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Forum > Suggestions > Fix the Hurries to Bad Pass Ratio
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Big Poppa
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Originally posted by xeef
Basic troubleshooting, if something was working, and then you changed something and it doesent work anymore, 99 percent of the time, its what you changed.

You are telling me people CHANGED their builds in one off season and people CHANGED the way they ran offense in one off season?

cmon... high school QBs are better than this. you dont have to be Tom Brady to not suck. Even a JFL QB wont get hurried by a guy that hasnt crossed the line of scrimmage yet.

Its clear that some players up high whined, and they changed the sim so THEIR players would look realistic, while screwing over everyone else's. They have done this for 25 seasons, then those same players tell you to FIXURBUILDS.

EDIT: quoted the wrong person, but you get the point.


This is what I'm screamin too... FIXURGAME GLB..
 
ytwins
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Originally posted by Jay89
Yes its called playing CPU teams lol. Go look at his teams wins so far.


I don't know what you are talking about my teams haven't played any CPU teams.
 
BP
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http://goallineblitz.com/game/replay.pl?game_id=2023366&pbp_id=2451594

QB - 168 throwing, 92 vision, 81 confidence, 10 tight spiral, 10 pocket presence, 10 turn shoulder, quality +21, distance +15....hurry causes pass 5 yards to the right, 11 yards too deep?

hurry effective WAAAY too strong, honestly, QB is just about maxed out on everything...maybe 10 points short on vision vs. some builds, or 5 points short on quality vs. some builds...but damn, should never happen...a pass being that far off of target due to pressure...
 
Jay89
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Originally posted by ytwins
I don't know what you are talking about my teams haven't played any CPU teams.


http://goallineblitz.com/game/game.pl?game_id=2026388 - Mostly CPU

http://goallineblitz.com/game/game.pl?game_id=2023648 - May as well be CPU lol. All those non boosters.

http://goallineblitz.com/game/game.pl?game_id=2029926 - All human booster, and you guys completed less than 50%, with 16 hurries and 12 bad throws (75%)
 
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Originally posted by ytwins
I don't know what you are talking about my teams haven't played any CPU teams.


rly?
 
Ken1
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Originally posted by BP
http://goallineblitz.com/game/replay.pl?game_id=2023366&pbp_id=2451594

QB - 168 throwing, 92 vision, 81 confidence, 10 tight spiral, 10 pocket presence, 10 turn shoulder, quality +21, distance +15....hurry causes pass 5 yards to the right, 11 yards too deep?

hurry effective WAAAY too strong, honestly, QB is just about maxed out on everything...maybe 10 points short on vision vs. some builds, or 5 points short on quality vs. some builds...but damn, should never happen...a pass being that far off of target due to pressure...


I wouldn't say "never" because at the extremes with the RNG it's okay if that happens very rarely. But 10 in Pocket Presence combined with reasonable Confidence (as you have) should protect you from bad passes due to hurry pressure a lot of the time, and I get the sense from your post it isn't.
 
IIAMLEGEND
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Originally posted by BP
http://goallineblitz.com/game/replay.pl?game_id=2023366&pbp_id=2451594

QB - 168 throwing, 92 vision, 81 confidence, 10 tight spiral, 10 pocket presence, 10 turn shoulder, quality +21, distance +15....hurry causes pass 5 yards to the right, 11 yards too deep?

hurry effective WAAAY too strong, honestly, QB is just about maxed out on everything...maybe 10 points short on vision vs. some builds, or 5 points short on quality vs. some builds...but damn, should never happen...a pass being that far off of target due to pressure...


-1, and posted a replay of one of the more realistic and better looking GLB plays doesnt help your argument, QB was hurried and threw into a crowd, looks good to me
 
DarkRogue
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It's pretty lame we have to wait a year to see our dots be decent? How is that possibly fun? Why shouldn't miner and prep leagues be able to have a decent passing game? Those dots cost just as much to boodt as WL/Pro dots. The passing game is a joke before max level. High schoolers and college players are able to throw against even competition in RL but in this game so far this season it's a miracle if you manage to cocomplet 50% of your passes vs even competition
 
dahman32
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Originally posted by Ken1
I wouldn't say "never" because at the extremes with the RNG it's okay if that happens very rarely. But 10 in Pocket Presence combined with reasonable Confidence (as you have) should protect you from bad passes due to hurry pressure a lot of the time, and I get the sense from your post it isn't.


Hmmm, what gives you this sense?

Would it possibly have to do with these statements?


Originally posted by BP

*hurry causes pass 5 yards to the right, 11 yards too deep?

*hurry effective WAAAY too strong

*but damn, should never happen...a pass being that far off of target due to pressure...


Naaaa, can't be because of those, they are too vague to think he meant what he may have meant.



Even though that was legit pressure/hurry, so that replay was not the best example.
Edited by dahman32 on Apr 26, 2012 12:56:43
 
IIAMLEGEND
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fwiw, last season a lot of these hurries would have been sacks because the QB was holding the ball too long
 
dahman32
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Originally posted by IIAMLEGEND
fwiw, last season a lot of these hurries would have been sacks because the QB was holding the ball too long


You, know I was thinking the same thing. But it seems they did away with the "thrown away", as it doesn't show up.
I would have thought to see a few of these instead of the continuous "bad pass".
 
KP
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Originally posted by Jay89
Stable and reliable for ALL levels. I mean honestly, who the hell is going ot pay 900 flex per season to watch their QB complete 30% of his passes until he hits lvl 70+? Not me....


Me and I got 2 of them

Apr 13, 2012 , watch your games before and after this date...............or this date Apr 16, 2012

 
dahman32
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Originally posted by KP
Me and I got 2 of them

Apr 13, 2012 , watch your games before and after this date...............or this date Apr 16, 2012



Before April 16, 2012... and compare the QB hurries-bad pass ratio to games after April 16, 2012.

Obvious to those who aren't trying to deflect away from the OP
 
bigtisme
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Originally posted by dahman32
Before April 16, 2012... and compare the QB hurries-bad pass ratio to games after April 16, 2012.

Obvious to those who aren't trying to deflect away from the OP


ldo. we all know that was the date that they changed hurries.

Who is arguing that something was changed? Now who is trying to get away from the OP
 
jetsown09
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Originally posted by bigtisme
ldo


Little bit off topic here but I've played GLB for a little over 10 seasons now and I still have no idea what "Ido" means. So, WTF DOES IT MEAN?????
 
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