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Forum > Goal Line Blitz > Q&A Archives > Player Archetypes Discussion - Improvements to player development
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drake262
loldrake
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Originally posted by Catch22
all these people thinking this leads to more cookie cutter builds are so far off it's funny. It's WAY less cookie cutter than the current player development system.


Should add my sig to the OP so people don't come in going "OMFG ALL PLAYERS ARE THE SAME"
 
Deathblade
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Originally posted by monsterkill
i dont see anything bad about it. it just seems more like a sidegrade than an upgrade.


side boob is better than no boob
 
Kircdrb
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they don't need a vote, they already have your money and your interest...

I can tell you that my interest is going pretty quick though...
 
javawierdo
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Sounds like an interesting idea, and I'm more than willing to try it.

 
digitalspirit
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Originally posted by Catch22
all these people thinking this leads to more cookie cutter builds are so far off it's funny. It's WAY less cookie cutter than the current player development system.


Maybe you haven't done a good enough job convincing us otherwise.
 
InRomoWeTrust
Lead Mod
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Originally posted by Catch22
Originally posted by BlakeDawg

lets put this to a vote!!!


OK.

Catch votes yes.

Motion passed.


*stamps idea w/ admin approval*
 
footballisgod
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Originally posted by FBGProfessor
I agree with this. As a guy who focuses on OL I was disappointed there are only two archetypes and we pretty much already do them: pass blocker or run blocker. Why not a Combo?


What would the major/minor be? How would it not be too overpowered in the long run? I think every combination you come up with makes it significantly stronger than the other two options. So now people have to choose.

This is not directed at anyone, but god damnit to people hate choices.
 
blln4lyf
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Originally posted by Catch22
Originally posted by wchs63

Not a fan.. It will eventually make us choose the direction and there is no turning back or changing the build... Just another apporach to make us spend more money because a lot of people will butcher their players and want to start anew....


Yes because power backs all of the sudden become elusive backs halfway through their career and 300 pound run stuffing DE's all of a sudden become speed rushers. This will force people to be more focused on the types of builds they want. And there's nothing saying you can't choose a particular archetype and build your player differently within that archetype, you just need to be aware of how the gains/penalties/bonuses for that archetype work.


I like it a lot I just hope we get a more stable sim by then so that we don't go from Czonka to Dooley again aka the right selection is determined by luck based on how the sim is.
 
drake262
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Originally posted by digitalspirit
Maybe you haven't done a good enough job convincing us otherwise.


v
 
Deathblade
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Originally posted by digitalspirit
Maybe you haven't done a good enough job convincing us otherwise.


Read the thread.

If you have, then it is pointless trying to explain further.
 
Kircdrb
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Originally posted by digitalspirit
Maybe you haven't done a good enough job convincing us otherwise.


He's pretty arrogant in his remarks, its a wonder why people keep questioning him..
 
monsterkill
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Originally posted by Deathblade
side boob is better than no boob


more like seeing the left boob instead of the right boob. i guess i was getting tired of seeing the right boob, but i'm not really expecting anything different from the left boob
 
Daudy
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Originally posted by blazzinken
#3, I agree 100%....No one is going to make a pass blocking lineman besides maybe at LOT..and maybe at LG...but I doubt it.


I know a few people have mentioned Octowned's changed opinion, but here it is quoted for you to look at in detail:

Originally posted by Octowned
Been toying with the "pass blocker" o-line which a lot of people write off as "LOL NO STRENGTH!!11"

Here, just food for thought...

79 agility (level 13), gains to 100
68 blocking (level 20), gains to 85
49 confidence (after a strength cap, level 25), gains to 65
79 strength (level 39), gains to 84
Speed/vision easily 65 attainable, stamina to 50, standard SAs, blah blah

+42 strength with equip = 126 strength

126 strength
100 agility
85 blocking
65 confidence

That's a build that would be very difficult to achieve today, at least as far as the distribution across the majors, and could be wildly successful down the road




I didn't check it, but I think Octowned knows enough to figure this sort of stuff out.
 
drake262
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Originally posted by Mat McBriar
*stamps idea w/ admin approval*


*becomes paperboy*
 
Saris
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How set in stone is this btw? It would help to know in order to adjust our build plans over the course of this season to the new ALG's.
 
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