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Forum > Goal Line Blitz > Power through, lower the shoulder, and spin. juke and head fake. Which of these are still kicking butt?
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whodey08
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Originally posted by tpaterniti
No one is going to change their minds anyway so not much of a discussion.


That's the problem in the world now.....there are no more discussions but rather "I;m right and your wrong" talks.

 
Saris
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nm
Edited by Saris on Feb 13, 2013 14:12:00
 
Dub J
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Originally posted by whodey08
That's the problem in the world now.....there are no more discussions but rather "I;m right and your wrong" talks.



That's BS. People have discussions all the time. I'm right and you know it.
 
Robbnva
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Originally posted by whodey08
That's the problem in the world now.....there are no more discussions but rather "I;m right and your wrong" talks.


Qft
 
tpaterniti
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Originally posted by Robbnva
Nowhere in that post does it say natural maximum speed


Originally posted by Saris
It's in the changelog (June 13, 2009.):

- First Step has been updated to not only improve acceleration as it normally does, but it actually increases max velocity briefly when it goes off. This allows those with very high agility to still see some benefit from the skill.


Max velocity = maximum natural speed. Bort is saying it increases their acceleration and also makes them go at a higher top speed than they could normally go based on their attributes alone.
 
bigtisme
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Originally posted by Robbnva

Qft


why do you quote this?

Haven't you spent most of this thread trying to prove jd wrong?
 
Homage
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Robb officially fucking dumb.

VELOCITY is essentially SPEED in general terms. (does it change the attribute? No. But your maximum velocity is limited by your speed.)

Only key difference in this situation is velocity is cartesian and speed is scalar... however for what you want, they're p much the same fucking thing.
 
Robbnva
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Originally posted by tpaterniti
Max velocity = maximum natural speed. Bort is saying it increases their acceleration and also makes them go at a higher top speed than they could normally go based on their attributes alone.

Ok then I'm confused about something but I won't dare post it here.
 
Homage
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and I'm being much kinder than jd would be with you... so take it for what it is.
 
Darkstrand
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so what kind of strength/carry do I need to make power through fire a lot?

What kind of agility do I need for juke? Does vision really matter?
 
Homage
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Originally posted by Darkstrand
so what kind of strength/carry do I need to make power through fire a lot?

What kind of agility do I need for juke? Does vision really matter?


vision matters for fakes, or else Slot Machine wouldn't be showing ridiculous values
 
Robbnva
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Originally posted by bigtisme
why do you quote this?

Haven't you spent most of this thread trying to prove jd wrong?


No I spent most of the thread trying to explain how I see things from my perspective.
 
Robbnva
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Originally posted by Homage
Robb officially fucking dumb.

VELOCITY is essentially SPEED in general terms. (does it change the attribute? No. But your maximum velocity is limited by your speed.)

Only key difference in this situation is velocity is cartesian and speed is scalar... however for what you want, they're p much the same fucking thing.


I'm more confused if anything.
 
Homage
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Originally posted by Robbnva
I'm more confused if anything.


http://www.physicsclassroom.com/class/1dkin/u1l1d.cfm
 
Darkstrand
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Originally posted by Homage
vision matters for fakes, or else Slot Machine wouldn't be showing ridiculous values


ahh that's a good way of looking at it.

does strength really matter for LTS and PT though? I see so many dismal power backs
 
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