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Forum > Goal Line Blitz > I used to play this game and I know glb stuffs (which apparently has limited real life application, wtf?) Ask me anything!
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TJ Spikes
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Originally posted by Bluesman

I not sure if the bold in Theo post is correct or not. I was under the thinking that you can have a certain number of cpu's on a team with only little affect to the cpu dots only.
There is a magical number of cpu's on a team where they take a bigger hit on them but not sure what that number is. The whole team does not take a hit just the cpu's after you put so many on a team.


The idea was so you couldn't just buy a team and fill it with free cpu dots.


Dec 19, 2011
- Added head fake/juke icons on route running
- Adjusted QB to allow for lower angle on throws when route is closer, making for quicker hitting throws
- Human owned teams with more than 10 CPUs now have a penalty to CPU player strength for each CPU over 10 (up to 25% penalty)
- Updated end-game logic for casual teams to fill in a few logic holes
- Reduced pass defender reaction abilities by a small amount
- Fixed QB rollout timing to avoid rolling out as much when not set to "often" tactics
- Updated QB lead calculations to find better points to throw to away from defenders
- Last season's new plays added to casual playbook options
 
Theo Wizzago
Coyote
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Thanks TJ. The ol grey matter just ain't what it use to be.
 
RayRay99
Bastion of Truth
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Originally posted by shepsterbird
Thanks That line of stats on receiving FB was what I was looking for..
Add capable to block I believe was the Unicorn part.


http://glb.warriorgeneral.com/game/forum_thread.pl?thread_id=5234513

My Scat FB build matches what Wise said. Step by Step instructions above.
 
WiSeIVIaN
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Originally posted by Eeyore
Ok Mr. WiseMan, please help me out with this. Since the player pool is so shallow now, most of us will be interacting with a lot of CPU players. What I'm trying to evaluate is the cut off for human and CPU players. When deciding whether to use a human or a CPU dot, how many levels under leveled does the human player have to be before it is more efficient to put a CPU player in?

For example, if I have a team of all level 32 players except for a few human players that are a level 26 with decent, but not outstanding builds, would it be better to get a CPU to take their place or stick with them? How many levels down can you go before you need to can the human and take the CPU?

Also, when it pertains to energy, if you have a gassed out player at the maximum level for your league, is it better to play the gassed out player with a good build and top level as opposed to putting in a CPU player with full energy? In other words, how worn out do you let your human player get before putting a CPU in for relief, if at all?
TIA
~E


If you have cpu dots on your team you will not win a game that matters. They are built like shit, have no sa's, and there's a reason WL lvl 79 teams against lvl79 cpu dots put up 550 points. The reason is not because the cpu dots would magically be good with a 10 level (60 SP) advantage.

They are worthless. Get more friends, invest more money to make your own dots, or stop owning a team. Imo fwiw.
 
Eeyore
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Ok, thanks all for helping answer my questions, I really appreciate the constructive help!
Edited by Eeyore on Jun 20, 2017 02:03:57
Edited by Eeyore on Jun 19, 2017 22:15:04
Edited by Eeyore on Jun 19, 2017 22:10:17
 
reddogrw
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Originally posted by WiSeIVIaN
Originally posted by Eeyore

Ok Mr. WiseMan, please help me out with this. Since the player pool is so shallow now, most of us will be interacting with a lot of CPU players. What I'm trying to evaluate is the cut off for human and CPU players. When deciding whether to use a human or a CPU dot, how many levels under leveled does the human player have to be before it is more efficient to put a CPU player in?

For example, if I have a team of all level 32 players except for a few human players that are a level 26 with decent, but not outstanding builds, would it be better to get a CPU to take their place or stick with them? How many levels down can you go before you need to can the human and take the CPU?

Also, when it pertains to energy, if you have a gassed out player at the maximum level for your league, is it better to play the gassed out player with a good build and top level as opposed to putting in a CPU player with full energy? In other words, how worn out do you let your human player get before putting a CPU in for relief, if at all?
TIA
~E


If you have cpu dots on your team you will not win a game that matters. They are built like shit, have no sa's, and there's a reason WL lvl 79 teams against lvl79 cpu dots put up 550 points. The reason is not because the cpu dots would magically be good with a 10 level (60 SP) advantage.

They are worthless. Get more friends, invest more money to make your own dots, or stop owning a team. Imo fwiw.


I would think you could grab a few for special teams if you are playing in the lower leagues and can't fill a team
 
Ahoda
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Originally posted by reddogrw
I would think you could grab a few for special teams if you are playing in the lower leagues and can't fill a team


Go Blue!
 
Robbnva
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like your balls
 
splitter24
Bacon
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Why do you like his balls?
 
Robbnva
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why don't you like his balls?
 
SeattleNiner
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Edited by SeattleNiner on Jun 21, 2017 09:11:40
 
WiSeIVIaN
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Originally posted by SeattleNiner


Agreed.
 
Rocdog21
Sancho
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Originally posted by SeattleNiner


"Why don't you lick his balls"

I don't think you needed to edit that...lol
 
SeattleNiner
NINERS
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Originally posted by Rocdog21
"Why don't you lick his balls"

I don't think you needed to edit that...lol


lol
 
Catullus16
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Originally posted by Robbnva
why don't you like his balls?


hi robb!
 
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