Originally posted by
I understand what you are saying about the blowout nerf however the play I showed was in the first quarter at the 11:11 mark with a 7-0 lead. No way the nerf had kicked in that soon. As for Kerney's build, I already stated that his was not the best out there however when you have a 16 level advantage I find it a bit ridiculous that he can't get around a level 24 OT. Again stupid...You can't expect to get a sack on every play. That means you'd get like 60 sacks a game, lol. It's very likely that later in the game you would have started to compound plenty of sacks, at random intervals. But the nerf kicked in, and like I said, unless you are lucky enough to get your numbers in the early series of blowout wins, you're basically rolling a dice the rest of the way.
Here is a perfect example.
My DE Manny Calavera vs. a Lvl.1 gutted team.
http://goallineblitz.com/game/game.pl?game_id=326271He finished with 1 sack and 1 hurry against a team that threw the ball 115 times.
If you watch the play by play, this is because another DE of mine, Grueso, was breaking free on all the plays he was early in the game, beating him to the sack or hurry. Usually this isn't a problem, because it balances out as the game goes on, but because the nerf kicked in by the end of the first quarter, he was hopeless the rest of the game to compound any kind of stats, meanwhile the player opposite of him put up 11 sacks, with like 8 of them before the nerf. These players are built almost exactly the same.
You have to get your numbers early in blowouts, or you wont get much at all most of the time unfortunately.