Originally posted by treygreen13
Originally posted by GBPackerFan
Originally posted by jasonshepp
Originally posted by jobee703
Originally posted by Slog
Originally posted by treygreen13
Originally posted by treygreen13
Originally posted by mattistan
Originally posted by treygreen13
Originally posted by Slick Johnson
Originally posted by OaktownT
Originally posted by Cool Hand Fluke
Originally posted by Vextrek
Originally posted by Cool Hand Fluke
Originally posted by pheer
Originally posted by treygreen13
Originally posted by Slog
Originally posted by treygreen13
What he said ^
Originally posted by Incendium
Originally posted by OaktownT
Holy crap what a quote!
Originally posted by Incendium
Originally posted by OaktownT
Originally posted by treygreen13
Originally posted by Slick Johnson
Originally posted by Slog
Originally posted by Raider5280
Originally posted by OaktownT
Now that I know we are moving up to A#4, I have to admit, the only thing I'm NOT going to miss about this league, is this thread.
Originally posted by GBPackerFan
Originally posted by Slog
Originally posted by OaktownT
Originally posted by Fballfan
I'm composed primarily of stupid.
Originally posted by Jack Brimmstone
Originally posted by OaktownT
Originally posted by mattistan
If we crash the GLB site right before our Conference Championship game, that would be less than ideal.
Originally posted by Jack Brimmstone
Originally posted by treygreen13
Originally posted by treygreen13
Originally posted by OaktownT
Originally posted by Jack Brimmstone
Juuuust about off the page for me, anyone else?
Originally posted by mattistan
Originally posted by MooseHole
Originally posted by GBPackerFan
Originally posted by MooseHole
Originally posted by treygreen13
Originally posted by MooseHole
Originally posted by treygreen13
Originally posted by MooseHole
Originally posted by treygreen13
Originally posted by Husker Nation
Originally posted by treygreen13
Originally posted by treygreen13
Originally posted by brick
Originally posted by MooseHole
Originally posted by treygreen13
Originally posted by Incendium
Originally posted by Slog
Originally posted by Jack Brimmstone
Originally posted by jrweeks1
Originally posted by GBPackerFan
Originally posted by mattistan
Originally posted by hopscotch
How many before the coding breaks you think?Originally posted by treygreen13
Originally posted by GBPackerFan
Originally posted by treygreen13
Originally posted by mattistan
Originally posted by Jack Brimmstone
Originally posted by treygreen13
Originally posted by Slog
Originally posted by MooseHole
Originally posted by Jack Brimmstone
Originally posted by treygreen13
Originally posted by treygreen13
Originally posted by Jack Brimmstone
Originally posted by MooseHole
Originally posted by treygreen13
Originally posted by GBPackerFan
Originally posted by treygreen13
Originally posted by Slog
Originally posted by Jack Brimmstone
Originally posted by mattistan
Originally posted by Jack Brimmstone
Originally posted by GBPackerFan
Originally posted by Jack Brimmstone
Originally posted by treygreen13
I run a pyramid scheme so I am really getting a kick out of these replies
Originally posted by treygreen13
Originally posted by Slog
Originally posted by Jack Brimmstone
IDK MY BFF JILL?Originally posted by PackAttack785
wtf is going on here? Seriously, like, OMG!I'm getting a kick out of these replies/for the lulzDuke SucksFTFYDude...wait, what?/that's what she saidOur comments are being dragged into the gravitational pull!We need to create a stable warp field around our comments to escape the gravitational pull of the word hole.NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOWho wants nachos?At the prices you guys are charging, I'll stick to the beer.
The 50 cent beer? I would do.
Oh, and RIDICULOUS THREAD IS RIDICULOUS.I think the top quote is going to jump out of my monitor!QUOTE FAIL
QFT!
TL;DR
Pyramid Thread is Not a Pyramid
Am I going to die?
Yes. Kneel before Zod
hai guise! wts goin on in dis thread?
We're making pyramid wormholes...
Help. I think I'm lost.
YOU BOYS CUT THAT OUT DOWN THERE IN THE BASEMENT!!!!
My Head Asplode
THIS
Can't believe this hasn't broken yet.
I really won't miss this thread when we go to A#4
I will!
I may or may not miss this thread next season.
This is why I love youse guys.
We love you too
Avacados!
Warn for vegetable spam
post 100
101?
Once more before I'm off to A4.
Levitating O's... AWESOME!
What?
If you're going to quote everyone, at least add something to the discussion... like this...
Lego Indiana Jones: The Original Adventures: Walkthrough by mifferforever
Version final, Last Updated 2008-06-20 View/Download Original File
Hosted by GameFAQs
Return to Lego Indiana Jones: The Original Adventures (WII) FAQs & Guides
Liked this FAQ? Click to recommend it to other GameFAQs users.
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LEGO: Indiana Jones: The Original Adventure
FAQ/Walkthrough
Preferably Xbox 360 FAQ/Walkthrough
June 2008 Copyright Protected
Author: Ryan Smith (Co-operation by Josh Pearce AKA Percyboi)
FAQ and ALL other affiliations by Ryan Smith are copyrighted
Email: mifferforever@ntlworld.com or percyboi@hotmail.co.uk
Xbox 360 Gamertag: Miffer7, Percyboi
PLEASE NOTE: THIS FAQ MAY CONTAIN SOME EXPLICIT LANGUAGE (I TRY TO AVOID IT)
All brand names such as Lego and Indiana Jones are copyright owned by the
respected companies. Plagiarism will NOT be tolerated in this guide.
I apologise now for the lateness of the walkthrough, this was due to my xbox
getting the ring of death 2 days before my game come
------------------------------
FAQ/WALKTHROUGH: VERSION: 1.0
------------------------------
Contents
1. Introduction
2. Version History
3. References
4. Achievements
5. Plot Of The films
6. Character list
7. Controls
8. Walkthrough
Prologue: The College
a.) Raiders Of The Lost Ark
i.) Lost Temple
ii.) Into The Mountains
iii.) City Of Danger
iv.) Wells Of Souls
v.) Pursuing The ark
vi.) Opening The Ark
b.) Temple Of Doom
i. Shanghai Showdown
ii. Pankot Secrets
iii. Kali's Temple
iv. Free The Slaves
v. Escape The Mines
vi. Battle On The Bridge
c.) The Last Crusade
i. The Crypt Of Sir Richard
ii. Castle Rescue
iii. Motorcycle Escape
iv. Trouble In The sky
v. Desert Ambush
vi. Temple Of The Grail
d.) Secret levels
i. Young Indy
ii. Ancient city
iii. Warehouse
9. Frequently Asked Questions
10. Achievement Guide
11. Easter Eggs And Cheats
12. Words Of Notice
13. Conclusion
FROM THIS POINT ONWARDS THIS FAQ WILL CONTAIN SPOILERS
1.) Introduction To The game
LEGO Indiana Jones, The original adventures: Following the success of Lego Star
Wars, LUCASARTS next instalment in the series is the whip swinging man himself,
Indy. This game is a fun and addictive game but at the same time is challenging
and frustrating. I myself was a massive fan of the LEGO star wars series so I
expected this game to be just as good and it is. The past few years I have been
using FAQ's to complete games and boost my gamerscore so I thought I would
return the favour and write one myself. I have intended to before but simply
couldn't be arsed so hopefully this guide turns out alright.
Lucasarts have decided to leave the Nazis out of this game, the reason for this
was never confirmed but most people agreed that this would not be suitable for
children. They have also decided to NOT have online multiplayer.
This guide is written for the Xbox 360. I would also like to receive e-mails to
let me know if this guide has helped you on your way completing that game.
Please note, additions to my MSN will most likely be accepted for quick easy
chats however, 360 gamertag wise wont, mostly because of the small amount of
friends you are allowed to have etc.
My e-mail address if mifferforever@ntlworld.com
My Gamertag is Miffer7
2) Version History
NOTE: Update History will only track large updates in my work, anything small
such as Frequently Asked Questions or renew consideration of host sites will be
done "under the radar".
June: - 1.0: Completion and Hosting of FAQ. FAQ contains all basic requirements
which will be expanded on.
3.) References
www.wikipedia.org
www.achieve360points.com
www.gamefaqs.com
4.) Achievements
There are 50 achievements on this game totalling 1000 Gamerscore; there are 16
secret achievements and 18 achievements for completing levels. Tips on HOW to
achieve these following achievements will follow the Walkthrough.
Name
Description
Gamersco
re
There is nothing for
fear here.
Complete 'The lost temple' level
10
It's important Marion,
trust me.
Complete 'Into the mountains'
level
10
Belloq's staff is too
long.
Complete 'City of Danger' level
10
Why did it have to be
snakes?
Complete 'Well of souls' level
10
I'm making this up as
I go along
Complete 'Pursuing the ark' level
10
Keep your eyes shut!
Complete 'Opening the Ark' level
10
Short round, step on
it!
Complete 'Shanghai showdown'
level
10
I had bugs for lunch!
Complete 'Pankot secrets' level
10
Kali Ma will rule the
world!
Complete 'Kali's temple' level
10
Quit fooling round.
Complete 'Free the slaves' level
10
Take the left tunnel!
Complete 'Escape the mines' level
10
Prepare to meet Kali!
Complete 'Battle on the bridge'
level
10
X marks the spot
Complete 'The hunt for Sir
Richard' level
10
DON'T call me junior!
Complete 'Castle rescue' level
10
We're not going in the
boat?
Complete 'Motorcycle escape'
level
10
No ticket
Complete 'Trouble in the sky'
level
10
They're well out of
range dad.
Complete 'Desert Ambush' level
10
He chose ... poorly
Complete 'Temple of the Grail'
level
10
How dare you kiss me!
Use your whip to kiss Marion,
Willie and Elsa.
15
Oh it breaks the
heart.
Oh it breaks the heart.
15
I hate these guys.
Destroy 200 bad guys
20
How we say goodbye in
Germany
Access restricted enemy locations
50 times
20
Straight the engines,
Jock!
Use a Mechanic Character's repair
ability 50 times.
20
Trouble with her is
the noise.
Destroy 50 objects or characters
using the scream and super scream
ability
20
The best digger in
Cairo.
Uncover 50 pieces of buried
treasures using the excavation
ability
20
You call this
Archaeology?
Use a Scholar's Academic ability
50 times
20
What a cautious fellow
I am.
Destroy 50 objects with a bazooka
or other explosive devices
20
Bad dates!
Give 20 bananas to monkeys
20
You will become a true
believer.
Use a Thuggee statue 20 times
20
You choose... wisely.
Unlock all of the available
characters.
30
Your mail is on your
desk.
Post all parcels
40
This... this is history...
Collect all artefacts.
40
It's not the years
honey...
Complete any level without dying,
without invincibility.
40
Fortune and glory kid
Complete the game 100%
100
That belongs in a
museum!
Complete the 'Young Indy' level
10
Throw me the idol
(secret)
Perform 150 whip grabs in the
game
20
I can't believe what
you did! (secret)
Disarm 100 enemies with the whip
20
Nice try, Loa Che!
(secret)
Destroy Loa Che with Indy
20
Goodbye Dr. Jones.
(secret)
Destroy Indy with Loa Che
20
I step on fortune
cookie!
Destroy 50 creepy-crawlies
20
He no nuts. He crazy!!
(secret)
Destroy 250 lego objects
20
Hey! You call him Dr
Jones (secret)
Create and name a custom
character
20
That's for blasphemy!
(secret)
Destroy Indy with Jones senior
20
Show a little backbone
will ya? (secret)
Destroy 100 snakes
20
We go for a ride
(secret)
Perform 250 whip swings
20
A force of unspeakable
power! (secret)
Build 250 lego objects
20
Got lost in his own
museum (secret)
Unlock secret area in the museum
30
Where Forrestal cashed
in (secret)
Collect 1,000,000 studs in the
Ancient City level
30
You cheat very big!
(secret)
Unlock all extras
30
Blow it up! (secret)
Kill 5 enemies in 1 explosion
40
5.) Plot Of The Films
IMPORTANT NOITCE: The following contains spoilers. MAJOR ONES.
Read this only if you need your mind refreshing on the plot OR basically as a
reference to what exactly is occurring as you play the game's levels. (C & P
from Wikipedia)
Raiders Of The Lost Ark
In 1936, in the Peruvian jungle, archaeologist/treasure hunter Indiana Jones
braves several booby traps to retrieve a golden idol from an ancient temple.
After escaping, he finds rival archaeologist Rene Belloq waiting outside with a
group of Hovitos, the local natives. Surrounded and outnumbered, Jones is
forced to give up the artifact to Belloq. Jones escapes from Belloq and the
Hovitos after a jungle pursuit and flying away on a waiting seaplane.
At the American college where he teaches archaeology, Jones meets with two Army
intelligence agents. They explain that the Nazis, in their quest to gain occult
power, are searching for Abner Ravenwood, Jones' former mentor. Ravenwood is
the foremost expert on the ancient Egyptian city of Tanis, which has been
rediscovered by the Nazis and is believed to be the location of the Ark of the
Covenant, a chest the Israelites built to hold the fragments of the Ten
Commandments. Jones surmises that the Nazis seek Ravenwood because he possesses
the headpiece to the Staff of Ra, a key artifact essential in pinpointing the
Ark's resting place. His colleague Marcus Brody explains that, according to
legend, the power of the Ark can make any army invincible.
Jones flies to Nepal, only to find that Ravenwood has died; his daughter
Marion, Jones's embittered former lover, has the headpiece, which she wears as
a medallion. A gunfight between Jones and a sadistic Nazi agent named Toht
breaks out and Marion's tavern is burned down. Toht's hand is seared with the
face of the medallion and Jones ends up in possession of both the headpiece and
Marion, who decides to travel with him. The two fly to Cairo and meet up with
Sallah, a skilled Egyptian digger, who says that he knows where the Nazis, with
the assistance of Belloq - and a replica of the headpiece - are digging for the
Ark. In a Cairo bazaar Nazi operatives kidnap Marion and fake her death in
front of Jones. That evening, Sallah and Jones decipher the carvings on the
headpiece to determine the Staff's length - which are written on both its
sides. Belloq made his single-sided replica using Toht's scarred hand. They
realize that the Nazi's Staff is too long, causing them to dig in the wrong
place.
Infiltrating the dig, Indy sneaks into the map room, which contains a scale
model of the city of Tanis. According to legend, the headpiece would reveal the
exact location of the Well of Souls, the chamber containing the Ark, by
focusing daylight onto the city mock-up at a certain time of day. Although
Sallah is nearly exposed and captured in the attempt, Indy successfully
acquires the location. He and Sallah gather a small crew and begin to dig at
the correct location. After several hours, they break through the roof of the
buried Well of Souls. Jones is lowered to the floor of the temple and finds it
infested with multitudes of poisonous Egyptian asps, of which he is deathly
afraid. After he and Sallah hoist the Ark out of the temple, Belloq and the
Nazis appear and take possession of the Ark. Marion is tossed into the Well
with Jones, and they are sealed in. The duo manage to escape, emerging
aboveground in time to find a Luftwaffe flying wing being prepared to transport
the Ark to Berlin. During a brief fight for control of the plane, it is
destroyed. The Ark is put on a truck to Cairo, where it will be shipped to
Berlin. Stealing a horse, Jones pursues the convoy escorting the truck, seizes
control of the vehicle and, after an extended pursuit, escapes with the Ark.
That evening, Jones and Marion leave Sallah to escort the Ark to England
onboard the tramp steamer Bantu Wind.
The next morning, a Nazi U-boat commanded by Belloq and Nazi officer Dietrich
stops the ship. Marion and the Ark are removed, while Jones covertly boards the
U-boat. He follows Belloq and the Ark to an isolated island, where they plan to
test the power of the Ark before presenting it to the Fuhrer. Threatening to
destroy the Ark with a rocket launcher, Jones demands that the Nazis free
Marion. Belloq calls his bluff, claiming that Indy, as an archaeologist, wants
to see it opened as badly as Belloq; Jones is forced to surrender. Marion and
Jones are tied up while Belloq and the Nazis perform a ceremonial opening of
the Ark. Spirits emerge from within; Jones, aware of the supernatural danger of
looking at the opened Ark, warns Marion to close her eyes. The group of Nazis,
who do not look away, are gruesomely killed by the Ark's supernatural powers,
and the Ark closes itself once more with a crack of thunder. Back in
Washington, D.C., the two Army intelligence men tell a suspicious Jones that
"top men" are carefully studying the Ark. In reality, the artifact is sealed in
a wooden crate and stored in a giant government warehouse, filled with
countless similar crates.
Temple Of Doom
Set in 1935, a year before Raiders of the Lost Ark, the film opens with Indiana
Jones in a Shanghai nightclub named Club Obi Wan, attempting to trade the
remains of Nurhaci for a large diamond with a gangster named Lao Che. When the
deal goes bad and Indy's friend Wu Han is killed in the ensuing violence, Indy
and the club's singer, Wilhelmina "Willie" Scott, escape the pursuing criminals
in a car driven by a young boy named Short Round, an ally of Indy. They board a
cargo plane, not knowing that it is owned by Lao Che. As Indy, Willie, and
Short Round nap during the flight, the pilots dump the fuel and parachute out
of the plane. Indy and the others use an inflatable emergency raft to descend
safely from the plane.
After a dangerous ride down the Himalayan mountains and a raging river, the
trio eventually come to a desolate village in India. The poor villagers there
enlist their help in retrieving a sacred stone, the Sankara Stone or Shiva
lingam stone, as well as the community's kidnapped children, from the evil
forces of nearby Pankot Palace.
Initially, Pankot Palace seems normal enough, despite the grotesque food it
offers its guests. Indy meets the royal tenants of the Palace, as well as other
guests including Captain Blumburtt, an officer in the British Indian Army who
is in the area with his troops on exercises. The Palace residents are insulted
by Indiana's questions about the villagers' claims, dismissing them outright.
Later that night, however, Indy is attacked in his room by a would-be assassin,
which leads him to seek and find a secret door. He, Willie, and Short Round
make their way through the secret passage and discover a vast underground
temple beneath the palace, where the village rock and two more are held by the
Thuggee. An evil cult who worship the goddess Kali with human sacrifice, the
Thuggee have enslaved the village's children to dig for two remaining Sankara
stones that are lost within the mines of the palace. Their villainous leader
Mola Ram hopes to use the power of the five united Sankara stones to construct
Kali's face-two stones for eyes, one for a nose, and two to connect the mouth-
and rule the world. During the revelation, the protagonists witness a gruesome
sacrifice ritual where Mola Ram bare-handedly digs a man's heart out of his
chest; the man survives, his heart beating in Mola Ram's hand, until he is
lowered slowly into a lava pit.
Indy, Willie, and Short Round are captured by the Thuggee and separated. Indy
sides with the Thuggee after being forced to drink the "blood of Kali Ma", a
mind-control potion which puts the drinker into the "black sleep of Kali".
Willie is kept as a human sacrifice, and Short Round is put in the mines
alongside the village children as a slave laborer; however, Short Round breaks
his bonds and escapes back into the temple, where Willie is tied up and being
lowered into a lava pit. He helps Indy return to his normal self by using a
torch to shock him from his trance. Although Mola Ram escapes through a trap
door, Indy and Short Round manage to save Willie, take the three Sankara
Stones, and free the village children. In the fight to escape the palace, the
three jump into a mine car and are closely pursued by two Thuggee-filled cars.
Indy knocks the first car off the tracks with a board, but the second catches
up to them. In the struggle, Short Round nearly falls into lava and a Thuggee
jumps onto the back of their car. Willie delivers an unexpected punch that
knocks the Thuggee back onto the track, whereupon the other car crashes into
his body and derails.
Meanwhile, Mola Ram and others break the supports of a giant water reservoir,
pouring the contents down the tunnels in an attempt to drown the three heroes.
After Indy stops their mine car, they avoid the rushing water by running
outside, only to find themselves stuck at the top of a sheer canyon. They try
to cross a rope bridge but are trapped with the Thuggee on both sides. Taking a
desperate gamble, Indy utters a warning in Chinese to his friends to brace
themselves. He then uses a sword to cut the bridge in half, sending many of the
Thuggee plummeting into the crocodile-infested river below.
Mola Ram and a few of his minions manage to cling to the heroes' side of the
bridge. He fights with Indy for the stones; Indy invokes the stones' magic and
causes Mola Ram and all but one of the stones to fall into the river, where the
nefarious priest is ripped apart and devoured by crocodiles. The Thugee on the
opposite side of the canyon however are in a position to shoot down the
defenseless heroes. At that moment, Captain Blumburtt and his Indian troops
appear to defeat the remaining Thuggee and save them. The heroes triumphantly
return to the village with their sacred stone and their children.
The Last Crusader
The prologue depicts a young Indiana Jones in 1912 as a boy scout in Utah,
battling grave robbers for the Cross of Coronado (an ornamental cross belonging
to Francisco Vasquez de Coronado). As they give chase, Indiana hides in a
circus train, in the process using a whip, scarring his chin, and gaining a
fear of snakes. Although he rescues the cross, the robbers tell the Sheriff
that Indiana was the thief, and he is forced to return it, while his oblivious
father Henry is working on his research. One of the robbers, dressed very
similarly to the future Indiana, gives him his fedora with some encouraging
words. In 1938, an adult Indiana is on the robbers' ship, the Coronado, off the
Portuguese coast, finally retrieving the Cross and donating it to Marcus
Brody's museum.
Indiana meets the wealthy Walter Donovan, who informs him that Indy's father
vanished while searching for a clue to the location of the Holy Grail, using an
incomplete stone tablet as his guide. Indy receives a special package that
turns out to be his father's Grail diary in which he recorded all his findings
and clues towards the Holy Grail. Understanding that his father would not have
sent the Grail Diary; his father's life's work; to him unless he was in
trouble, Indiana and Marcus travel to Venice. There they meet the beautiful and
mysterious Dr. Elsa Schneider who had been working with Indiana's father. Using
his diary, Indiana and Elsa search the ancient catacombs underneath the library
where Henry was last seen. The catacombs are filled with oil slicked water
several feet deep and infested with rats. Inside is the tomb of Sir Richard, a
knight of the First Crusade, whose shield holds a complete version of the
information on the tablet.
The Brotherhood of the Cruciform Sword, a secretive and fanatical religious
cult that protects the Holy Grail, sets fire to the oil in the catacombs to
kill Indiana and Elsa. Indiana overturns Richard's sarcophagus so that he and
Elsa can take refuge inside from the flames, and emerge from a sewer grate in
Venice outside the library. Indiana and Elsa commandeer a motorboat to escape,
managing to fight off all but the cult's leader, Kazim, during the ensuing
chase. Jones convinces Kazim that he is looking for his father, not the Grail,
and Kazim reveals that his father is being held in a castle near the Austrian-
German border. Indiana finds his father, but they are betrayed by Elsa and
Donovan, who worked with the Nazis to stage Henry's kidnapping, so that Indiana
would solve the mystery of the Grail for them. Meanwhile, in Iskenderun, Hatay,
the Nazis capture Brody, whom Indiana had given the map to for safekeeping.
Indiana and Henry are tied up, but escape and travel to Berlin to retrieve
Henry's diary, which contains the clues to evade three booby traps guarding the
Grail. At a Nazi book burning rally, a disguised Indiana corners Elsa and
convinces her to return the diary to him. While leaving with the diary, Indiana
bumps into Adolf Hitler, who signs the diary, believing it to be an autograph
book. Indiana and Henry travel on a Zeppelin, which begins to turn around,
letting Indiana realize the Nazis know they are on board. They escape the ship
by taking an attached fighter plane, evading Nazi dogfighters. Henry
accidentally shoots out the tailfin, and they crash land. They steal a car,
causing one Nazi plane to be destroyed when it follows them through a tunnel.
On a beach, Henry uses his umbrella to stir up a flock of seagulls, which
strike the second plane, crashing it. The Joneses meet up with Sallah and
confront the Nazis, who have captured Brody. The Brotherhood of the Cruciform
Sword also appears, attacking the Nazi caravan, but are defeated. Henry
attempts to rescue Brody from the tank wherein he is being held, but is himself
captured. Indiana jumps onto the tank and rescues the captives before it drives
off a cliff. The others believe Indiana is dead until he climbs back up the
cliff, where he emotionally reunites with his father.
The Joneses, Sallah, and Brody reach the Canyon of the Crescent Moon, the site
of the temple housing the Grail. The Nazis capture them in the temple, and
Donovan shoots Henry, forcing Indiana to retrieve the Grail, so as to heal his
father's fatal wounds. Guided by the diary, Indiana circumvents the deadly
booby traps, reaching a room where a knight of the First Crusade, kept alive by
the power of the Grail, has hidden it among many false cups, while Donovan and
Elsa follow. The knight informs them that, if they wish for the Grail, they
must choose wisely for it, for while drinking from the true Grail will bring
them everlasting life, a false Grail will take it from them. Elsa identifies a
golden, bejeweled cup as the Grail, and Donovan impatiently drinks from it.
Realizing the Grail is false, Donovan dies, aging rapidly into dust.
Indiana picks out the true Grail, a plain cup with a gold interior, worthy of a
humble carpenter (Jesus), and drinks from it, whereupon the knight advises him
that he has chosen "wisely". Indiana fills the Grail with water and uses it to
heal Henry. Despite a warning from the knight not to let the Grail go past the
Great Seal in accordance with the Law of God, Elsa tries to leave with the
Grail and the interior starts to collapse. She loses her balance at the edge of
a newly-formed crevasse; despite Indiana's attempts to lift her, she greedily
reaches for the Grail and falls into the abyss. Indiana loses his footing and
finds himself in the same situation, with his father keeping him from following
the same fate as Elsa. He also tries to get the Grail, until Henry says simply,
"Indiana. Indiana, let it go."
Realizing that this is the first time his father has properly referred to him
by name (rather than condescendingly calling him Junior), and that his father
did not want to risk losing him even to retrieve the Grail, Indiana reluctantly
obeys. The Grail and the old knight are left in the ruins as the Joneses,
Brody, and Sallah escape the crumbling temple. Afterward, Henry reveals that
Indiana was the family dog's name, much to Sallah's amusement, and that
Indiana's real name is Henry Jones, Jr. All four then ride off into the sunset.
The Actual Game
Lego Indiana Jones: The Original Adventures is an video game developed by
Traveller's Tales and published by LucasArts. The game will allow players to
recreate moments (albeit much more humorously) from the first three Indiana
Jones films. It will feature the same drop in/out co-operative play mode as
seen in the Lego Star Wars video games. The game is scheduled to be released on
June 3, 2008 in North America and June 6, 2008 in Europe. A downloadable demo
for Windows was made available on May 13, 2008. ***
Like Lego Star Wars: The Complete Saga, new moves will be added such as
clinging onto branches during a jump using Indy's whip. As a promotion, Lego
Star Wars: The Complete Saga features Indy as an unlockable playable character.
The developers have chosen to remove Nazis - and any reference to them,
replacing them with an "anonymous genocidal, occultist, trenchcoat-wearing
master-race".
It was initially reported that the game would allow up to four players in co-
operative mode, but this later turned out to be a miscommunication. While four
characters may be visible on the screen, only two can be controlled by players.
Also, new to the game, hidden in each level, a unique parcel is hidden. If
found, the parcel is viewable back at the college. Collecting all may result in
winning a unknown prize. And replacing minikits are artefacts.
6.) Character List (Wikipedia)
* Bandit
* Bandit swordsman
* Barranca
* Bazooka trooper Crusade
* Bazzoka trooper Raiders
* Desert belloq
* Jungle belloq
* Priest belloq
* Boy scout
* British officer
* British soldier
* British commander
* Brody
* Captain Katanga
* Chatter lal
* Chatter lal thuggee
* Chen
* Colonel Dietrich
* Colonel Vogel
* Dancing girl
* Donovan
* Elsa
* Elsa desert
* Elsa officer
* Enemy boxer
* Enemy butler
* Enemy Radio operator
* Enemy guard
* Enemy guard mountains
* Enemy officer
* Enemy officer desert
* Enemy pilot
* Enemy soldier
* Fedora
* First mate
* Grail knight
* Han Solo
* Henry Jones
* Hovitos tribesman
* Indiana Jones
* Indiana Jones army disguise
* Indiana Jones desert
* Indiana Jones desert disguise
* Indiana Jones Dinner suit
* Indiana Jones Kali
* Indiana Jones Officer
* Indiana Jones Professor
* Jock
* Jungle guide
* Kao Kan
* Kazim
* Kazim desert
* Lao Che
* Maharaja
* Major Toht
* Marion
* Marion Cairo
* Marion evening dress
* Marion nightgown
* Masked Bandit
* Mola Ram
* Monkey man
* Pankot assassin
* Pankot Guard
* Sallah desert
* Sallah Fez
* Satipo
* Sherpa Brawler
* Sherpa Gunner
* Short round
* Slave child
* Thuggee
* Thuggee Acolyte
* Thuggee Slave driver
* Village dignitary
* Village elder
* Willie
* Willie Ceremony
* Willie Dinner suit
* Willie Evening dress
* Will Pyjamas
* Wu Han
* Young Indy
7) Controls
* A - Jump/select highlighted option
* B - Use ability/ Tool/ use whip/ go back/ cancel
* X - Attack
* Y - Free tag
* RB & LB - Freeplay character toggle
* L stick - Move
* Start - pause game
NOTE: These controls are the default settings, any issues with the controls
will have to be addressed yourself via the options to your own peferences.
8) Walkthrough
The guide will be based on the difficulty of Normal. This guide is not a step
by step walkthrough, it is more of a level guide that assists you in your hour
of need, I am going to assume you know the basic layout of the area you in, for
example, if this guide tells you to backtrack to a "red door", I am going to
assume you know what that is. This is to mainly to avoid confusion and a
repetitve long winded explanation of where to go next. Emails will be welcome
if your confused on the area you are currently in. Due to the respawn "drop in
and out" style of gameplay there is no checkpoints however I will separate
different paragraphs where I feel the level has advanced and changed in tactic
wise etc.
Before I start I will restate the fact that this is not spoilers free, I will
basically state what is happening in the story at this point however if you
wish for a more detailed in-depth knowledge of the current storyline, please
see chapter 5.
Locations of the parcels FEATURE in this walkthrough and not in a separate
section, when a parcel arrives I will simply wonder off the beaten track to
pick it up before returning. The same is also for the treasure chests. All
other achievements will be reiterated in the achievement guide section in this
walkthrough.
*Note, I am only going to write the level through once, the parts with fm at
the beginning of the paragraph and seperated by lines CAN ONLY be done in free
mode.
-------------------------------------------------------------------------------
PROLOGUE /The College\:
-------------------------------------------------------------------------------
Welcome To Lego Indy. The college is your sanctuary against the world of
snakes, spiders and other such horrible things. You shall begin in front of the
three maps, these maps are your gateways to the episodes in each respective
order. Now, this guide will give you a basic run down of the college and what
each room does.
Firstly, head down the four steps in front of you to reach a corridor in front
of you. You cannot head any further, it merely takes you to a garden porch with
just a few benches. Back at this corridor however there are 6 doors, each with
their own bonus features. The door closest to YOUR LEFT (as in the yours, not
Indy's) is the Theatre, here you may watch cut scenes from the episodes you
have unlocked as you progress through the game, its basically an area to
relieve golden and classic Indy moments.
The door closest to your right leads you into Indy's Office, here you find a
small puzzle where you must locate 5 treasure chests in the room in order to
build something in the centre. If you have a character with each individual
power then this is pretty obvious, more on this later.
The second door to your right is the Mail Room. Throughout the game, you can
collect parcels which can be viewed here, you can also purchase other parcels
here which contain characters etc with your studs.
Moving swiftly on, the Classroom can be found if you go through the second door
on your left, here you find a small room where you may enter the codes for the
characters I have added via then chalkboard. Simple.
The door furthest to your right leads you into the courtyard, here you find a
beautiful garden with some beautiful large Lego statues, chances are they do
something so check back here when I know more. Further through the garden
pathway you will lead to the Art Room. Here you can earn an easy achievement/or
just have fun by building your own custom character. Piece of cake. Head back
to the original corridor.
The door furthest to your left is the Library, the only thing of interest here
is the store, where you can purchase minor Lego characters for your collection,
it count as a 100% completion if you buy them all though so you better pick up
some studs.
Back at the corridor head back to where you started the college (near the
gateway maps). Here, go up the stairs and through the only door, which is to
your right. Here is the Artefact room, this is where you can see what your
treasure chests have build depending on how many you actually got at this time.
Finally, you can pick up another achievement if you place that gold crystal
into the centre small pillar of the room. Doing so opens up the keyhole which I
assume means collecting all the artefacts gives you the key for this keyhole.
Check back here later to see.
Now you have the basic rundown of the library, you may begin the adventures.
Don't forget that there is loads of studs in the library to pick up. Now, away
we go, let the adventures begin.
-------------------------------------------------------------------------------
a) /ADVENTURE ONE\: Raiders Of The Lost Ark: Released 1981
-------------------------------------------------------------------------------
i) Lost Temple ***TRUE ADVENTURER 30,000***
As soon as you start head to the top of the screen and start
destroying the flowers and collect the studs. Here there is also the
1st treasure chest, so carry on working your way to the left by
smashing the flowers. Here you will see gold sparkles on the floor,
switch to Satipo and use his shovel ability to dig up the 1st of the
golden monkey faces. Then jump on the rock and grab the hanging rope
to open the hatch on the ladder, then climb up the ladder and grab the
studs, don't forget to break the flowers near the bottom of the screen
as well.
Now were back to the start of the level, so jump and grab the vine and
jump to the other side. Build the brown lego bricks on the floor to
make a bouncy thing which you jump on to get the studs high up here.
Watch out for the faces along here as they will fire darts at you if
you stand on the switches. Then use your whip with Indy to swing
across this gap. Here on this side there is the yellow sparkles again
however you dig up the bridge this time which you put to the right of
you and it rolls out. Continue breaking the plants and flowers as you
go along. Also break the second face along, the odd one out, to
discover yellow sparks, dig it up for the 2nd monkey face. Go all the
way to the right.
Switch to satipo once again and dig up the yellow sparkles, the bricks
you dig up, place them near the wall at the top of the screen. Then
push it into the wall, part of the wall will move revealing a button.
Now stand on the button, now push in the statue near the bottom of the
screen revealing a second button which must press, this reveals the
passageway. Now come to the very bottom of the screen with Satipo and
fall of the edge, you should see a ladder now jump to the left onto
another ledge. Destroy the plants revealing another yellow sparkle
which you must to dig to receive the 3rd monkey thing which rewards you
with the 2nd treasure chest by the ladder, now head back up and through
the gap in the wall.
Build the bricks next to you as you enter to make a raft, and use the
raft to get to the right. Watch out for the spiders in this area that
drop down. Now go to the left and there is a boulder you can jump on,
behind this is the 3rd treasure chest which you can't see. Now jump on
that boulder and go the left on these ledges, pull the lever here
which will open the gate behind the waterfall. Jump down into the
water. Don't worry you can swim, and go through the waterfall. To the
left is another switch pull it, a rock will stick out of the wall to
the left of you, jump on it and up to the ledge to get the 4th treasure
chest. Now exit the cave and swim to the right and jump up to where
you were. Now go to the top of the screen, watch out for the spikes
that pop up and jump on the vine hanging down, the computer or your 2nd
player should grab the other this will reveal the passage.
Go to the left and up the ladders, now swing with Indy to the other
side pick up the box here and place it on the middle button now you
stand on the other buttons so that the other player can get across the
bottom, the other player will then pull the switch so you can advance
along the bottom. Once across use Indy's whip to pull the switch the
spikes will go. Head toward the bottom of the screen following the
path around to a hidden 5th treasure chest. Go back and build the
bricks into a ladder and climb it. Then grab the hanging vine and jump
to the right. Go all the way to the right taking care on the bridge as
planks tend to fall. Then you need to stand on all 4 grey bits here to
make the door open, watch out for the flying darts. Just run through
watch out for the spiders.
As soon as you go through the door grab the vine which is very close
to you, a key will drop, pick it up and put it in the slot to the
right of you. Then turn it twice. As soon as you get to the middle you
have a short cut scene and then the flying rocks start to go round in
circles.
----------------------------------------------------------------------
FM: - Switch to a character with grenades or bazooka and blow up the
silver door to the right, go through it blow up the rock, 1/5 will
appear on screen because you have just discovered one of the 5 hidden
star wars characters, C3PO to specific, if you collect all 5 you will
unlock han solo as a playable character. Then collect the 6th treasure
chest. Then head back.
----------------------------------------------------------------------
So just head out the door at the top of the screen try not to fall off
the rocks. Now jump to the right and grab on the hanging vine and then
jump to the opposite side, here watch out for the rolling monkey
faces. Use the parts of the wall that go inwards to do this.
----------------------------------------------------------------------
Fm: - Switch to a thuggee at the end of the pathway and press the
action button. This will remove the spikes from the bottom of the
ladder. Jump down, notice the red box here that is where the parcel
must go. Now further to the left switch to willie and use her voice to
shatter the glass to gain access to the parcel. Pick up the parcel and
post it. Now continue to the left then use the book ability and follow
the sequence to open the bridge. Go across it and jump through the
door and grab the 7th treasure chest. Now head back.
----------------------------------------------------------------------
Now grab the vine and jump across, there are 2 vines both players grab
one each which extends a platform stay there until the rolling monkey
faces break down the door and then let go and advance. Here comes the
boulder chase just run towards the screen jumping the holes, don't
stop to break anything as you should of got true adventurer by now
anyways and towards the end of the boulder chase in the middle of the
path is the 8th treasure chest.
----------------------------------------------------------------------
Fm: - Now go to the right of this new area and through he gap now swap
to a tribesman and chuck your spear at both eyes to get the 9th
treasure chest.
----------------------------------------------------------------------
Now go to the very left of the area and right in the corner on the
near side, slightly covered by the bushes is the 10th and final
treasure chest. Now just collect the studs, watch out for the
tribesman. Now you see the baskets with shiny blue sticking out of
them use Indy's whip to pick them up and put them on the green
squares, then build it onto the plane, change to jock and use the fix
ability now to get the plane moving. End of level.
---------------------------------------------------------------------
ii) Into The Mountains ***TRUE ADVENTURER: 35,000***
On the right hand side, of the room you start in there is a fireplace
holding your 1st treasure chest of this level, simply pull the two
hanging ropes, one after the other to access it. Next, go top left of
the area where the glowing flowers on the floor are, use Marion to
jump, then the ladder should fall down. Climb up it and go to the very
left, destroy the boxes at the end of the walkway to reveal a switch
you must build. Do so then pull the switch which reveals the 2nd
treasure chest beneath the walkway.
Grab the key beneath the ladder and place it into the key hole nearby
and turn to reveal your first boss fight
--------------------
BOSS: Major Toht & The Uzi Dude
--------------------
An easy boss, simply kill his goons then throw one of the bottles on
the bar at the Major to take off his health. The Major will retreat
before releasing more goons. He will reappear at the adjacent door.
Rinse and repeat 3 more times. The major will leg it and release the
Uzi Dude. A fire will start and Uzi Dude will be protected. Watch out
for the Dude's fire, double jump to avoid it. Simply throw chairs at
the Uzi Dude to knock down his health. Once it reaches its last heart
he will come out from behind the bar, give him a quick punch to take
him out. The Major will return for another go at you but if your
quick, then you can pick up the Uzi Dude's Uzi and easily finish him
off.
---------------------
Now your outside, go to YOUR left and destroy the nearby pile of logs
and enemies, the logs will reveal a pile of lego that once built
creates the 1st snowman, we need 2 more.
-------------------------------------------------------------------
FM: Change to a digger and dig up the pieces of Lego next to the Llama
stables, assemble this to build a snowmobile, once on the snow mobile,
travel left to right passing through the 5 checkpoints in a row, after
passing through the last one, the chest will appear for your 3rd
treasure chest. Now, head back to where you dug it up and turn into an
enemy, use your uniform on the window to open the door to the house
and enter. Once inside, climb the ladder, pick up the box and place it
on the green square, build it into a plank and then turn into Indy and
whip it. The fire place will explode and Santa Clause will immediately
appear out of the fireplace and run off, an hilarious Easter egg. Go
back outside and use a rocket launcher character to destroy the metal
fence, ride the Llama out of the pen to reveal not only the parcel but
also the delivery box nearby, post it. As you go to the right of the
burning house, there is another house with metal on the front door,
destroy it with a rocket launcher character again and go inside, by
the window is the 4th treasure chest.
----------------------------------------------------------------------
The second snowman is to the right now of the burnt down house, you'll
see a cave with TNT in front of it, use the nearby torches on the left
to light it up. The cave will explode open for you to enter. Build the
snowman and other lego pieces remaining inside. Carry the plank you
have just created and take it to the green elevator on the right, fix
up the blue machine and the elevator is ready to go. Grab the ledge
above and shimmy to the right over the cliff below. As Indy, use the
whip to swing across the next cliff and kill the goons, build the
remaining end of the bridge and push it back across the cliff for
Marion to walk along.
Go back across the bridge and grab the torch, come back and light the
black string on the explosives nearby to reveal the third snowman and
5th treasure chest. Next to the cave you should see a half built TNT,
as Marion, jump up on the rock and push the other half of the TNT off.
Build the TNT to add it to the other half, go back and get a torch to
light the TNT, the TNT will explode opening the cave allowing you to
pass. Go through it.
----------------------------------------------------------------------
FM: You will see a treasure chest on the cliff above, break the ice
around the side revealing a door for a small person, such as Short
Round. Go through and switch to Indy, use his whip to jump the gap and
get 6th treasure chest.
----------------------------------------------------------------------
Now back at the beginning of the area, use Indy's whip to get across
the gap, break the bucket here and build the lego pieces to create a
ledge for Marion. Use Marion now, once across the cliff to jump into
the small alcove and turn the key, this in result opens the large
doors of the nearby temple. Now outside the temple, destroy the two
small pieces of metal by the sides of the steps to reveal firstly a
wrench to fix up and blue machine and secondly some lego pieces to
build a ledge. Use this ledge to reach the second floor of the room
where the statue is. Push his statue off the floor to the ground for
it to smash. Build the lego pieces into a plank and move the plank on
the green elevator. Watch out for 4 or 5 goons who jump you as soon as
you build the plank.
Use the elevator to reach the above cliffs. Jump the gaps that follow,
on the third gap, gracefully fall to the bottom, you wont die, don't
worry.
----------------------------------------------------------------------
FM: Here, you will see two things, one is the treasure chest incased
in ice and the other is Luke Skywalker, in an icy cavern hanging from
the ceiling. Both require Willie's scream to access them. This will
give your 7th treasure chest and 2 / 5 Star Wars characters.
----------------------------------------------------------------------
Use the ledges and rope to return to the top and continue right into
the next area. In the room, you should see a large orange and red lego
piece on each side of the stairs across the room, break the left
artefact to reveal the shovel required to dig up a key. The key fits
into a lever located near where you entered the room, on one of
podiums. This lever lowers a rope for you to climb, however before you
do push the statue at the top of the stairs where you found the shovel
all the way to the left. Return the rope and begin your climb around
the edge of the cliffs to the statue you have now pushed, switch
characters and push the statue with your other character on top to the
right, jump on the orange switch and build the lego pieces to assemble
a rope for the other character. Once your fellow buddy has jumped up,
both step on the orange switch to reveal a circular platform for which
you can now climb round the cliffs again to the exit to the room.
----------------------------------------------------------------------
FM : Before you exit use a scholar on the hieroglyphics to the side of
the door then jump on the ledges and up to grab the 8th treasure chest
----------------------------------------------------------------------
Your now back outside again. Use a Llama nearby to put enough weight
on the large orange switch in order to operate the elevator. Use
Marion to jumps off the elevator onto the walkway and follow it round
to the other side of the locked gate. Make sure you have a wrench to
fix up the blue machine to open the gate, the wrench if you don't have
one can be found by destroying the barrel found near the gate. Break
the piece of ice near where you started, to reveal a generator, carry
this generator to the green machine next to the blue one you just
fixed up to reveal 9th chest. Use the wooden elevator you used to get
over the gate to reach a rocket launcher above. The rocket launcher
has 4 bullets but constantly reappears so don't worry. Use the rocket
launcher to firstly destroy the metal box to reveal a destroyed
switch, build the switch and turn it. Turning the switch brings a box
for a nearby rocket launcher. If you want a nice juicy purple 10,000
stud then use Indy's whip to the left of the bridge on the brown
square to knock over the large statue. Use the fallen statue to bridge
yourself to the cliffs where you should see your reward. Now go back
to the last room and pick up one of the torches by the door, take it
back to that golden cup near the bridge to the end of the level, light
the cup to reveal your 10th and final chest on this level. Back to the
path however, use your rocket launcher to destroy the truck to pieces,
open the gate behind the truck to finish this level.
----------------------------------------------------------------------
iii) City Of Danger *** TRUE ADVENTURER - 50,000 ***
Start by giving the monkey a banana in exchange for a wrench, then use
the wrench on the blue machine to the left, which drops the elevator
allowing you to enter the next area. Please note if you start a fight
with citizens they will fight back, all of them.
Go down the stairs and toward the bottom of the screen, grab the
banana and exchange it for a shovel with the monkey. Dig up the patch
behind you and build the lego bricks to make a desk which can be
destroyed. Now go to the left of the steps and dig up the switch,
destroy the barrels next to the switch and build the lego pieces
creating the 2nd part of the ladder. Pull the switch completing the
ladder, climb up
----------------------------------------------------------------------
FM: Switch to Willie and use her super scream to break the window to
grab the 1st treasure chest
---------------------------------------------------------------------
Jump across the kiosk to the hanging platform and grab the key. Jump
down and through the doorway underneath; punch all the small turds
revealing flowers. Once all built destroy the flowers themselves
leaving lego bricks to build into a ladder so you can reach the 2nd
treasure chest. Now go to the top of the screen where you should see
two flashing white arrows, put you key into one of them.
----------------------------------------------------------------------
FM: Turn into a enemy character and use the window near here, now you
need to pull this switch here and kill the enemy that comes out, do
this 3 times and then on the fourth you will receive the 3rd treasure
chest.
----------------------------------------------------------------------
Now go to the very top of the screen and through the archway. Push the
cart all the way to left now use Marion to jump on the colourful
flowers onto the hanging curtain and onto the cart. Grab the hanging
rope which raises a platform below, jump onto the platform and then
onto the ledge, grab the key and head back to where the flashing white
arrows were. Now turn both keys to advance to the next area.
As soon as you enter the area you are attacked by people on camels so
be careful.
---------------------------------------------------------------------
FM: Turn into a enemy character and go to the very left and use the
window, go through he door that opens, build the antennas here onto
the telly to make the 4th treasure chest appear. Go back in then turn
into a small person, destroy the items at the top of the screen and
got through the small door. Then turn into Indy and use his whip to
make the 5th treasure chest appear. Now turn into a Bazooka guy and go
to the bottom right hand corner. Blow up the door here and go through
and up the stairs. Pick up the box at the top of the stairs and place
it on the green box on the same roof. Build the pieces and then push
it off the roof to reveal the 6th treasure chest.
---------------------------------------------------------------------
Now by the boards on the wall is a cart, build the pieces next to it
and then pull it to the right revealing an alleyway, travel down it to
advance.
Prepare to be jumped by a few swordsmen. Advance through the street
checking the houses on the sides for studs. Make your way to the top
of the stairs, in front of you is a box, break it then some lego
pieces appear, build them to make a ladder, at the top is some studs,
jump onto the wall on the left and follow it round behind the
building, (you cannot see Indy by this point) and grab the 7th treasure
chest. Now on the brown square use Indy's whip to remove a balcony.
Grab a banana, stand near the metal barrel and then chuck the monkey
the banana in exchange for TNT, chuck it at the metal pot to allow you
to build the remaining part of the second ladder. Climb it to get to
the next area.
You are now on top of the buildings, go towards the gap in the fence
at the bottom of the screen and use Marion to descend down the
building and grab the 8th treasure chest. Make your way back up and to
the building at the top of the screen. Push the green switch on the
side of the dome to reveal some steps. Push the green ball at the top
from left to right to knock down a wooden plank to cross. Continue
along the buildings to some wooden planks which connect the buildings;
be wary as these planks do collapse. At the end of the planks if you
jump to the right of the bananas there is a fat juicy purple stud.
Jump back grab a banana and trade the monkey for the key. Use the key
to open the bridge and cross. Now grab another banana and trade with
the next monkey for a wrench. Use this on the blue machine to knock
the generator down to put on one of the green squares. Now use Indy's
whip to get to the building on the right. Once you cross destroy the
blue and green fence to create a bridge so Marion can cross.
-------------------------------------------------------------------
FM: Turn to a bazooka character and blow up the fan in the top right
corner, build the pieces back into a fan, jump above to get lifted
onto the roof to grab the 9th treasure chest
--------------------------------------------------------------------
Pick up the generator here and take it back and place on the second
green square, not build the resulting lego pieces to create a see-saw.
Grab the see-saw on the left to reveal a hole, jump down the hole.
You will get but raped by a lot of gunmen and bombers here so watch
out.
----------------------------------------------------------------------
FM: You will need a grenadier or bazooka here to destroy the metal
cage blocking the little door just in front of the guards gate, now
switch to a little character, go through the door and grab the 10th
treasure ch