant need for changing due to different tagging requirements."

seems a bit far-fetched to me

 
IggyWH
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Originally posted by BlakeDawg
all proceeds go to haitii


Your dog Haitii?

http://www.europeanfriendship.de/images/haitii.jpg
Edited by IggyWH on Feb 9, 2010 00:55:02
 
BlakeDawg
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Originally posted by IggyWH
Your dog Haitii?

http://www.europeanfriendship.de/images/haitii.jpg


haitii is the pw to my swiss bank account...
 
Samythe41
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page 84? not sure if anyone will read this.
i like the idea very much.

But I think the whole SA stuff could be improved even more.

Let us build the whole tree, chosing each SA between 3 or 4.

for example : CB, 1st level :

chose between first step, wrap up tackle, swat ball.
say if I pick first step,
next level I can pick between change direction, blitz and return man.
If I pick swat ball, I can pick between change direction, sticky hands and... I have yet to think about it but you get the idea.
 
blln4lyf
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Originally posted by TrevJo
Wow, where do I start with this reckless overkill? How about:

Things that I find unbelievable
QBs actually had Carrying removed as a minor. Do you have any idea how good of a grip on the ball NFL QBs have to hang on during those blindside sacks?
Scrambling QBs have a penalty to turn the shoulder? How do you think Donovan McNabb starts half of his scrambles?
WRs still don't have blocking as a minor, and possession archetype WRs don't even have strength. WHAT. THE. F***.
HBs now don't have blocking as a minor either? If I had a dollar for every time some announcer said, "The key to any young running back getting on the field is his pass blocking," I'd be a rich man.
Possession WRs get half the ALGs of Speed, weigh 20 pounds more, and get a penalty to First Step? Do they at least get to start 5 yards past the line of scrimmage? My God.
FB Scat Backs don't even have blocking as a minor, wow. Why bother? Tag that bitch and he is useless.
Combo TEs have to be 250 lbs minimum? Tony Gonzalez weighs 2 43.
No balanced OL? What's so bad about well-rounded players?
Speed DL with a bonus to Swat Ball and Strength DL with a penalty? It's the big power guys that knock down passes, because they're bull-rushing and then getting their hands in the air at the last second. Speed DEs are down low trying to turn the corner or spin back inside.
Blitzing LBs have strength as a minor? Good call, Demarcus Ware and James Harrison are real pussies. Oh and they will probably be in the 2012 Olympics for the high jump, apparently. Because that's what blitzing LBs do, they jump really high a lot.
Zone Specialist DBs have a bonus to Super Vision, yet pump fakes for some reason in GLB (for whatever reason) have way more effect on man coverage than zone. lol
Zone Specialist DBs trade Jumping for Tackling. Let's hope QBs don't figure out to throw over their heads in those zones.
No balanced K/P? Same comments as for OL.
No special teams WRs? Do you guys realize WRs play a big role in coverage units at every level of football? And why on earth do WRs still cost 300 flex?

Don't get me wrong, I think the general idea of archetypes is good. But I felt that the original distribution of ALGs was bad, and it's still bad. Archetype the SAs and make height/weight more flexible, don't archetype the ALGs, imo. At least the old ALGs forced people to invest something into realistic skills that weren't as sexy. Now they'll just completely ignore football fundamentals at their whim. I feel sorry for the Coach class, these prima donnas are going to be a nightmare to babysit.

Also a question, sorry if this has been answered already, I've only read through page 13. What happens to your Penalty SA if you have 0 in it. Does it count as -2?


Bolded for the worse that you mentioned.
 
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