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Darkstrand
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ok roger you're pretending that there is a noticeable difference in DE performance between 50 vision and 68

gotcha
 
foshizzel17
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Originally posted by Rage Kinard
Originally posted by foshizzel17

actually 320 between STR/SPD/AGI is still the target. The new trend is gonna be having 60+ stamina


My target is between 330 - 335.


i have no doubt you will reach those numbers, i was saying that 320 between str/agi/spd will still yeild a WL calibur dot

i.e. http://goallineblitz.com/game/player.pl?player_id=1719832
http://goallineblitz.com/game/player.pl?player_id=1841601

Originally posted by Shrazkil
Originally posted by foshizzel17

actually 320 between STR/SPD/AGI is still the target. The new trend is gonna be having 60+ stamina


Target for what? At 320 i would not expect a whole lot of WL success, pro's perhaps. Its still quite easy for some builds to have 330 or better spd/str/agi and still have 60+ stamina. DT's who go extreme strength are alittle tougher to get high stamina unless its been included as a multi-unlock, but generally strength based builds use less stamina anyway.


I dont really know you so i will be nice, have you ever even built an end game dot? Your theory is sound, and it can be done, but you have to go REALLY extreme with those 3 attributes to achieve those numbers. This guy will get to about 330
http://goallineblitz.com/game/player.pl?player_id=1988867

but his tertiary attributes wont be up to par imo. but he will do his job well(pocket crusher and run stopper)
Edited by foshizzel17 on Jul 2, 2011 09:23:33
 
foshizzel17
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oh, and here is a 1300sp DT that doesnt even have 330 in STR/SPD/AGI

http://goallineblitz.com/game/player.pl?player_id=1693245 build is open as of 7-2-11

just sayin
 
Rage Kinard
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Originally posted by foshizzel17
i have no doubt you will reach those numbers, i was saying that 320 between str/agi/spd will still yeild a WL calibur dot

i.e. http://goallineblitz.com/game/player.pl?player_id=1719832
http://goallineblitz.com/game/player.pl?player_id=1841601



You can not base what will be needed for a dot created in the last 3 seasons based off what is working in WL right now. The bar is going to be higher.

If you have a dot that is level 56+ right now, then 320 is probably going to be fine although 325 is probably a better mark (strength based can also get by with less than agility/speed based)

If you have a dot that is below level 40 right now, I'm not sure 320 end build will cut it even if it is strength based.
 
Rage Kinard
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Originally posted by Darkstrand
ok roger you're pretending that there is a noticeable difference in DE performance between 50 vision and 68

gotcha


having 50 does have it's advantages

You can have a DE with low vision that fails vision checks early which causes them to get off line late after the OT has backed off and there is significant separation. Then the DE has an advantage of extra room to maneuver and more momentum at initial contact.

 
Rage Kinard
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Originally posted by foshizzel17
oh, and here is a 1300sp DT that doesnt even have 330 in STR/SPD/AGI

http://goallineblitz.com/game/player.pl?player_id=1693245 build is open as of 7-2-11

just sayin


DT != DE. Speed is not as helpful for DT as it is for DE.

 
foshizzel17
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Originally posted by Rage Kinard
Originally posted by foshizzel17

i have no doubt you will reach those numbers, i was saying that 320 between str/agi/spd will still yeild a WL calibur dot

i.e. http://goallineblitz.com/game/player.pl?player_id=1719832
http://goallineblitz.com/game/player.pl?player_id=1841601



You can not base what will be needed for a dot created in the last 3 seasons based off what is working in WL right now. The bar is going to be higher.

If you have a dot that is level 56+ right now, then 320 is probably going to be fine although 325 is probably a better mark (strength based can also get by with less than agility/speed based)

If you have a dot that is below level 40 right now, I'm not sure 320 end build will cut it even if it is strength based.


yeah, this guy will be about 330 since he will have 100 natural AGI. http://goallineblitz.com/game/player.pl?player_id=2249786

i wasnt really thinking about builds 10 seasons from now
 
Rage Kinard
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Originally posted by foshizzel17
yeah, this guy will be about 330 since he will have 100 natural AGI. http://goallineblitz.com/game/player.pl?player_id=2249786

i wasnt really thinking about builds 10 seasons from now


I just assumed it was talking about players created within the last 2-3 seasons


What level player we are talking about does make a big difference
 
Shrazkil
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Originally posted by Darkstrand
ok roger you're pretending that there is a noticeable difference in DE performance between 50 vision and 68

gotcha


Lol.. ignorance is bliss.

I'm not pretending anything, i am flat out telling you...spend the time parsing blitzing and you will find out yourself, (currently) 65-70 vision had the most noticable increases.Higher obviously increased more, but very slightly.
 
Darkstrand
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Originally posted by Shrazkil
Lol.. ignorance is bliss.

I'm not pretending anything, i am flat out telling you...spend the time parsing blitzing and you will find out yourself, (currently) 65-70 vision had the most noticable increases.Higher obviously increased more, but very slightly.


I'm not flat out telling you anything...

I'm hinting obliquely that getting off the line doesn't matter much for a lot of reasons

anyway I agree with rage kinard completely: the difference between a build with 158 strength 82 speed and 90 agility and one with 155 strength 79 speed 87 agility is going to be make or break in future WL

*eye roll*

the fact is very little of anything matters in GLB in terms of dot performance. People like to pretend it does to make the game seem more exciting but except for the occasional overpowered VA or % aeq most stuff doesn't matter.

Occasionally the game will have a broken dynamic that will allow a certain build to really kick ass but that's never a matter of 10 distributed attribute points.
 
Darkstrand
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I think my favorite part is when teams flip a coin 5 times in a sim it comes up tails each time and they talk about moral spirals.
 
Rage Kinard
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Originally posted by Darkstrand


Occasionally the game will have a broken dynamic that will allow a certain build to really kick ass but that's never a matter of 10 distributed attribute points.


It depends on whether or not those 10 pts take you over a tipping point. One where you go from not winning rolls early in the play to one where you start winning rolls early in the play regularly.



10 pts also often becomes significantly more than 10 pts when the VAs that work off of those attributes are activated

A DT with
150 strength
95 agility
75 speed

will perform much better than one with 150 strength 85 agility and 75 speed when other attributes and SAs/VAs are similar


edit: think about it if there were not a tipping point then

150/95/80 would not perform more than marginally better than 147/92/77 which would perform only marginally better than 144/89/74 which would perform only marginally better than 141/86/71. That would mean there was very little difference between 150/95/80 and 141/86/71. The difference between those 2 builds is very significant.
Edited by Rage Kinard on Jul 2, 2011 19:39:00
 
Rage Kinard
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Also, when thinking about what it will take in future vs. what it takes now to be effective

Current WL ROTs look like

145 strength
85 blocking
85 agility
73 speed
60ish vision, confidence, stamina

Future WL ROTs will look more like
150 strength
85 blocking
95 agility (or 160 strength and 85 agility or 155 strength and 90 agility, etc.)
78 speed
60+ confidence, vision, stamina
Then are likely to have get low, first step, and quick cut all at 10 (assuming they only go with 1 piece HB% AEQ. If they go with 2 or 3 pieces of HBC% then they will probably only have 2 of those 3 SAs to 10
 
Shrazkil
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Originally posted by Rage Kinard
Also, when thinking about what it will take in future vs. what it takes now to be effective

Current WL ROTs look like

145 strength
85 blocking
85 agility
73 speed
60ish vision, confidence, stamina

Future WL ROTs will look more like
150 strength
85 blocking
95 agility (or 160 strength and 85 agility or 155 strength and 90 agility, etc.)
78 speed
60+ confidence, vision, stamina
Then are likely to have get low, first step, and quick cut all at 10 (assuming they only go with 1 piece HB% AEQ. If they go with 2 or 3 pieces of HBC% then they will probably only have 2 of those 3 SAs to 10


Yeah this was my thinking as well. I like to make O-Line and my LOT build looks like this, so its going to be alot tougher to get the jump and rev your way through as a DE.


Attributes:
strength : 84.16 + 58 = 142.16
speed : 80.16
agility : 96.83
jumping : 6
stamina : 60.16
vision : 69.83
confidence : 52.83
blocking : 86.83
throwing : 8
catching : 8
carrying : 8
tackling : 8
kicking : 8
punting : 8

Top SA Tree: | 3 | 2 | 2 | 3 | 11 |
Bottom SA Tree: | 4 | 11 | 0 | 0 | 0 |
Additional SA Tree: | 3 | Quick Cut

 
Shrazkil
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Actually Rage, are those numbers based off one of your builds? I ran through a ROT with 4 AEQ and could get much higher in the strength/agility (without spending exuberant SP) department, without comprimising the rest of the attributes.

Attributes:
strength : 97.01 +58
speed : 77.3
agility : 85.3
jumping : 6
stamina : 68.3
vision : 67.01
confidence : 64.01
blocking : 81.02
throwing : 8
catching : 8
carrying : 8
tackling : 8
kicking : 8
punting : 8

Top SA Tree: | 2 | 0 | 0 | 0 | 0 |
Bottom SA Tree: | 6 | 10 | 2 | 3 | 5 |
Additional SA Tree: | 11 | 10 (first step,quick cut)
 
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